惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
小众软件
小众软件
博客园_首页
博客园 - 聂微东
V
V2EX
WordPress大学
WordPress大学
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
罗磊的独立博客
酷 壳 – CoolShell
酷 壳 – CoolShell
博客园 - 司徒正美
博客园 - 三生石上(FineUI控件)
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
S
SegmentFault 最新的问题
J
Java Code Geeks
Last Week in AI
Last Week in AI
The Cloudflare Blog
月光博客
月光博客
雷峰网
雷峰网
宝玉的分享
宝玉的分享
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
Hugging Face - Blog
Hugging Face - Blog
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
有赞技术团队
有赞技术团队
人人都是产品经理
人人都是产品经理
博客园 - Franky
腾讯CDC
Jina AI
Jina AI
博客园 - 叶小钗
大猫的无限游戏
大猫的无限游戏
阮一峰的网络日志
阮一峰的网络日志
量子位
爱范儿
爱范儿
美团技术团队
T
Tailwind CSS Blog
博客园 - 【当耐特】
D
Docker
IT之家
IT之家
V
Visual Studio Blog
P
Proofpoint News Feed
L
LangChain Blog
Engineering at Meta
Engineering at Meta
C
Check Point Blog
G
Google Developers Blog
Google DeepMind News
Google DeepMind News
云风的 BLOG
云风的 BLOG
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Microsoft Azure Blog
Microsoft Azure Blog
B
Blog RSS Feed
Recorded Future
Recorded Future

DEV Community

Authentication Security Deep Dive: From Brute Force to Salted Hashing (With Java Examples) Why AI Systems Don’t Fail — They Drift Spilling beans for how i learn for exam😁"Reinforcement Learning Cheat Sheet" I Replaced Chrome with Safari for AI Browser Automation. Here's What Broke (and What Finally Worked) How Python Borrows Other People's Work The $40 Architecture: Processing 1 Billion API Requests with 99.99% Uptime Vibe Coding: A Workflow Guide (From Zero to SaaS) Most webhook security guides protect the wrong side. The scary part is delivery. Headless CMS for TanStack Start: Build a Blog with Cosmic EU Age Verification App "Hacked in 2 Minutes" — What Actually Happened Comfy Cloud’s delete function does not actually remove files Running AI Models on GPU Cloud Servers: A Beginner Guide Event-driven media intelligence with AWS Step Functions and Bedrock I scored 500 AI prompts across 8 quality dimensions — here's what broke How to Call Google Gemini API from Next.js (Free Tier, No Backend Needed) The Portal Protocol: Reclaiming Human Connection in the Age of AI How to Fix Your Team's Scattered Knowledge Problem With a Self-Hosted Forum Intro to tc Cloud Functors: A Graph-First Mental Model for the Modern Cloud Designing Multi-Tenant Backends With Both Ownership and Team Access I Built a Neumorphic CSS Library with 77+ Components — Here's What I Learned PostgreSQL Performance Optimization: Why Connection Pooling Is Critical at Scale Cómo construí un SaaS multi-rubro para gestionar expensas en Argentina con FastAPI + Vue 3 🚀 I Built an Ethical Hacking Scanner Tool – Open Source Project I Replaced /usage and /context in Claude Code With a Single Statusline A Pythonic Way to Handle Emails (IMAP/SMTP) with Auto-Discovery and AI-Ready Design I Collected 8.9 Million Polymarket Price Points — Here's What I Found About How Markets Really Move EcoTrack AI — Carbon Footprint Tracker & Dashboard Everyone's Using AI. No One Agrees How. 5 self-hosted ebook managers worth trying in 2026 Building Your First AI Agent with LangChain: From Chatbot to Autonomous Assistant Common SOC 2 Failures (Real World) Stop Vibe-Checking Your AI App: A Practical Guide to Evals How to Use SonarQube and SonarScanner Locally to Level Up Your Code Quality Your Next To-Do App Is Dead — I Replaced Mine with an OpenClaw AI Sign a Nostr event in 60 lines of Python using coincurve — no nostr-sdk, no nbxplorer, no rust toolchain ITGC Audit Explained Like You’re in Big 4 Patch Tuesday abril 2026: Microsoft parcha 163 vulnerabilidades y un zero-day en SharePoint Stop scraping everything: a better way to track competitor price changes Listing on MCPize + the Official MCP Registry while routing payments OUTSIDE the marketplace — how I kept 100% of my x402 revenue Building an AI-Powered Risk Intelligence System Using Serverless Architecture Why We Ripped Function Overloading Out of Our AI Toolchain Testing AI-Generated Code: How to Actually Know If It Works SaaS Churn Is Killing Your Business. Here Is What to Do About It (Without a Support Team) The Speed of AI Is No Longer Linear - And Self-Improving Models Are Why How to Implement RBAC for MCP Tools: A Practical Guide for Engineering Teams From Standard Quote to Persuasive Proposal: AI Automation for Arborists I built a CLI that scaffolds complete multi-tenant SaaS apps Axios CVE-2025–62718: The Silent SSRF Bug That Could Be Hiding in Your Node.js App Right Now The dashboard that ended our friendship Data Pipelines Explained Simply (and How to Build Them with Python) The Hidden Cost of AI Systems Nobody Talks About. undefined vs undeclared, and how typeof behaves Switching from file-based jobs to NATS/Kafka in Rust without changing code io_uring Adventures: Rust Servers That Love Syscalls Why Agentic AI is Killing the Traditional Database The POUR principles of web accessibility for developers and designers Quantum Neural Network 3D — A Deep Dive into Interactive WebGL Visualization How To Install Caveman In Codex On macOS And Windows Automation Pipeline Reliability: Why Your Workflow Breaks When Nobody Is Watching I Built an 'Open World' AI Coding Agent — It Works From ANY Folder From Freelancing to Product: A Tech Service Company's SaaS Transformation China's AI Giants: Adding Tencent Hunyuan & ByteDance Doubao to AI University (74 Providers) On the Vibe Coders and Their Lies clerk: Auto-Summarize Your Claude Code Sessions AI Weekly — 2026/04/10–04/17 | The Model Lockdown Is Here, but the Toolchain Is the Real Battleground AI 週報 — 2026/04/10–2026/04/17 模型封鎖潮來了,但工具鏈才是真戰場 Maybe this is how Open-Source apps are born... 🚀 Fine-Tune LLMs with LoRA and QLoRA: 2026 Guide tRPC v11 + Next.js App Router: End-to-End Type Safety Without the Boilerplate ShadCN UI in 2026: Why I Stopped Installing Component Libraries and Started Owning My Components SaaS Billing in React Server Components: Stripe + Supabase Without a Single `useEffect` Join our DEV Weekend Challenge — $1,000 in Prizes Across TEN winners! Submissions Due April 20 at 6:59 AM UTC. Implementing FSRS Spaced Repetition in Flutter + Supabase — Adding Memory Science to an AI Learning App "I Texted My Localhost From the Train — Claude Code Fixed the Bug Before I Got Home" I Built a Sales Prep AI and It Went Deeper Than Expected Design to Code #2: One JSON, Eleven Outputs Solving the 100M-Row Problem: A Summary Table Pattern for High-Volume Push Notification Logs Flutter Web With Wasm: What Actually Changes For Developers I Built 50 Royalty-Free Soundtracks for My Side Project in a Weekend Using AI Music Generation The Vibe Coding Security Checklist: 7 Things to Check Before You Ship Stop Letting Googlebot Guess Fix Your React App's SEO Right Desconstruindo o Streaming do LinkedIn: Como Criar um Engine de Extração de Vídeo de Alta Performance com HLS e FFmpeg (EDA Part-1) EDA (Exploratory Data Analysis) Explained With Real Life — Why Looking at Your Data Is the Most Important Step in Machine Learning Brand Relationship Management at Scale: Our 4-Touch Outreach System for 200+ Brands Why String.fromEnvironment() Might Return an Empty String in Dart JGuardrails 1.0.0 — Hardening Java LLM Apps Against Jailbreaks, Toxicity, and Prompt Injection Plan and Schedule a Full Week of Threads Content From One Claude Conversation Coding Cat Oran Ep3, Five Tables Changed Everything Updated: BFF Pattern I'm done watching freelancers get buried by 200 proposals. So I'm building the alternative. This is my first post BFS Algorithm in Java Step by Step Tutorial with Examples Tracking LLM Pricing Monthly: An Open Dataset for 22 AI Models How We Measure Content ROI on a Comparison Site: Revenue Attribution Without Perfect Data Introducing Nova AI Ops: The AI-Native Operating System for SRE Teams I built a free desktop video downloader for Windows — Grabbit How Talkie OCR Helps Vision-Impaired & Dyslexic Users Read the World Around Them VRCFaceTracking安装和iPhone面捕配置教程,有bug Even CrowdStrike Can't See Your Agents The Automation Gold Rush: What n8n Workflows and Claude Are Opening Up for Developers Right Now
Making GIFs from Videos Without Leaving Your Browser — How I Did It
monkeymore s · 2026-04-24 · via DEV Community

Ever needed to turn a quick video clip into a GIF? Maybe for a meme, a tutorial, or just to share a reaction? Most tools force you to upload your video to some server first. That means waiting for the upload, hoping the service doesn't compress your file into oblivion, and crossing your fingers that your video doesn't end up stored on someone else's hard drive.

We got tired of that. So we built a video-to-GIF converter that runs entirely inside your browser. Your video never leaves your device. Not even for a second.

This post walks through how we pulled it off — from dragging a video into the browser to downloading a shiny new GIF, all without a single network request carrying your file data anywhere.

Why Bother Doing This in the Browser?

Fair question. Server-side video processing has been the default for years. But there are some genuinely good reasons to keep everything client-side:

  • Privacy actually means something: Your video stays on your machine. No third-party server ever sees it. This matters for personal clips, work footage, or anything you don't want floating around the internet.
  • No upload bottleneck: A 50MB video can take ages to upload on a slow connection. Skip the upload, and you skip the wait.
  • No arbitrary limits: Server-side tools often cap file sizes or conversion minutes. Browsers have their own memory limits, but for short clips, you're usually fine.
  • It works offline: Once the core library is cached, you can convert videos without an internet connection.
  • No server bills: Processing video is CPU-intensive. Offloading that to the user's device means we don't need a farm of video-encoding servers.

The trade-off? You're relying on the user's hardware. But for converting short videos to GIFs, modern laptops and even phones handle it surprisingly well.

The Big Picture: How It All Fits Together

Here's what happens from the moment you drop a video onto the page to the moment you save your GIF:

Let's break down the pieces.

The Tech Stack

We're working with a Next.js app, but the heavy lifting comes from FFmpeg.wasm — the iconic FFmpeg video toolkit compiled to WebAssembly so it can run in the browser. Here's what's in our package.json:

{
  "dependencies": {
    "@ffmpeg/ffmpeg": "^0.12.15",
    "@ffmpeg/util": "^0.12.2",
    "next": "16.1.6",
    "react": "19.2.3"
  }
}

Enter fullscreen mode Exit fullscreen mode

FFmpeg itself is the same battle-tested tool that powers half the internet's video pipelines. The wasm version is admittedly slower than native, but for short GIF conversions, it's more than adequate.

One important gotcha: FFmpeg.wasm needs SharedArrayBuffer to work properly. That means your server needs to send two specific headers:

  • Cross-Origin-Embedder-Policy: require-corp
  • Cross-Origin-Opener-Policy: same-origin

Our next.config.ts handles this:

const nextConfig: NextConfig = {
  output: "export",
  trailingSlash: true,
  async headers() {
    return [
      {
        source: "/:path*",
        headers: [
          { key: "Cross-Origin-Embedder-Policy", value: "require-corp" },
          { key: "Cross-Origin-Opener-Policy", value: "same-origin" },
        ],
      },
    ];
  },
};

Enter fullscreen mode Exit fullscreen mode

These headers lock down cross-origin interactions, which is necessary for the multi-threaded wasm build to function safely.

Loading FFmpeg Without Crushing Page Performance

FFmpeg.wasm isn't exactly lightweight. The core JavaScript and WASM files together weigh several megabytes. We definitely don't want to block the page load with that.

Our loader utility fetches FFmpeg on demand and caches the instance:

// utils/ffmpegLoader.ts
import { fetchFile, toBlobURL } from "@ffmpeg/util";

let ffmpeg: any = null;
let fetchFileFn: any = null;

export async function loadFFmpeg() {
  if (ffmpeg) return { ffmpeg, fetchFile: fetchFileFn };

  const { FFmpeg } = await import("@ffmpeg/ffmpeg");

  ffmpeg = new FFmpeg();
  fetchFileFn = fetchFile;

  const baseURL = "https://cdn.jsdelivr.net/npm/@ffmpeg/core@0.12.6/dist/umd";

  await ffmpeg.load({
    coreURL: await toBlobURL(`${baseURL}/ffmpeg-core.js`, "text/javascript"),
    wasmURL: await toBlobURL(`${baseURL}/ffmpeg-core.wasm`, "application/wasm"),
  }, {
    corePath: await toBlobURL(`${baseURL}/ffmpeg-core.js`, "text/javascript"),
  });

  return { ffmpeg, fetchFile };
}

Enter fullscreen mode Exit fullscreen mode

A few things worth noting here:

  • We use dynamic import (await import("@ffmpeg/ffmpeg")) so the module doesn't end up in the initial JavaScript bundle.
  • toBlobURL downloads the core files from a CDN and turns them into blob URLs, which avoids CORS headaches.
  • We cache the ffmpeg instance in module-level variables. Once loaded, subsequent conversions reuse the same instance. This matters because spawning a fresh FFmpeg process for every conversion would be painful.

The Main Data Structure

Our component tracks everything through a single VideoFile interface:

interface VideoFile {
  id: string;
  file: File;
  previewUrl: string;
  gifUrl?: string;
  gifFileName?: string;
  error?: string;
  processing?: boolean;
  progress?: number;
  videoWidth?: number;
  videoHeight?: number;
}

Enter fullscreen mode Exit fullscreen mode

This keeps the state flat and simple. One video at a time, one set of conversion outputs. The previewUrl is a standard URL.createObjectURL() pointing to the original video file, so we can show a native <video> element for preview.

Upload Handling: Drag, Drop, and Validate

We support both clicking to select a file and dragging one onto the drop zone. Either way, the same validation runs:

const handleFileSelect = useCallback((e: React.ChangeEvent<HTMLInputElement>) => {
  const file = e.target.files?.[0];
  if (!file) return;

  const validTypes = [
    "video/mp4", "video/webm", "video/quicktime",
    "video/x-msvideo", "video/ogg"
  ];
  if (!validTypes.includes(file.type)) {
    setError("Please select a valid video file (MP4, WebM, MOV, AVI)");
    return;
  }

  const maxSize = 100 * 1024 * 1024;
  if (file.size > maxSize) {
    setError("Video file is too large. Maximum size is 100MB.");
    return;
  }

  const videoUrl = URL.createObjectURL(file);
  const video = document.createElement("video");
  video.preload = "metadata";
  video.onloadedmetadata = () => {
    setSelectedFile({
      id: `${file.name}-${Date.now()}`,
      file,
      previewUrl: videoUrl,
      videoWidth: video.videoWidth,
      videoHeight: video.videoHeight,
    });
  };
  video.src = videoUrl;
  setError(null);
}, []);

Enter fullscreen mode Exit fullscreen mode

We create a hidden <video> element just to read the natural width and height. That aspect ratio comes in handy later when we display the generated GIF.

The Actual Conversion

Once the user hits "Convert to GIF," here's what happens under the hood:

const convertToGif = async () => {
  if (!selectedFile || !ffmpegRef.current) return;

  setIsConverting(true);
  setSelectedFile(prev => prev ? { ...prev, processing: true, progress: 0 } : null);

  try {
    const ffmpeg = ffmpegRef.current;
    const inputName = "input.mp4";
    const outputName = "output.gif";

    const fileArrayBuffer = await selectedFile.file.arrayBuffer();
    await ffmpeg.writeFile(inputName, new Uint8Array(fileArrayBuffer));

    const width = settings.width;
    const fps = settings.fps;
    const duration = Math.min(settings.duration, 10);

    await ffmpeg.exec([
      "-i", inputName,
      "-t", duration.toString(),
      "-vf", `fps=${fps},scale=${width}:-1`,
      "-y",
      outputName
    ]);

    const data = await ffmpeg.readFile(outputName);
    const uint8Data = data instanceof Uint8Array ? data : new Uint8Array();
    const buffer = new ArrayBuffer(uint8Data.length);
    new Uint8Array(buffer).set(uint8Data);
    const blob = new Blob([buffer], { type: "image/gif" });
    const gifUrl = URL.createObjectURL(blob);
    const baseName = selectedFile.file.name.replace(/\.[^/.]+$/, "");

    setSelectedFile(prev => prev ? {
      ...prev,
      gifUrl,
      gifFileName: `${baseName}.gif`,
      processing: false,
      progress: 100,
    } : null);

    await ffmpeg.deleteFile(inputName);
    await ffmpeg.deleteFile(outputName);
  } catch (err) {
    setError("Failed to convert video to GIF");
    setSelectedFile(prev => prev ? { ...prev, error: "Conversion failed", processing: false } : null);
  } finally {
    setIsConverting(false);
  }
};

Enter fullscreen mode Exit fullscreen mode

The FFmpeg command itself is refreshingly simple:

  • -i input.mp4 specifies the input
  • -t 5 limits the output to 5 seconds (we cap it at 10 to prevent massive files)
  • -vf fps=10,scale=480:-1 sets the frame rate and scales the width while preserving aspect ratio
  • -y forces overwriting the output file if it exists

The result is read back from FFmpeg's virtual filesystem as a Uint8Array, wrapped in a Blob, and turned into an object URL for display and download.

Progress Tracking

Nobody likes a button that just sits there with a spinner. FFmpeg.wasm emits progress events, and we wire those up:

ffmpeg.on("progress", ({ progress }: { progress: number }) => {
  setSelectedFile(prev => prev ? { ...prev, progress: Math.round(progress * 100) } : null);
});

Enter fullscreen mode Exit fullscreen mode

This updates a progress bar in real time. It's not frame-by-frame precision, but it's enough to let the user know something is actually happening.

Settings That Stick Around

We let users tweak three things: output width, frame rate, and duration. The defaults are:

  • Width: 480px (good balance of quality and file size)
  • FPS: 10 (smooth enough for most GIFs)
  • Duration: 5 seconds (prevents accidentally generating a 50MB GIF)

But we didn't want users to reconfigure these every time they visited. So we built a persistent settings layer.

First, there's useAppSettings, which stores preferences in localStorage:

interface AppSettings {
  tools: {
    video2Gif?: { width: number; fps: number; duration: number };
    // ... other tools
  };
  preferences: {
    theme: "light" | "dark";
    language: string;
    autoSave: boolean;
    showSaveIndicator: boolean;
  };
  lastVisitedTool?: string;
  lastVisitTime?: string;
}

Enter fullscreen mode Exit fullscreen mode

This centralizes settings across all tools in the app. When you adjust the GIF width, it gets saved under the video2Gif key and restored the next time you open the converter.

On top of that, we have a session-level auto-save hook:

// hooks/useAutoSave.ts
export function useAutoSave<T>({
  key,
  data,
  delay = 2000,
  enabled = true,
}: AutoSaveOptions<T>): AutoSaveState {
  const [state, setState] = useState<AutoSaveState>({
    lastSaved: null,
    isSaving: false,
    error: null,
  });

  const timeoutRef = useRef<NodeJS.Timeout | null>(null);
  const dataRef = useRef<T>(data);
  dataRef.current = data;

  const saveData = useCallback(async () => {
    if (!enabled) return;
    setState(prev => ({ ...prev, isSaving: true, error: null }));
    try {
      const serialized = JSON.stringify(dataRef.current);
      localStorage.setItem(key, serialized);
      setState({ lastSaved: new Date(), isSaving: false, error: null });
    } catch (err) {
      const error = err instanceof Error ? err : new Error(String(err));
      setState(prev => ({ ...prev, isSaving: false, error }));
    }
  }, [key, enabled]);

  useEffect(() => {
    if (!enabled) return;
    if (timeoutRef.current) clearTimeout(timeoutRef.current);
    timeoutRef.current = setTimeout(() => saveData(), delay);
    return () => { if (timeoutRef.current) clearTimeout(timeoutRef.current); };
  }, [data, delay, enabled, saveData]);

  return state;
}

Enter fullscreen mode Exit fullscreen mode

This hook debounces writes to localStorage by one second. Drag a slider around and it only saves once you stop. The SaveIndicator component shows a tiny "Saved just now" text so users know their preferences aren't going to vanish:

// components/SaveIndicator.tsx
export function SaveIndicator({ isSaving, lastSaved, visible = true }: SaveIndicatorProps) {
  if (!visible) return null;

  const formatTime = (date: Date): string => {
    const now = new Date();
    const diff = now.getTime() - date.getTime();
    const minutes = Math.floor(diff / 60000);
    if (minutes < 1) return "just now";
    if (minutes < 60) return `${minutes}m ago`;
    return `${Math.floor(diff / 3600000)}h ago`;
  };

  return (
    <div className="flex items-center gap-2 text-xs text-gray-500">
      {isSaving ? (
        <><Loader2 className="w-3 h-3 animate-spin" /><span>Saving...</span></>
      ) : lastSaved ? (
        <><Check className="w-3 h-3 text-green-500" /><span>Saved {formatTime(lastSaved)}</span></>
      ) : (
        <><Save className="w-3 h-3" /><span>Auto-save enabled</span></>
      )}
    </div>
  );
}

Enter fullscreen mode Exit fullscreen mode

"Wait, Didn't I Have Something Going On?"

Browser refreshes happen. We wanted to be nice about it. If a user had tweaked their settings and then accidentally reloaded the page, we show a small recovery toast:

// components/SessionRecovery.tsx
export function SessionRecovery({
  toolName,
  hasData,
  onRecover,
  onDismiss,
}: SessionRecoveryProps) {
  useEffect(() => {
    if (hasData) {
      const timer = setTimeout(() => onDismiss(), 30000);
      return () => clearTimeout(timer);
    }
  }, [hasData, onDismiss]);

  if (!hasData) return null;

  return (
    <div className="fixed top-20 right-4 z-50 max-w-sm bg-blue-50 border border-blue-200 rounded-lg shadow-lg p-4">
      <h4 className="font-medium text-blue-900 mb-1">
        Restore Previous Session?
      </h4>
      <p className="text-sm text-blue-700 mb-3">
        We found saved settings and progress for {toolName}.
      </p>
      <div className="flex gap-2">
        <button onClick={onRecover} className="px-3 py-1.5 bg-blue-500 text-white text-sm rounded">
          Restore
        </button>
        <button onClick={onDismiss} className="px-3 py-1.5 text-gray-600 text-sm">
          Dismiss
        </button>
      </div>
    </div>
  );
}

Enter fullscreen mode Exit fullscreen mode

It auto-dismisses after 30 seconds so it doesn't hang around forever being annoying.

Memory Hygiene

Object URLs stick around until you explicitly revoke them. We clean up both the video preview URL and the GIF blob URL when the user starts over:

const reset = useCallback(() => {
  if (selectedFile) {
    URL.revokeObjectURL(selectedFile.previewUrl);
    if (selectedFile.gifUrl) URL.revokeObjectURL(selectedFile.gifUrl);
  }
  setSelectedFile(null);
  setError(null);
  clearSavedData(SESSION_KEY);
}, [selectedFile]);

Enter fullscreen mode Exit fullscreen mode

Similarly, FFmpeg's virtual filesystem gets wiped after each conversion by deleting the input and output files. Without this, repeated conversions would eat up memory.

What We Learned

Building this taught us a few things:

  • WASM startup cost is real: The first time you load FFmpeg, there's a noticeable pause. We show a "Loading video processing library..." message so users don't think the page is broken.
  • File size validation matters: Browsers can handle surprisingly large files, but FFmpeg.wasm runs in a memory-constrained sandbox. We cap uploads at 100MB to avoid mysterious out-of-memory errors.
  • Simple FFmpeg commands often win: We started with fancy palette optimization commands, but for general use, fps=10,scale=480:-1 produces perfectly decent GIFs with smaller file sizes.
  • localStorage is underrated for UX: Auto-saving settings and offering session recovery feels like magic to users, but it's just a few lines of code.

Give It a Spin

If you've got a video sitting around that needs to become a GIF, you can try our converter right now. Everything happens in your browser — your file never touches our servers.

👉 Video to GIF Converter

Just drag, drop, tweak your settings if you want, and download your GIF. No account, no upload, no waiting.