Fix crash in LPE path Parameters (ae36951b) · Commits · René de Hesselle / inkscape · GitLab
Jabier Arraiza
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2025-11-18
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via inkscape:windows_ci_14x commits
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@@ -177,12 +177,10 @@ void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s) |
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// add newly selected items
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for (auto const &r : shapes) {
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auto path = cast<SPPath>(r.object);
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auto lpobj = cast<LivePathEffectObject>(r.object);
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if (!path && !lpobj) {
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if (!(is<SPPath>(r.object) || is<LivePathEffectObject>(r.object))) {
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continue;
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}
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auto newpm = std::make_shared<PathManipulator>(*this, path,
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auto newpm = std::make_shared<PathManipulator>(*this, r.object,
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r.edit_transform, _getOutlineColor(r.role, r.object), r.lpe_key);
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newpm->showHandles(_show_handles);
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// always show outlines for clips and masks
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