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DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Ranking Opinions with Few States in Population Protocols
Tom-Lukas Breitkopf, Julien Dallot, Antoine El-Hayek, Stefan Sch · 2026-05-19 · via cs.DC updates on arXiv.org

Population protocols are a model of distributed computing where $n$ agents, each a simple finite-state machine, interact in pairs to solve a common task against a (adversarial) interaction scheduler. This model was intensively studied in recent years; in particular, the problem of relative majority received much attention: Each agent starts with an input opinion (or color) out of $k$ possibilities, and the goal is for each agent to eventually output the color with the largest support in the population. Before our work, the state complexity (the minimum number of states required per agent) was only known to be between $Ω(k^2)$ and $O(k^{7})$. Our main contribution is a population protocol that solves the relative majority problem with $k^3$ states. We achieve this result with a new protocol called CIRCLES. While prior approaches in the literature relied on duels of agents to find the majority color -- an approach that proved effective for the case with two colors -- CIRCLES partitions the agents into circular linked lists of decreasing sizes, with the property that no two agents with the same initial color lie in the same circle. We show that CIRCLES always correctly computes the desired structure against the most adversarial of schedulers (weakly fair). We then show that a trivial extension of CIRCLES solves the relative majority problem. We extend our protocol to handle various tie-breaking mechanisms or to support the case where the agents do not share a prior ordering of the colors. Finally, we show that a modification of CIRCLES solves the ranking problem with $2 \cdot k^4$ states, where each agent must output the rank of its initial color in the population.