惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

月光博客
月光博客
N
Netflix TechBlog - Medium
罗磊的独立博客
博客园 - 聂微东
美团技术团队
GbyAI
GbyAI
Microsoft Security Blog
Microsoft Security Blog
Recent Commits to openclaw:main
Recent Commits to openclaw:main
博客园_首页
宝玉的分享
宝玉的分享
G
GRAHAM CLULEY
Microsoft Azure Blog
Microsoft Azure Blog
量子位
SecWiki News
SecWiki News
F
Fortinet All Blogs
J
Java Code Geeks
S
SegmentFault 最新的问题
V
V2EX
Martin Fowler
Martin Fowler
F
Full Disclosure
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
P
Proofpoint News Feed
S
Security Affairs
Application and Cybersecurity Blog
Application and Cybersecurity Blog
K
Kaspersky official blog
S
Secure Thoughts
S
Schneier on Security
MongoDB | Blog
MongoDB | Blog
博客园 - 三生石上(FineUI控件)
Cloudbric
Cloudbric
雷峰网
雷峰网
cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
The Cloudflare Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
爱范儿
爱范儿
V2EX - 技术
V2EX - 技术
H
Hackread – Cybersecurity News, Data Breaches, AI and More
腾讯CDC
阮一峰的网络日志
阮一峰的网络日志
Apple Machine Learning Research
Apple Machine Learning Research
H
Help Net Security
C
Check Point Blog
T
The Blog of Author Tim Ferriss
D
DataBreaches.Net
Hacker News - Newest:
Hacker News - Newest: "LLM"
G
Google Developers Blog
CTFtime.org: upcoming CTF events
CTFtime.org: upcoming CTF events
T
Tenable Blog
博客园 - 【当耐特】

DEV Community

Authentication Security Deep Dive: From Brute Force to Salted Hashing (With Java Examples) Why AI Systems Don’t Fail — They Drift Spilling beans for how i learn for exam😁"Reinforcement Learning Cheat Sheet" I Replaced Chrome with Safari for AI Browser Automation. Here's What Broke (and What Finally Worked) How Python Borrows Other People's Work The $40 Architecture: Processing 1 Billion API Requests with 99.99% Uptime Vibe Coding: A Workflow Guide (From Zero to SaaS) Most webhook security guides protect the wrong side. The scary part is delivery. Headless CMS for TanStack Start: Build a Blog with Cosmic EU Age Verification App "Hacked in 2 Minutes" — What Actually Happened Comfy Cloud’s delete function does not actually remove files Running AI Models on GPU Cloud Servers: A Beginner Guide Event-driven media intelligence with AWS Step Functions and Bedrock I scored 500 AI prompts across 8 quality dimensions — here's what broke How to Call Google Gemini API from Next.js (Free Tier, No Backend Needed) The Portal Protocol: Reclaiming Human Connection in the Age of AI How to Fix Your Team's Scattered Knowledge Problem With a Self-Hosted Forum Intro to tc Cloud Functors: A Graph-First Mental Model for the Modern Cloud Designing Multi-Tenant Backends With Both Ownership and Team Access I Built a Neumorphic CSS Library with 77+ Components — Here's What I Learned PostgreSQL Performance Optimization: Why Connection Pooling Is Critical at Scale Cómo construí un SaaS multi-rubro para gestionar expensas en Argentina con FastAPI + Vue 3 🚀 I Built an Ethical Hacking Scanner Tool – Open Source Project I Replaced /usage and /context in Claude Code With a Single Statusline A Pythonic Way to Handle Emails (IMAP/SMTP) with Auto-Discovery and AI-Ready Design I Collected 8.9 Million Polymarket Price Points — Here's What I Found About How Markets Really Move EcoTrack AI — Carbon Footprint Tracker & Dashboard Everyone's Using AI. No One Agrees How. 5 self-hosted ebook managers worth trying in 2026 Building Your First AI Agent with LangChain: From Chatbot to Autonomous Assistant Common SOC 2 Failures (Real World) Stop Vibe-Checking Your AI App: A Practical Guide to Evals How to Use SonarQube and SonarScanner Locally to Level Up Your Code Quality Your Next To-Do App Is Dead — I Replaced Mine with an OpenClaw AI Sign a Nostr event in 60 lines of Python using coincurve — no nostr-sdk, no nbxplorer, no rust toolchain ITGC Audit Explained Like You’re in Big 4 Patch Tuesday abril 2026: Microsoft parcha 163 vulnerabilidades y un zero-day en SharePoint Stop scraping everything: a better way to track competitor price changes Listing on MCPize + the Official MCP Registry while routing payments OUTSIDE the marketplace — how I kept 100% of my x402 revenue Building an AI-Powered Risk Intelligence System Using Serverless Architecture Why We Ripped Function Overloading Out of Our AI Toolchain Testing AI-Generated Code: How to Actually Know If It Works SaaS Churn Is Killing Your Business. Here Is What to Do About It (Without a Support Team) The Speed of AI Is No Longer Linear - And Self-Improving Models Are Why How to Implement RBAC for MCP Tools: A Practical Guide for Engineering Teams From Standard Quote to Persuasive Proposal: AI Automation for Arborists I built a CLI that scaffolds complete multi-tenant SaaS apps Axios CVE-2025–62718: The Silent SSRF Bug That Could Be Hiding in Your Node.js App Right Now The dashboard that ended our friendship Data Pipelines Explained Simply (and How to Build Them with Python) The Hidden Cost of AI Systems Nobody Talks About. undefined vs undeclared, and how typeof behaves Switching from file-based jobs to NATS/Kafka in Rust without changing code io_uring Adventures: Rust Servers That Love Syscalls Why Agentic AI is Killing the Traditional Database The POUR principles of web accessibility for developers and designers Quantum Neural Network 3D — A Deep Dive into Interactive WebGL Visualization How To Install Caveman In Codex On macOS And Windows Automation Pipeline Reliability: Why Your Workflow Breaks When Nobody Is Watching I Built an 'Open World' AI Coding Agent — It Works From ANY Folder From Freelancing to Product: A Tech Service Company's SaaS Transformation China's AI Giants: Adding Tencent Hunyuan & ByteDance Doubao to AI University (74 Providers) On the Vibe Coders and Their Lies clerk: Auto-Summarize Your Claude Code Sessions AI Weekly — 2026/04/10–04/17 | The Model Lockdown Is Here, but the Toolchain Is the Real Battleground AI 週報 — 2026/04/10–2026/04/17 模型封鎖潮來了,但工具鏈才是真戰場 Maybe this is how Open-Source apps are born... 🚀 Fine-Tune LLMs with LoRA and QLoRA: 2026 Guide tRPC v11 + Next.js App Router: End-to-End Type Safety Without the Boilerplate ShadCN UI in 2026: Why I Stopped Installing Component Libraries and Started Owning My Components SaaS Billing in React Server Components: Stripe + Supabase Without a Single `useEffect` Join our DEV Weekend Challenge — $1,000 in Prizes Across TEN winners! Submissions Due April 20 at 6:59 AM UTC. Implementing FSRS Spaced Repetition in Flutter + Supabase — Adding Memory Science to an AI Learning App "I Texted My Localhost From the Train — Claude Code Fixed the Bug Before I Got Home" I Built a Sales Prep AI and It Went Deeper Than Expected Design to Code #2: One JSON, Eleven Outputs Solving the 100M-Row Problem: A Summary Table Pattern for High-Volume Push Notification Logs Flutter Web With Wasm: What Actually Changes For Developers I Built 50 Royalty-Free Soundtracks for My Side Project in a Weekend Using AI Music Generation The Vibe Coding Security Checklist: 7 Things to Check Before You Ship Stop Letting Googlebot Guess Fix Your React App's SEO Right Desconstruindo o Streaming do LinkedIn: Como Criar um Engine de Extração de Vídeo de Alta Performance com HLS e FFmpeg (EDA Part-1) EDA (Exploratory Data Analysis) Explained With Real Life — Why Looking at Your Data Is the Most Important Step in Machine Learning Brand Relationship Management at Scale: Our 4-Touch Outreach System for 200+ Brands Why String.fromEnvironment() Might Return an Empty String in Dart JGuardrails 1.0.0 — Hardening Java LLM Apps Against Jailbreaks, Toxicity, and Prompt Injection Plan and Schedule a Full Week of Threads Content From One Claude Conversation Coding Cat Oran Ep3, Five Tables Changed Everything Updated: BFF Pattern I'm done watching freelancers get buried by 200 proposals. So I'm building the alternative. This is my first post BFS Algorithm in Java Step by Step Tutorial with Examples Tracking LLM Pricing Monthly: An Open Dataset for 22 AI Models How We Measure Content ROI on a Comparison Site: Revenue Attribution Without Perfect Data Introducing Nova AI Ops: The AI-Native Operating System for SRE Teams I built a free desktop video downloader for Windows — Grabbit How Talkie OCR Helps Vision-Impaired & Dyslexic Users Read the World Around Them VRCFaceTracking安装和iPhone面捕配置教程,有bug Even CrowdStrike Can't See Your Agents The Automation Gold Rush: What n8n Workflows and Claude Are Opening Up for Developers Right Now
I made Snake. Then I kept going.
PRANTA Dutta · 2026-05-15 · via DEV Community

So here's a thing that happened.

A few months ago I thought, "I should build a small Flutter game to sharpen up my custom painter / animation chops. Something simple. A weekend project." I picked Snake. The 1997 Nokia kind. Eat the dot. Don't hit the wall. Don't eat yourself. That's the entire game.

That was a few months ago. I now have:

  • A multiplayer Snake matchmaking system.
  • A tournament platform with six game modes.
  • A frame-by-frame replay viewer.
  • A push notification backend in FastAPI.
  • Sixteen achievements with a rarity system.
  • A friends list with online presence.

For Snake.

This is its story.

What it actually is

The project is called Snake Classic, and you can find the source on GitHub. It's a Flutter app targeting Android, iOS, web, and desktop. The core game is exactly what you remember — 20x20 grid, snake, food, walls, regret. 60 FPS, custom painter, smooth swipe gestures. About a weekend of work.

The other 95% of the codebase is what happened after that.

Here's a tour of the over-engineering, in roughly the order I built things.

"I should add themes"

The very first slippery slope. Snake is monochrome by tradition, but Flutter makes it so easy to swap palettes that I added a "Modern" theme alongside Classic. Then Neon, because I wanted to play with glow effects. Then Retro for the vintage vibe. Then I thought "the snake should travel through space," so Space. Then Ocean, because at that point why not.

Six themes. With a dedicated theme selector screen. With live previews. For Snake.

"I should add sound"

audioplayers package, three sound effects, done. Except now there's a crash sound, a food_eat sound, a level_up sound, a button_click sound, a high_score sound, and background music with independent volume controls. There is more audio engineering in this app than in some games I've actually paid money for.

"I should add a high score"

This is where it really started.

A local high score is just SharedPreferences. Easy. But what if you play on two devices? Need to sync. So Firebase Auth. Anonymous accounts for guests. Google Sign-In for people who want their score preserved. A migration flow to upgrade a guest account to a real one without losing data.

And if I have user accounts, I might as well have leaderboards. Global. Weekly. Friends-only with podium displays. That requires a Firestore schema, real-time listeners, pagination.

And if I have friends, I need a friends system. Search by username. Send requests. Accept/decline. Online status indicators ("playing", "online", "offline"). Username reservation logic so two people don't grab the same name.

For Snake.

"It would be cool if you could replay your best game"

Reader, this is where a normal person stops.

I built a frame-by-frame recording system that captures the full game state every tick. Compresses it. Uploads it to Firebase. There's a replay browser organized by "Recent", "Best Performances", and "Crash Analysis". You can scrub the timeline. You can change playback speed. You can analyze why you crashed — wall collision vs. self-collision, with visual indicators.

Imagine telling someone in 1997 that one day they'd be able to slow-mo a replay of their Snake death and study it like Zapruder film.

"Multiplayer would be fun"

Two snakes. Same board. Firebase Realtime Database for live state sync. Quick match for instant pairing. Private rooms with shareable codes. Lobby UI with player ready states. Four game modes for multiplayer specifically. Cross-device, so you can play your friend on iOS while you're on web.

I have not actually convinced anyone to play it against me yet. The matchmaking system works fine. It's just that no one has matchmade.

"What if there were tournaments?"

Daily challenges. Weekly championships. Monthly events. Six tournament game modes including "Perfect Game" (one mistake and you're out) and "Power-up Madness" (chaos). Real-time tournament leaderboards. Tournament rewards. A tournament history screen.

Yes — I implemented power-ups too. Four of them: Speed Boost, Invincibility, Score Multiplier, Slow Motion. Each with a circular progress timer in the HUD. Each rendered differently per theme.

"Achievements"

Sixteen of them. Four rarity tiers from Common to Legendary. Categories for Score, Games Played, Survival, and Special Feats. Animated unlock notifications with particle effects. A browser screen with filtering. Progress bars on locked ones.

Achievement Unlocked: Scope Creep Survivor (Legendary)
Build a side project that grew 50x larger than you planned and still ship it.

(That one's not in the game. Yet.)

"Push notifications"

This is where I crossed a real line.

I wrote a separate Python backend. FastAPI. APScheduler for scheduled notifications. Firebase Admin SDK on the server side. Pydantic for validation. A whole notification service running independently so the game can ping you about "tournament starting in 1 hour," "your friend challenged you," "you haven't played in 3 days, here's a comeback bonus."

The notification_backend/ folder has its own README. Its own requirements.txt. Its own test suite. It is, by any reasonable definition, a microservice.

For a Snake game.

"I should add a statistics dashboard"

50+ tracked metrics. Games played, average score, survival rate, food consumption patterns, power-up usage breakdowns, collision analysis, streak tracking, session length distributions. Performance trend charts. AI-generated insights based on your play patterns.

I know more about how the average user plays my Snake game than most apps know about anything.

So what did I actually learn?

This sounds like a self-roast, and it kinda is, but I want to be real about why this is actually fine.

1. Snake is a perfect scaffolding for learning everything. The game loop is trivial, which means you can pour all your energy into the systems around it. Firebase auth flows, real-time multiplayer, push notification deep linking, replay encoding — every single one of these is a transferable skill I now have working production code for. Try learning Firebase Realtime Database multiplayer on a side project you also care about creatively; you'll get demoralized. On Snake, the stakes are zero. You just ship.

2. Premature features are still real practice. Did I need power-ups in Snake? No. But building the power-up timer system taught me a clean pattern for time-bound state in Flutter that I've already reused in a different app. The replay system gave me a battle-tested approach to compressing time-series state. The tournament system is just a CRUD app with extra steps, but that scheduling code is good.

3. Side projects don't need to be "minimum viable." They need to be fun to work on. The "MVP" doctrine is great when you have customers waiting. When the customer is just you trying to keep yourself engaged for six months, "Wouldn't it be funny if Snake had a tournament system" is a valid product decision.

4. The architecture got better the bigger it got. Look at the project structure — clean separation of models/, providers/, services/, screens/, widgets/. Beautiful debug logging with Talker categorized by service. Offline-first data sync with a queue. Stuff I would have hand-waved past in a weekend project, but had to do correctly once the system got big. The big system forced the discipline.

The code

It's all open source — github.com/theprantadutta/snake_classic. MIT licensed. 97.8% Dart per GitHub. Fork it, study it, laugh at it, learn from it. The README has setup instructions, screenshots, the works.

Get it on Google Play

If you've been sitting on a side project that you keep dismissing as "too simple," I'd gently suggest: build the simple thing. Then keep going. See how far it goes. The detour is the point.

I built Snake. Then I kept going. You should too.


I write about Flutter, full-stack dev, server ops, and apparently now confessional posts about over-engineering. Follow along at pranta.dev or here on Dev.to.