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cs.CR updates on arXiv.org

Agentic Vulnerability Reasoning on Windows COM Binaries From Beats to Breaches:How Offensive AI Infers Sensitive User Information from Playlists Undetectable Backdoors in Model Parameters: Hiding Sparse Secrets in High Dimensions When Embedding-Based Defenses Fail: Rethinking Safety in LLM-Based Multi-Agent Systems Token-Efficient Change Detection in LLM APIs Selfie-Capture Dynamics as an Auxiliary Signal Against Deepfakes and Injection Attacks for Mobile Identity Verification Trident: Improving Malware Detection with LLMs and Behavioral Features When Alignment Isn't Enough: Response-Path Attacks on LLM Agents RefusalGuard: Geometry-Preserving Fine-Tuning for Safety in LLMs Checkerboard: A Simple, Effective, Efficient and Learning-free Clean Label Backdoor Attack with Low Poisoning Budget Block-wise Codeword Embedding for Reliable Multi-bit Text Watermarking Secret Stealing Attacks on Local LLM Fine-Tuning through Supply-Chain Model Code Backdoors Enhancing Linux Privilege Escalation Attack Capabilities of Local LLM Agents Defusing the Trigger: Plug-and-Play Defense for Backdoored LLMs via Tail-Risk Intrinsic Geometric Smoothing Evaluating Jailbreaking Vulnerabilities in LLMs Deployed as Assistants for Smart Grid Operations: A Benchmark Against NERC Standards Behavioral Canaries: Auditing Private Retrieved Context Usage in RL Fine-Tuning FlexServe: A Fast and Secure LLM Serving System for Mobile Devices with Flexible Resource Isolation Breaking MCP with Function Hijacking Attacks: Novel Threats for Function Calling and Agentic Models Text Steganography with Dynamic Codebook and Multimodal Large Language Model An AI Agent Execution Environment to Safeguard User Data TwoHamsters: Benchmarking Multi-Concept Compositional Unsafety in Text-to-Image Models Fundamental Limitations of Favorable Privacy-Utility Guarantees for DP-SGD Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Hardening x402: PII-Safe Agentic Payments via Pre-Execution Metadata Filtering QShield: Securing Neural Networks Against Adversarial Attacks using Quantum Circuits Hijacking Text Heritage: Hiding the Human Signature through Homoglyphic Substitution Like a Hammer, It Can Build, It Can Break: Large Language Model Uses, Perceptions, and Adoption in Cybersecurity Operations on Reddit Private Seeds, Public LLMs: Realistic and Privacy-Preserving Synthetic Data Generation One Word at a Time: Incremental Completion Decomposition Breaks LLM Safety Measuring and Exploiting Contextual Bias in LLM-Assisted Security Code Review
An Observational Investigation of Reverse Engineers' Proc...
Daniel Votipka, Seth M. Rabin, Kristopher Micinski, Jeffrey S. F · 2019-12-01 · via cs.CR updates on arXiv.org

Reverse engineering is a complex process essential to software-security tasks such as vulnerability discovery and malware analysis. Significant research and engineering effort has gone into developing tools to support reverse engineers. However, little work has been done to understand the way reverse engineers think when analyzing programs, leaving tool developers to make interface design decisions based only on intuition. This paper takes a first step toward a better understanding of reverse engineers' processes, with the goal of producing insights for improving interaction design for reverse engineering tools. We present the results of a semi-structured, observational interview study of reverse engineers (N=16). Each observation investigated the questions reverse engineers ask as they probe a program, how they answer these questions, and the decisions they make throughout the reverse engineering process. From the interview responses, we distill a model of the reverse engineering process, divided into three phases: overview, sub-component scanning, and focused experimentation. Each analysis phase's results feed the next as reverse engineers' mental representations become more concrete. We find that reverse engineers typically use static methods in the first two phases, but dynamic methods in the final phase, with experience playing large, but varying, roles in each phase. % and the role of experience varies between phases. Based on these results, we provide five interaction design guidelines for reverse engineering tools.