惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

P
Proofpoint News Feed
云风的 BLOG
云风的 BLOG
Apple Machine Learning Research
Apple Machine Learning Research
Hugging Face - Blog
Hugging Face - Blog
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
Google DeepMind News
Google DeepMind News
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
雷峰网
雷峰网
B
Blog
月光博客
月光博客
博客园 - 【当耐特】
WordPress大学
WordPress大学
Microsoft Azure Blog
Microsoft Azure Blog
I
InfoQ
The GitHub Blog
The GitHub Blog
Engineering at Meta
Engineering at Meta
Jina AI
Jina AI
博客园 - Franky
MyScale Blog
MyScale Blog
H
Hackread – Cybersecurity News, Data Breaches, AI and More
Last Week in AI
Last Week in AI
B
Blog RSS Feed
H
Help Net Security

Hacker News

GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Bonsai 1-bit WebGPU - a Hugging Face Space by webml-community Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Retrofitting JIT Compilers into C Interpreters IPv6 – Google The Accursèd Alphabetical Clock Cybersecurity Looks Like Proof of Work Now Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent When moving fast, talking is the first thing to break Too much Discussion of the XOR swap trick – Heather Cafe Introduction to Spherical Harmonics for Graphics Programmers The Grand Line
Two Ways to Draw Infinite Jest's Sierpinski Gasket
Charlie Holland · 2026-05-28 · via Hacker News

Two Ways to Draw Infinite Jest's Sierpinski Gasket

Table of Contents

  • 1. About   infiniteJest dfw fractals sierpinski
  • 2. Method 1: The Geometer's Construction   geometry construction
  • 3. Method 2: The Chaos Game   chaos fractals emergence
  • 4. The Three Vertices   structure dfw
  • 5. Finite Book, Infinite Gasket   rereading
  • 6. TLDR   tldr

1. About   infiniteJest dfw fractals sierpinski

In a 1996 Bookworm interview with Michael Silverblatt, David Foster Wallace confirmed something Silverblatt had spotted about Infinite Jest.

Silverblatt, talking about Infinite Jest's structure:

I said to myself, this must be fractals.

DFW replied:

I've heard you're an acute reader…. That's one of the things, structurally, that's going on… It's actually structured like something called a Sierpinski Gasket, which is a very primitive kind of pyramidical fractal, although what was structured as a Sierpinski Gasket was the draft that I delivered to [my editor] Michael in '94, and it went through some I think 'mercy cuts', so it's probably kind of a lopsided Sierpinski Gasket now…. it looks basically like a pyramid on acid

A Sierpinski Gasket is a fractal triangle composed of triangles within triangles within triangles within…. You get the idea. Here's an illustration.

Infinite Jest's structure as a Sierpinski Gasket, I think, explains something I've noticed about the book during my 3rd reread. Every time I reread the book, it seems to pay out more and more, and its structure, the relationships between its characters, and its plot arcs become clearer and clearer. The text doesn't change, but with each read my internal representation of its structure does change.

This post elaborates on that: there are two ways to construct a Sierpinski Gasket. Wallace (the geometer) used the first, and rereaders (the players in a chaos game) use the second.

2. Method 1: The Geometer's Construction   geometry construction

The classical method is top-down.

You start with a triangle and 'remove' the middle by creating an equilateral triangle from the midpoints between the original vertices. You now have three smaller triangles around the second triangle. Repeat this with those 3 triangles, and on and on, and you get a Sierpinski Gasket.

Geometric construction: first subdivision Geometric construction: several iterations Geometric construction: many iterations

This video shows the method concretely (the relevant section runs roughly 0:52 to 2:45). Sierpinski triangle: classical recursive construction (YouTube).

This is what Wallace did when he wrote Infinite Jest. He seeded the Gasket by drawing the outer triangle, then subdivided.

Infinite Jest has three institutional poles (or vertices): Enfield Tennis Academy, Ennet House Drug and Alcohol Recovery House, and Les Assassins des Fauteuils Rollents (the Wheelchair Assassins) of Quebec. At every scale below that, the same shape recurs among the relationships between these institutions, and the complex relationships between their characters.

Wallace's substructure is deliberate, and he placed these pieces with the Sierpinski Gasket in mind.

3. Method 2: The Chaos Game   chaos fractals emergence

The second method is mindblowing:

  1. Pick three points on a plane. These are the vertices.
  2. Pick a starting point anywhere.
  3. Randomly pick one of the 3 vertices and draw a point halfway between that vertex and your previous point.
  4. Repeat ad nauseam, using the most recent point each time.

As you do this, you will gradually see a Sierpinski Gasket emerge.

Chaos game: earliest iterations, sparse scatter Chaos game: structure beginning to emerge Chaos game: gasket fully resolved

The above images are from this video. You can watch it to get a better sense of how to build the Gasket in this way. The chaos game producing a Sierpinski triangle (YouTube)

The chaos game produces a clear Sierpinski Gasket, but you arrived at it by an entirely different method than the geometer's.

This is the Infinite Jest reader's methodology for building the Gasket. On the first pass through the book, the points scattered by your attention look like noise. That's certainly how I felt in my first read-through. As I reread the novel (I'm currently on my third), I fill in more and more points, and the structure of the novel and the relationships between its characters fill in a more complete internal representation of the novel, closer and closer to the geometer's Gasket.

Three features of the chaos game support this metaphor:

The first iterations are noise. Chaos-game simulations conventionally discard the first ~20–30 points as "burn-in". They haven't yet represented the Sierpinski Gasket. This is what a first reading of Infinite Jest felt like to me.

The starting point doesn't matter. The attractor (the Sierpinski Gasket) is determined entirely by the three vertices and the halving rule. Wherever you start, you converge to the same Gasket. Burn-in is why the starting point doesn't matter. It doesn't matter whether you came to Infinite Jest for Hal, Gately, or the Quebecois separatists. As you play the chaos game through rereading, you converge on the same Sierpinski triangle shape.

Each step depends only on where you just were. You don't need to remember the whole history of your previous moves to add the next point, just the most recent one. In rereading terms, this means you can dip back into the book at almost any scene and still add to the Gasket's picture. Infinite Jest rewards non-sequential rereading.

4. The Three Vertices   structure dfw

A chaos game needs three seed vertices. In my opinion, Infinite Jest's 3 seed vertices are:

  1. Enfield Tennis Academy (ETA): the will annihilated into pure performance. Schtitt's and Lyle's lessons are about giving the self away to the discipline.
  2. Ennet House: surrender as recovery. What Gately realizes is that AA works only by being also a form of self-erasure ("Keep Coming Back," "turn it over").
  3. Les Assassins des Fauteuils Rollents (AFR): surrender as ideology. Marathe's catechism that you have already chosen your temple, whether you admit it or not.

Three primary settings, three institutions, and three cults of surrender: discipline (ETA), higher power (Ennet), ideology (AFR). The Sierpinski Gasket gets filled in as these three institutions and their characters encounter one another in the novel.

A Sierpinski Gasket is defined as much by what is removed as by its three vertices. At every iteration of the geometric construction, a middle triangle is cut out. Infinite Jest has a literal removed middle: the Entertainment (Himself's last, lethal cartridge) and Himself himself, James O. Incandenza, dead before page one. Himself founded ETA. Joelle, his muse, lands at Ennet. The AFR are hunting his film. The three institutional vertices all triangulate around a center the novel deliberately refuses to show you head-on, maybe because looking at the Entertainment directly kills its viewers. So Wallace put it at the void rather than at a vertex.

5. Finite Book, Infinite Gasket   rereading

The title is Infinite Jest, but the book is of course not infinite. On the other hand, the reader's chaos game has no such cap. Each reread adds points, making the Sierpinski structure resolve further and further, assuming each pass surfaces material the previous ones missed. What changes with each read is your sampling density.

This is, I think, what Wallace built the book for. Not for the first reading or second reading, which are almost guaranteed to feel like noise, but for the asymptote, the long limit of attention, where the book's structure emerges more and more clearly.

Another interesting aspect of the Gasket is that the seed vertices can be changed. In a Hacker News thread about this post, ofalkaed proposed a different triplet (family, education, and society). The fact that IJ's Gasket can be seeded with more than one set of vertices is an interesting player's choice in the chaos game, and even more interesting that the player still converges on a Sierpinski Gasket with a different starting load out.

6. TLDR   tldr

David Foster Wallace (DFW) designed Infinite Jest as a Sierpinski Gasket using the classical top-down construction, placing three institutional vertices (ETA, Ennet House, the Wheelchair Assassins) and subdividing the structure at many scales below. Readers, on each reread, fill in the same Gasket using the chaos game, a non-sequential sampling that converges on the Sierpinski Gasket over many iterations. This explains why first readings feel like noise (burn-in), why the entry point doesn't matter, and why the book rewards near-infinite rereading. Although the book is naturally finite, the Gasket built over it by the reader is infinite.