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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Distributing Sparse Matrix/Graph Applications in Heteroge...
Charilaos Tzovas, Maria Predari, Henning Meyerhenke · 2020-11-04 · via cs.DC updates on arXiv.org

Many problems in scientific and engineering applications contain sparse matrices or graphs as main input objects, e.g. numerical simulations on meshes. Large inputs are abundant these days and require parallel processing for memory size and speed. To optimize the execution of such simulations on cluster systems, the input problem needs to be distributed suitably onto the processing units (PUs). More and more frequently, such clusters contain different CPUs or a combination of CPUs and GPUs. This heterogeneity makes the load distribution problem quite challenging. Our study is motivated by the observation that established partitioning tools do not handle such heterogeneous distribution problems as well as homogeneous ones. In this paper, we first formulate the problem of balanced load distribution for heterogeneous architectures as a multi-objective, single-constraint optimization problem. We then split the problem into two phases and propose a greedy approach to determine optimal block sizes for each PU. These block sizes are then fed into numerous existing graph partitioners, for us to examine how well they handle the above problem. One of the tools we consider is an extension of our own previous work (von Looz et al, ICPP'18) called Geographer. Our experiments on well-known benchmark meshes indicate that only two tools under consideration are able to yield good quality. These two are Parmetis (both the geometric and the combinatorial variant) and Geographer. While Parmetis is faster, Geographer yields better quality on average.