Hey everyone! 👋
I've just released a new personal project on GitHub: a 3D Basketball Shooting Game built with Unity and C#.
🕹️ About the Project
For this project, I really wanted to focus on game feel. I spent a lot of time making the shooting mechanics feel intuitive and smooth.
🛠️ Challenges & Learnings
Implementing the physics for the ball trajectory and tweaking the camera controls to feel just right was a great challenge, but it was incredibly rewarding to see it all come together.
📦 Repository
I'd love to hear your thoughts, feedback, or any suggestions for improvement!
👉 Check out the repository here: GitHub Link
Note: I'll keep updating this project whenever inspiration strikes!




















