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We received a lot of great feedback and issue reports and over this release cycle we fixed hundreds of issues, polishing our UI, squashing bugs, and significantly improving our performance.
Make sure to upgrade to get the new features, improvements and fixes.
If you're self-hosting and want to upgrade for a better experience and new features, remember to update your PostHog instance.

While this might not be news to all of you, we have now released our new navigation to everyone.
We had this behind a feature flag, but now all our users have access to our fresh "spaceship-like" navigation. What do you think? 🚀

To provide a smooth user experience, we cache query results so that you don't have to wait for a query to run every time you view a chart.
This has the side effect that sometimes you'll be looking at slightly outdated results. We made improvements to clearly indicate when you're looking at a cached result, when it was computed, and allow you to refresh.

Our session recording filters just got so much more powerful. Filter by session duration, user properties, unseen recordings, actions performed in a session, and so much more.
You can now get a lot more out of your session recording sessions by tailoring the recordings to specific areas of your product you're looking into.

Feature flags can now be rolled out to multiple different groups that use distinct settings, unlocking a whole new world of opportunities for your A/B testing and feature rollout processes.
For example, you can now roll out feature flags like this:
The filters and rollout percentages can be adjusted per group, giving you greater control degree of how you build and test your products.

A lot has happened to our apps feature since the last release, including:

Standardize your event names into a single naming pattern by converting the names of your events that don't match your desired pattern into the chosen format, such as camelCase or snake_case.
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Get your Bitbucket release tags into PostHog as annotations on your graphs, so you can track the impact of releases on your metrics.
We’re working hard to improve PostHog and would love to talk to you about your experience with the product.
If you're interested in helping us out, you can schedule a quick 30-min call with us on Calendly.
Oh, and we're giving away some awesome PostHog merch as a thank you!
We're redesigning Dark Mode for our Docs - can ya dig it?
Sean has joined us to lead our marketing efforts and we're super excited.
He is a developer with an impressive background in open source software and game development and believes (correctly) that pineapple and pizza must not commingle.
Big thanks to the following members of our community who have contributed to PostHog over this release cycle:
A special shoutout goes to cpankajr, our Community MVP for this release cycle, for helping us say goodbye to the pandas and numpy bloat in our images.
We'd love to hear anything you have to say about PostHog, good or bad. As a thank you, we'll share some awesome PostHog merch.
Want to get involved? Email us to schedule a 30 minute call with one of our teams to help us make PostHog even better!
Are you a Fullstack Engineer, Senior Engineer, Site Reliability Engineer, Customer Success Lead, or Content Writer?
Or perhaps you're not either but think you'd still be a good fit for PostHog?
In addition to the highlights listed above, we also merged a bunch of PRs improving PostHog's performance and fixing bugs:
display filter #3309 (macobo)Cannot read property 'sessionsPlayLogic' of undefined #3235 (macobo)awaits to breakpoint(X) calls #3216 (macobo)TypeError when assets have been regenerated loading a scene #3188 (macobo)Want to just try it already?
(Sorry for the shameless CTA.)
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