惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

D
Docker
人人都是产品经理
人人都是产品经理
小众软件
小众软件
博客园 - Franky
WordPress大学
WordPress大学
Jina AI
Jina AI
Google DeepMind News
Google DeepMind News
I
InfoQ
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
F
Fortinet All Blogs
博客园 - 【当耐特】
IT之家
IT之家
G
Google Developers Blog
J
Java Code Geeks
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
云风的 BLOG
云风的 BLOG
Recent Announcements
Recent Announcements
有赞技术团队
有赞技术团队
V
Visual Studio Blog
U
Unit 42
阮一峰的网络日志
阮一峰的网络日志
月光博客
月光博客
GbyAI
GbyAI
雷峰网
雷峰网

DEV Community

Authentication Security Deep Dive: From Brute Force to Salted Hashing (With Java Examples) Why AI Systems Don’t Fail — They Drift Spilling beans for how i learn for exam😁"Reinforcement Learning Cheat Sheet" I Replaced Chrome with Safari for AI Browser Automation. Here's What Broke (and What Finally Worked) How Python Borrows Other People's Work The $40 Architecture: Processing 1 Billion API Requests with 99.99% Uptime Vibe Coding: A Workflow Guide (From Zero to SaaS) Most webhook security guides protect the wrong side. The scary part is delivery. Headless CMS for TanStack Start: Build a Blog with Cosmic EU Age Verification App "Hacked in 2 Minutes" — What Actually Happened Comfy Cloud’s delete function does not actually remove files Running AI Models on GPU Cloud Servers: A Beginner Guide Event-driven media intelligence with AWS Step Functions and Bedrock I scored 500 AI prompts across 8 quality dimensions — here's what broke How to Call Google Gemini API from Next.js (Free Tier, No Backend Needed) The Portal Protocol: Reclaiming Human Connection in the Age of AI How to Fix Your Team's Scattered Knowledge Problem With a Self-Hosted Forum Intro to tc Cloud Functors: A Graph-First Mental Model for the Modern Cloud Designing Multi-Tenant Backends With Both Ownership and Team Access I Built a Neumorphic CSS Library with 77+ Components — Here's What I Learned PostgreSQL Performance Optimization: Why Connection Pooling Is Critical at Scale Cómo construí un SaaS multi-rubro para gestionar expensas en Argentina con FastAPI + Vue 3 🚀 I Built an Ethical Hacking Scanner Tool – Open Source Project I Replaced /usage and /context in Claude Code With a Single Statusline A Pythonic Way to Handle Emails (IMAP/SMTP) with Auto-Discovery and AI-Ready Design I Collected 8.9 Million Polymarket Price Points — Here's What I Found About How Markets Really Move EcoTrack AI — Carbon Footprint Tracker & Dashboard Everyone's Using AI. No One Agrees How. 5 self-hosted ebook managers worth trying in 2026 Building Your First AI Agent with LangChain: From Chatbot to Autonomous Assistant
Scaling WebSockets to 100k Connections: Lessons from a Re...
Ujjawal Tyag · 2026-04-25 · via DEV Community

When Virat Kohli walks to the crease, traffic on a cricket scoring app doesn't climb gradually — it spikes vertically. One moment you have 5,000 connected users, three minutes later you have 120,000, and every single one wants a push notification on the next ball. That graph broke our first attempt at real-time at Xenotix Labs. Here's what we learned rebuilding it.

The naive stack (don't do this)

Our first iteration: one Node.js process running socket.io, every connected client subscribed to every live match. It worked beautifully at 2,000 concurrent connections. At 15,000 it started dropping heartbeats. At 40,000 the event loop lag crossed 3 seconds and reconnection storms made everything worse.

Lessons from the ashes: a single Node process caps out somewhere between 20k–40k sockets, depending on what else the event loop is doing. Broadcasting to all clients from a single process is O(N) per event — one hot match drives the whole loop. Reconnection storms are real: when you restart a gateway, every disconnected client reconnects within ~2 seconds, a self-inflicted DDoS.

The architecture that held

We rebuilt around three principles. First, WebSocket gateway nodes are dumb and stateless — they only hold connections and forward messages, no business logic. Second, Redis pub/sub is the bus — every gateway subscribes to Redis channels keyed by match_id; score updates are published once and every gateway fans out to its own connections. Third, sticky sessions on the ALB — client reconnects to the same gateway via cookie, so we don't thrash connection state.

The flow: score provider → ingest worker → Redis PUB match:123 → N gateways SUB match:123 → WS push to clients. Scaling is now horizontal: add gateway nodes, Redis fans out. A single Redis cluster handles hundreds of thousands of pub/sub messages per second.

Delta, not snapshots

Every WebSocket message is a delta, not a full state refresh. When a ball is bowled we push {over: 14.3, runs: 4, batsman: "Kohli"}, not the whole scorecard. Why: at 120k connections, a 200-byte delta vs. a 4KB snapshot is the difference between 24 MB/sec and 480 MB/sec of outbound bandwidth per gateway. That changes what instance sizes you need.

Backpressure and slow clients

A real production killer: a mobile client on 2G takes 8 seconds to ACK each message. If you don't handle this, the server buffers pending messages in memory, and eventually that buffer OOMs your Node process. Our rule: if a client hasn't ACKed in 5 seconds, drop the oldest queued messages and send a "resync" event. The client re-fetches the full scorecard from a REST endpoint and resumes the WebSocket. Trades a small UX hiccup for server stability.

Reconnection jitter

When a gateway restarts, add random 0–5 second jitter to the client's reconnect delay. Without it, all N clients reconnect simultaneously and crush the ALB. With it, the load spreads smoothly. On the server side, drain gateways gracefully: ALB stops sending new connections, existing connections finish their current messages, then the process exits. Rolling deploys become a non-event.

Monitoring: three numbers matter

Forget fancy dashboards. Three numbers tell you if real-time is healthy: event loop lag on each gateway (p99 under 50 ms, always), connection count per gateway (under 25k each), Redis pub/sub fan-out latency (time from PUB to last gateway receive, under 100 ms). If any of those drift, rebalance or scale before users notice.

What we'd do differently

Use uWebSockets.js from the start — it's ~5x more efficient than socket.io for raw WebSocket throughput. We migrated mid-project and regretted not doing it day one. Build a load-shedding mechanism earlier: when the system is overloaded, drop low-priority events ("commentary") before high-priority ones ("wicket") — don't treat all messages equally. Test with airplane-mode and 2G emulation — most WebSocket bugs appear during bad-network transitions, not at steady state.

Stack summary

  • Gateway: Node.js + uWebSockets.js, containerized on ECS
  • Bus: Redis pub/sub on ElastiCache
  • Ingestion: Node.js worker, consuming from the score provider
  • Client: Flutter + Next.js with delta-merge logic
  • Load balancer: AWS ALB with sticky sessions

Building a real-time product?

Whether it's live sports, collaborative editing, trading platforms, or real-time dashboards — scaling WebSockets is a discipline with sharp edges. If you're building in this space, Xenotix Labs has shipped real-time stacks that survive match-day India traffic. Reach out at https://xenotixlabs.com.