惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Jina AI
Jina AI
T
The Blog of Author Tim Ferriss
B
Blog
L
LangChain Blog
Y
Y Combinator Blog
美团技术团队
博客园 - 三生石上(FineUI控件)
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
G
Google Developers Blog
量子位
博客园_首页
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
C
Check Point Blog
D
Docker
小众软件
小众软件
The Cloudflare Blog
大猫的无限游戏
大猫的无限游戏
T
Tailwind CSS Blog
Apple Machine Learning Research
Apple Machine Learning Research
博客园 - 聂微东
Blog — PlanetScale
Blog — PlanetScale
GbyAI
GbyAI
Google DeepMind News
Google DeepMind News
IT之家
IT之家

inkscape:windows_ci_14x commits

Update WIndows dependencies to r180 (995a0ec3) · Commits · René de Hesselle / inkscape · GitLab Fix Welcome dialog stacking up when run more than once (eab9c6d5) · Commits · René de Hesselle / inkscape · GitLab Edit label and tooltip for Preserve Shape setting (4c992ff3) · Commits · René de Hesselle / inkscape · GitLab Fix keyboard navigation in Objects dialog (38acd49e) · Commits · René de Hesselle / inkscape · GitLab update translations (9f8f2fec) · Commits · René de Hesselle / inkscape · GitLab Fix missing signal blocking in page toolbar (d5533a4b) · Commits · René de Hesselle / inkscape · GitLab Convert libuemf to a git submodule (22344d42) · Commits · René de Hesselle / inkscape · GitLab update translations (f5993d7c) · Commits · René de Hesselle / inkscape · GitLab update translations (fcd03438) · Commits · René de Hesselle / inkscape · GitLab Fix: request display update when removing child from group (6908c07a) · Commits · René de Hesselle / inkscape · GitLab Make po submodule shallow (90eced57) · Commits · René de Hesselle / inkscape · GitLab 1.4.3 (0d15f750) · Commits · René de Hesselle / inkscape · GitLab update translations (4d3a6d61) · Commits · René de Hesselle / inkscape · GitLab Update tutorials and man page for Inkscape 1.4.3 (excluding French) (bec26502) · Commits · René de Hesselle / inkscape · GitLab Add GioWin32-2.0.typelib to Windows (eb2146c6) · Commits · René de Hesselle / inkscape · GitLab Revert the backport of a fix causing regressions in textPath (7d1c0165) · Commits · René de Hesselle / inkscape · GitLab update translations (8a1e7745) · Commits · René de Hesselle / inkscape · GitLab Update Windows dependencies to r168 (9500139e) · Commits · René de Hesselle / inkscape · GitLab Build GraphicsMagick on Windows ourselves again (2ea69ea8) · Commits · René de Hesselle / inkscape · GitLab Prepare 1.4.3 (e2afff01) · Commits · René de Hesselle / inkscape · GitLab Update docs for 1.4.3rc (ea3d7619) · Commits · René de Hesselle / inkscape · GitLab Fix crash on MacOS when opening file by right clicking on file. (fe96d51c) · Commits · René de Hesselle / inkscape · GitLab Update macOS build pipeline to v0.82-2-g21f3e2d (56605ae7) · Commits · René de Hesselle / inkscape · GitLab Fix commands toolbar glitching at exact size (b8376295) · Commits · René de Hesselle / inkscape · GitLab Add commands toolbar to automatic toolbar policy (c37cea70) · Commits · René de Hesselle / inkscape · GitLab update translations (dfc0fde0) · Commits · René de Hesselle / inkscape · GitLab Fix welcome dialog graphics (8d76d570) · Commits · René de Hesselle / inkscape · GitLab Fix code getting items under cursor (441f5bfb) · Commits · René de Hesselle / inkscape · GitLab Make libdepixelize a submodule (09a2712d) · Commits · René de Hesselle / inkscape · GitLab Handle `xml:lang`/`lang` attribute updates (7fa5d668) · Commits · René de Hesselle / inkscape · GitLab
Fix crash in LPE path Parameters (ae36951b) · Commits · R...
Jabier Arraiza · 2025-11-18 · via inkscape:windows_ci_14x commits
Commit ae36951b authored by Jabier Arraiza's avatar Jabier Arraiza Committed by Willy (Wen-Wei) Kao
Browse files

Fix crash in LPE path Parameters

We use a variable of type SPPath with a SPObject that can be a LPEObject. It happends on path parameter just using it and crash inkscape.
Original line number Diff line number Diff line
@@ -177,12 +177,10 @@ void MultiPathManipulator::setItems(std::set<ShapeRecord> const &s)

    // add newly selected items
    for (auto const &r : shapes) {
        auto path = cast<SPPath>(r.object);
        auto lpobj = cast<LivePathEffectObject>(r.object);
        if (!path && !lpobj) {
        if (!(is<SPPath>(r.object) || is<LivePathEffectObject>(r.object))) {
            continue;
        }
        auto newpm = std::make_shared<PathManipulator>(*this, path,
        auto newpm = std::make_shared<PathManipulator>(*this, r.object,
            r.edit_transform, _getOutlineColor(r.role, r.object), r.lpe_key);
        newpm->showHandles(_show_handles);
        // always show outlines for clips and masks