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I Built Compressly Because Most Image Conversion Tools We...
athenis · 2026-05-13 · via DEV Community

athenis

Compressly didn’t start as a startup idea

It started because I was tired of fighting image files.

I was working on a game project and constantly dealing with formats like .tga, .dds, and random texture exports that half the software ecosystem still treats like forbidden knowledge.

If you’ve touched game assets, modding, or 3D workflows, you probably know the routine:

  • Windows preview breaks
  • transparency disappears for no reason
  • one tool opens the file but exports it wrong
  • another requires a plugin from 2014
  • and eventually you end up with 17 tabs open trying to convert one texture

At one point my workflow genuinely looked like this:

  1. Export texture
  2. Realize Photoshop hates the format
  3. Open random GitHub converter
  4. Download ancient desktop app
  5. Accidentally install 3 toolbars
  6. Convert file
  7. Compression settings ruined anyway

And somehow in 2026, online image tools are even worse now.

Everything has:

  • daily limits
  • “credits”
  • locked batch processing
  • forced uploads
  • compression paywalls
  • signup walls
  • “PRO EXPORT QUALITY™”

...just to convert an image.

Meanwhile they still don’t support half the formats developers actually use.

That’s when I had the thought:

Modern browsers are ridiculously powerful now.

Why are we still uploading files to random servers just to convert images?

So I started building a small local-first tool for myself.

That eventually became Compressly.

The whole thing runs locally in the browser using WASM, so:

  • files never leave your device
  • conversions start instantly
  • no server queues
  • and it even works offline after the first load

Basically:

  • no uploads
  • no cloud dependency
  • no waiting around

I also wanted proper format support instead of “JPG to PNG and that’s it.”

Right now it supports:

  • WebP
  • AVIF
  • JPEG XL
  • PSD
  • DDS
  • TGA
  • HEIC
  • PNG
  • JPEG
  • SVG
  • BMP
  • ICO

Mostly because I got tired of hunting for tools that supported them reliably 😅

The goal is pretty simple:

Make image conversion fast, private, and actually usable again.

If you want to try it:

👉 https://compressly.net

Also curious:

What file format or asset workflow still causes you the most pain these days?