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Looking Ahead: AI Needs UI Liu Receives NSF CAREER Award Carnegie Foundry, Carnegie Mellon and American Drone Manufacturers Launch Initiative to Supercharge America Stepping Toward Better Mobility Natalie Hatcher Turns Closed Doors Into Open Futures for High School Students - The Piper - Carnegie Mellon University When One Drone Isn’t Enough: CMU Builds Swarms for High-Stakes Response Efforts Carnegie Mellon’s Richard King Mellon Hall of Sciences Enters New Phase of Construction Researchers Channel AI To Solve Open Mathematical Problems Fujitsu Joins CMU Robotics Innovation Center The Missing Infrastructure for AI-Powered Robots - Robotics Institute Carnegie Mellon University CMU Partners WithOptiTrack For Motion Capture Technology in Robotics Innovation Center CMU Team Rises to Amazon Nova AI Challenge - Language Technologies Institute - School of Computer Science - Carnegie Mellon University NoRILLA Wins Global Competition Don’t Let FOMO Be Your Organization’s AI Strategy CMU Researchers Train Robots With Internet Videos - Robotics Institute Carnegie Mellon University Carnegie Mellon and Meta Partner To Develop AI Tools for Emergency Response Singing a New Tune: Computational Music — The Link - The Magazine of CMU's School of Computer Science Pathak Receives 2026 PAMI Young Researcher Award Carnegie Mellon Team Helps Farmers Fight Crop Disease With Robots EcoAssist Shows Devs Greener Ways to Code Bacteria Can Learn and Form Memories Without a Brain Sandholm Receives SIGecom Test of Time Award SURF Grant Powers Research Into the Genetics of Bipolar Disorder Chen Receives NSF CAREER Award for Research in Machine Learning Systems Vatican Calls on Waibel to Help Shape AI Ethics — The Link - The Magazine of CMU's School of Computer Science Frank Pfenning Receives Herbrand Award How Do Boomers Really Feel About AI? Decoding Muscle Fatigue With Radar - Electrical and Computer Engineering - College of Engineering - Carnegie Mellon University Listening to Your Fingertips Test of Time Award - Electrical and Computer Engineering - College of Engineering - Carnegie Mellon University Let Me Entertain You: How SCS Trains the Minds Who Shape How We Play — The Link - The Magazine of CMU's School of Computer Science Delphi Group Uses Data To Forecast the Flu and Other Epidemics Carnegie Mellon extends historic run with its fifth straight MITRE eCTF title NVIDIA Founder, CEO Jensen Huang to Carnegie Mellon University Graduates: ‘Shape What Comes Next’ CMU Researchers Develop AI System to Help Prevent Airport Collisions Kaplow Named 2026 Searle Scholar New CMU Tool Reduces Manual Work To Accelerate Medical Analysis Rosenfeld Named University Professor Work Hard and Dream Harder Xing Named 2026 ISCB Fellow CMU Tool Prevents Anxiety Spirals When Searching for Medical Advice Online Design Tweaks That Keep Students Learning Job Interviews, But Make It a Game Night CyLab study finds “privacy-preserving” tracking alternatives may still expose users Bringing Computational Sciences to Health and Human Services — The Link - The Magazine of CMU's School of Computer Science How Transformational Play Is Shaping CMU’s Next Research Frontier - Center for Transformational Play - Carnegie Mellon University Playing on Common Ground: CMU Monster Game Helps Groups Work Across Differences Fujitsu, CMU Launch Joint Center for Physical AI Pennsylvania Universities and Commonwealth Leaders Launch Keystone AI + Quantum Factory CMU Teams Recognized in Moonshots AI Competition After you’re gone, who gets your passwords? Compeau Inducted Into 2026 AIMBE College of Fellows Chan Wins AHA Career Development Award CMU Tops U.S. News Graduate CS Rankings The AI Is in the Room Earbuds that Listen to the Heart - Electrical and Computer Engineering - College of Engineering - Carnegie Mellon University CMU Launches Keystone Astronomy & AI Visiting Fellows Program Obituary: David J. Farber Earned Nickname 'Grandfather of the Internet' CMU Research Challenges Long-Held Ecological Belief of How Rare Species Survive Teaching AI-Generated Scenes To Obey Physics Saxena, Saint Phalle Receive Stehlik Scholarship Application Opens for 2026 LearnLab Summer School AI4BIO Selects Inaugural Projects for Biomedical Discovery - Center for AI-Driven Biomedical Research - School of Computer Science - Carnegie Mellon University When an AI Bot Becomes Your Boss MSCF Program Adds Accelerated Option for CMU Undergraduates Akshat Prakash Serano Tannason
Bridging the Communication Gap With AI
2026-04-07 · via School of Computer Science News
The LTI's Daniel Fried is working to eliminate the communications gaps that prevent today's AI tools from being trusted coworkers and collaborators.

AI tools have a hard time admitting what they don't know, but Carnegie Mellon University's Daniel Fried thinks that makes for better collaboration.

Fried, an assistant professor in the School of Computer Science's Language Technologies Institute, said AI tools have the potential to be a trusted coworker, but communication gaps need to be addressed first. His work at CMU focuses on how humans and AI can work together better.

What are the gaps you see in how we communicate with AI?
AI is bad at acting as a collaborator for people.

For the people building the systems, the default is to make agents carry out complex tasks without taking guidance from a person, even in situations where guidance is necessary. As an example, we've asked state-of-the-art agents to carry out tasks that might take a person around an hour to do, like data analysis or processing receipts. The agent will often make mistakes along the way or do something totally crazy, but it just keeps going. We had an agent processing receipts but it couldn't read the images, so it made up information. It even said it was generating fake data, but that was buried in thousands of words of output as it kept trying to carry out the task.

Agents are also bad at determining the most informative thing to convey to a person and the best way to convey it. They're not good at communicating the important things. Instead, they communicate everything.

What does better collaboration mean?
An agent should ask for help when it gets stuck, when the person didn't give all the information upfront or something unexpected happens. It needs to come back and ask a question or say something went wrong. It should help determine the right thing to do, rather than deciding on its own without taking the person's input into account.

When you talk about collaboration, are you mainly thinking about work or task settings?
We've started to think a lot about this. There are important issues that need to be addressed by natural language processing and machine learning researchers and human computer interaction researchers, policymakers and decisionmakers in the workplace.

We want AI to help people do good work and work they enjoy. Code has been a big focus for us. Code is a domain where there are a lot of ways to collaborate — a lot of ways that AI models can specialize.

Are we at a place where these tools can augment work?
In some domains, yes. The tools are having measurable impacts for good and for bad. It's definitely disruptive.

Microsoft has said about 30% of the code at the company was written by AI. Anthropic has said about 90% of its code is written by AI. Regardless of who reports the numbers or what kind of code is being written, AI is writing a lot of code.

We need to prepare for that reality and shape it in a good way. There are important questions about quality and long-term sustainability. Studies show people can be less productive with AI if they use it the wrong way. If developers don't review AI-generated code, they accumulate technical debt, which means they've potentially traded short-term speed for problems down the road.

In your research, how do you help autonomous agents better understand people?
We try to take inspiration from how people communicate and tackle communication as a phenomenon. We often formulate communication as games where a speaker and listener are trying to achieve a goal together. Language becomes the move they take in the game.

Games allow us to set clear objectives and analyze how people produce language to achieve them. Someone might want an effect in the world but can't achieve it alone, so they produce language like, "Can you pass me that object?" Asking a question is also a move in the communication game that reduces uncertainty about the world and helps achieve goals.

We've also studied Diplomacy, a strategy-based board game that requires negotiation. It's a rich setting where people have partially conflicting goals but still need to cooperate. The game has complex social dynamics, but success is measurable, which allows us to analyze communication strategies and team formation.

Games make one part of analysis easier — understanding objectives — while still allowing us to study complex communication behavior.

We can also use games to improve models. If following instructions is framed as a game, a system can reason about how a person will interpret instructions. If the person reaches the destination, both succeed. That gives a clear success condition for training models.

We use simulations and games to train systems to communicate, but ultimately we need to test them with real people because simulations aren't 100% accurate.

Where is your research going in the future?
We're working on agents that can adapt to people, including their communication styles, preferences and ways of doing tasks.

Several students are building agents that can take actions in web browsers and graphical user interface applications — software you visually navigate — to complete personal and work tasks beyond software development.

We've been working on having systems learn representations of subtasks that can be reused. So the system might encounter a new website and need a little help from a person to figure out how to complete tasks on it. But then it stores information about how to do those tasks and can perform them more efficiently and accurately on its own in the future.

We've also been developing methods to prompt systems to ask questions when they get stuck and learn to use the same words and style of communication as people, so it's easier for people to communicate with them.

What does success look like for you in your research area?
Success means people are always involved in guiding systems and systems are doing what people want. The tools and domains will change. We started working on coding and are now working more on agents for open-ended and social domains. But optimizing how people and systems work together will remain important.