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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Testing Temporal Connectivity in Sparse Dynamic Graphs
Matthieu Barjon, Arnaud Casteigts, Serge Chaumette, Colette John · 2014-04-30 · via cs.DC updates on arXiv.org

We address the problem of testing whether a given dynamic graph is temporally connected, {\it i.e} a temporal path (also called a {\em journey}) exists between all pairs of vertices. We consider a discrete version of the problem, where the topology is given as an evolving graph ${\cal G}=\{G_1,G_2,...,G_{k}\}$ whose set of vertices is invariant and the set of (directed) edges varies over time. Two cases are studied, depending on whether a single edge or an unlimited number of edges can be crossed in a same $G_i$ (strict journeys {\it vs} non-strict journeys). In the case of {\em strict} journeys, a number of existing algorithms designed for more general problems can be adapted. We adapt one of them to the above formulation of the problem and characterize its running time complexity. The parameters of interest are the length of the graph sequence $k=|{\cal G}|$, the maximum {\em instant} density $μ=max(|E_i|)$, and the {\em cumulated} density $m=|\cup E_i|$. Our algorithm has a time complexity of $O(kμn)$, where $n$ is the number of nodes. This complexity is compared to that of the other solutions: one is always more costly (keep in mind that is solves a more general problem), the other one is more or less costly depending on the interplay between instant density and cumulated density. The length $k$ of the sequence also plays a role. We characterize the key values of $k, μ$ and $m$ for which either algorithm should be used. In the case of {\em non-strict} journeys, for which no algorithm is known, we show that some pre-processing of the input graph allows us to re-use the same algorithm than before. By chance, these operations happens to cost again $O(kμn)$ time, which implies that the second problem is not more difficult than the first.