惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

The GitHub Blog
The GitHub Blog
IT之家
IT之家
B
Blog RSS Feed
罗磊的独立博客
GbyAI
GbyAI
博客园 - Franky
Y
Y Combinator Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Google DeepMind News
Google DeepMind News
博客园 - 聂微东
N
Netflix TechBlog - Medium
博客园 - 三生石上(FineUI控件)
人人都是产品经理
人人都是产品经理
U
Unit 42
博客园 - 叶小钗
Jina AI
Jina AI
MyScale Blog
MyScale Blog
雷峰网
雷峰网
B
Blog
Hugging Face - Blog
Hugging Face - Blog
Blog — PlanetScale
Blog — PlanetScale
Recent Announcements
Recent Announcements
腾讯CDC
酷 壳 – CoolShell
酷 壳 – CoolShell

cs.DB updates on arXiv.org

Block-Sphere Vector Quantization GroupAffect-4: A Multimodal Dataset of Four-Person Collaborative Interaction CogScale: Scalable Benchmark for Sequence Processing TextAlign: Preference Alignment for Text Rendering with Hierarchical Rewards LogRouter: Adaptive Two-Level LLM Routing for Log Question Answering in Big Data Systems Agentic Cost-Aware Query Planning with Knowledge Distillation for Big Data Analytics Covariance Structure and Coordinate Heterogeneity Govern Binary Quantization of Contrastive Embeddings IVF-TQ: Calibration-Free Streaming Vector Search via a Codebook-Free Residual Layer Automatic Unsupervised Ensemble Outlier Model Selection--Extended Version A Generative AI Framework for Intelligent Utility Billing CO 2 Analytics and Sustainable Resource Optimisation Towards Foundation Models for Relational Databases with Language Models and Graph Neural Networks Gaussian Relational Graph Transformer Croissant Baker: Metadata Generation for Discoverable, Governable, and Reusable ML Datasets Reducing Hallucination in Vision-Language Models via Stage-wise Preference Optimization under Distribution Shift A Horn extension of DL-Lite with NL data complexity 3D Primitives are a Spatial Language for VLMs Enabling AI-Native Mobility in 6G: A Real-World Dataset for Handover, Beam Management, and Timing Advance A CAP-like Trilemma for Large Language Models: Correctness, Non-bias, and Utility under Semantic Underdetermination EpiCastBench: Datasets and Benchmarks for Multivariate Epidemic Forecasting FERMI: Exploiting Relations for Membership Inference Against Tabular Diffusion Models Toward Multi-Database Query Reasoning for Text2Cypher Autonomous FAIR Digital Objects: From Passive Assertions to Active Knowledge HOME-KGQA: A Benchmark Dataset for Multimodal Knowledge Graph Question Answering on Household Daily Activities Detect, Localize, and Explain: Interactive Hierarchical Log Anomaly Analytics with LLM Augmentation Open Ontologies: Tool-Augmented Ontology Engineering with Stable Matching Alignment Machine Learning-Based Pre-Test Risk Stratification for PCR-Confirmed Chlamydia Using Patient-Reported Data and Urine Biomarkers Reconciling Consistency-Based Diagnosis with Actual-Causality-Based Explanations PrepBench: How Far Are We from Natural-Language-Driven Data Preparation? Anatomy of a Query: W5H Dimensions and FAR Patterns for Text-to-SQL Evaluation Building informative materials datasets beyond targeted objectives
Dolphin: An Actor-Oriented Database for Reactive Moving O...
Yiwen Wang, Vivek Shah, Marcos Antonio Vaz Salles, Claudia Bauze · 2025-11-13 · via cs.DB updates on arXiv.org

Novel reactive moving object applications require solutions to support object reactive behaviors as a way to query and update dynamic data. While moving object scenarios have long been researched in the context of spatio-temporal data management, reactive behavior is usually left to complex end-user implementations. However, it is not just a matter of hardwiring reactive constraints: the required solutions need to satisfy tight low-latency computation requirements and be scalable. This paper explores a novel approach to enrich a distributed actor-based framework with reactive functionality and complex spatial data management along with concurrency semantics. Our approach relies on a proposal of the moving actor abstraction, which is a conceptual enhancement of the actor model with reactive sensing, movement, and spatial querying capabilities. This enhancement helps developers of reactive moving object applications avoid the significant burden of implementing application-level schemes to balance performance and consistency. Based on moving actors, we define a reactive moving object data management platform, named Moving Actor-Oriented Databases (M-AODBs), and build Dolphin -- an implementation of M-AODBs. Dolphin embodies a non-intrusive actor-based design layered on top of the Microsoft Orleans distributed virtual actor framework. In a set of experimental evaluations with realistic reactive moving object scenarios, Dolphin exhibits scalability on multi-machines and provides near-real-time reaction latency.