惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

T
Threat Research - Cisco Blogs
博客园 - 聂微东
小众软件
小众软件
P
Proofpoint News Feed
Security Archives - TechRepublic
Security Archives - TechRepublic
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
TaoSecurity Blog
TaoSecurity Blog
博客园 - 司徒正美
罗磊的独立博客
N
News and Events Feed by Topic
cs.AI updates on arXiv.org
cs.AI updates on arXiv.org
S
Security Affairs
S
Security @ Cisco Blogs
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
The GitHub Blog
The GitHub Blog
月光博客
月光博客
S
Secure Thoughts
P
Proofpoint News Feed
cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
Forbes - Security
Forbes - Security
H
Heimdal Security Blog
W
WeLiveSecurity
K
KPMG report finds enterprise disconnect between AI and its ROI | CIO
L
LangChain Blog
T
The Blog of Author Tim Ferriss
NISL@THU
NISL@THU
Google DeepMind News
Google DeepMind News
Cloudbric
Cloudbric
H
Hacker News: Front Page
The Last Watchdog
The Last Watchdog
Hacker News - Newest:
Hacker News - Newest: "LLM"
C
Cisco Blogs
博客园 - 三生石上(FineUI控件)
博客园_首页
Exploit-DB.com RSS Feed
Exploit-DB.com RSS Feed
S
Schneier on Security
Project Zero
Project Zero
SecWiki News
SecWiki News
爱范儿
爱范儿
The Register - Security
The Register - Security
AI
AI
H
Hackread – Cybersecurity News, Data Breaches, AI and More
Y
Y Combinator Blog
L
Lohrmann on Cybersecurity
Application and Cybersecurity Blog
Application and Cybersecurity Blog
P
Privacy International News Feed
J
Java Code Geeks
S
Securelist
C
Cyber Attacks, Cyber Crime and Cyber Security
V
Visual Studio Blog

Hacker News

Introducing Claude Opus 4.7 Qwen Studio The Future of Everything is Lies, I Guess: Where Do We Go From Here? GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Unexpected €54k billing spike in 13 hours: Firebase browser key without API restrictions used for Gemini requests Retrofitting JIT Compilers into C Interpreters IPv6 – Google The Accursèd Alphabetical Clock Cybersecurity Looks Like Proof of Work Now Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent When moving fast, talking is the first thing to break Too much Discussion of the XOR swap trick – Heather Cafe Introduction to Spherical Harmonics for Graphics Programmers The Grand Line Building a Z-Machine in the worst possible language High-Level Rust: Getting 80% of the Benefits with 20% of the Pain GitHub - duguyue100/midnight-captain: Inspired by Midnight Commander, tailored to my taste. How to build a `git diff` driver · Jamie Tanna | Software Engineer Center for Responsible, Decentralized Intelligence at Berkeley The Local Universe’s Expansion Rate Is Clearer Than Ever, but Still Doesn’t Add Up - A new synthesis of astronomical measurements confirms a persistent mismatch that could point to physics beyond current models The air throughout our homes is infused with microplastics. But there are things you can do to breathe less of them The disturbing white paper Red Hat is trying to erase from the internet – OSnews The Future of Everything is Lies, I Guess: Annoyances ‘Abhorrent’: the inside story of the Polymarket gamblers betting millions on war Productive procrastination — Max van IJsselmuiden maps, territory and LMs 447 Terabytes per Square Centimetre at Zero Retention Energy: Non-Volatile Memory at the Atomic Scale on Fluorographane Show HN: Pardonned.com – A searchable database of US Pardons 20 Years on AWS and Never Not My Job The Seasons are Wrong Artemis II crew splashes down near San Diego after historic moon mission We gave an AI a 3 year retail lease in SF and asked it to make a profit | Andon Labs How a dancer with ALS used brainwaves to perform live On filing the corners off my MacBooks Installing every* Firefox extension OpenClaw’s memory is unreliable, and you don’t know when it will break Steve Blank Nowhere Is Safe Chimpanzees in Uganda locked in vicious 'civil war', say researchers watgo - a WebAssembly Toolkit for Go linux/Documentation/process/coding-assistants.rst at master · torvalds/linux GitHub - callumlocke/json-formatter: Makes JSON easy to read. Founding Product Engineer at Bild AI | Y Combinator A compelling title that is cryptic enough to get you to take action on it GitHub - Keychron/Keychron-Keyboards-Hardware-Design: Industrial design files for Keychron keyboards and mice. 100+ models with CAD assets in STEP, DXF, DWG, and PDF. Source-available, with commercial use allowed for original compatible accessories within the license terms. [ANNOUNCE] WireGuardNT v0.11 and WireGuard for Windows v0.6 Released 1D-Chess Helium Is Hard to Replace Cooperative Vectors Introduction | Evolve Keeping a Postgres queue healthy — PlanetScale Our response to the Axios developer tool compromise Do Americans read print books, e-books or audiobooks more? The Zettelkasten Method in Obsidian: A Practical Setup Guide Artemis II Is Competency Porn and We Are Starving For It WeakC4 Flight Viz — Cockpit View A Mexican surveillance giant you’ve never heard of is now watching the U.S. border Surelock: Deadlock-Free Mutexes for Rust RISC-V 101 – what is it and what does it mean for Canonical? | Ubuntu The Problem That Built an Industry How Much Linear Memory Access Is Enough? | Solidean Investigating Split Locks on x86-64 Simplest hash functions Sybilproof reputation mechanisms (2005) [pdf] What is a property? How Complex is my Code? Static code analysis in Kotlin — tools overview Toffoli gates are all you need PGLite evangelism dcmake: a new CMake debugger UI Clojure on Fennel part one: Persistent Data Structures Fragments: April 2 Python Release Python install manager 26.1 The Life and Death of the Book Review - Liberties Introducing Database Traffic Control — PlanetScale Bitcoin miners are losing $19,000 on every BTC produced as difficulty drops 7.8% God sleeps in the minerals Building slogbox Apple Silicon and Virtual Machines: Beating the 2 VM Limit Who was “Not Even Wrong” first? Pokemon Evolution Vs Darwinian Evolution The APL Programming Language Source Code
Markdy — Open-Source Animation DSL Engine
Hoang Yell · 2026-06-23 · via Hacker News

Key Features

📦

Zero Dependencies

Pure TypeScript parser — no DOM, no runtime deps.

🌐

Web-Native Renderer

Web Animations API + CSS transforms. No Canvas, no GSAP.

🤖

AI-Agent Friendly

Structured DSL that LLMs can generate, validate, and iterate.

🧩

Framework Agnostic

Works anywhere. Astro island component included.

Editor

Ctrl+Space autocomplete · Cmd+Enter run

Every animation starts by defining the canvas. This must be the first line in your .markdy file.

scene width=800 height=400 fps=30 bg=#fafafa
PropertyDefaultDescription
width800Canvas width in pixels
height400Canvas height in pixels
fps30Frame rate for the rendering engine
bgwhiteAny CSS color value (e.g. #1a1a2e)
durationautoOverride total length in seconds

Actors are the objects in your scene. Place them with at (x, y) and add optional modifiers.

actor a = figure(#c68642, m, 😎) at (100, 200) scale 1.2
actor b = text("Hello World") at (50, 50) size 24
actor c = box() at (300, 200)
TypeArgumentsDescription
text"quoted string"Plain text label. Customise with size.
box100x100 solid box. Great for prototyping.
figureskinColor, gender, faceStick figure with articulatable limbs.
spriteasset nameRenders an image or icon asset.

Modifiers: opacity (0–1), scale, rotate, size (text only), z (layer order).

Schedule actions on a timeline with @time: actor.action(). Time is in decimal seconds.

@0.5: a.enter(from=left, dur=0.8)
@1.5: a.move(to=(400, 200), dur=1.0, ease=out)
@3.0: a.fade_out(dur=0.5)
ActionParametersWhat it does
enterfrom, durSlides in from canvas edge
moveto, dur, easeTranslates to target coordinates
fade_in / fade_outdurAnimates opacity
scale / rotateto, durTransforms the actor

Easing: linear, in, out, inout

Make actors talk with comic speech bubbles and add dynamic effects like shaking.

@1.0: a.say("Hello! 👋", dur=1.5)
@2.5: a.shake(intensity=8, dur=0.4)
ActionParametersWhat it does
say"text", durShows an anchored speech bubble
shakeintensity, durOscillates on the X axis
throwasset, to, durLaunches a projectile between actors

figure actors have articulated limbs you can individually control for expressive animations.

@1.0: a.face("😵")
@1.5: a.rotate_part(part=arm_right, to=130, dur=0.4)
@2.0: a.punch(side=right, dur=0.2)
@2.5: a.kick(side=left, dur=0.3)
ActionParameters
face"emoji" — instant expression swap
rotate_partpart, to (degrees), dur
punch / kickside (left|right), dur

Body parts: head, face, body, arm_left, arm_right, leg_left, leg_right

Built-in gestures save you from chaining rotate_part calls. pose sets multiple parts at once.

@1.0: a.wave(side=right, dur=0.8)
@2.0: a.nod(dur=0.4)
@3.0: a.pose(arm_left=70, arm_right=-70, dur=0.4)
@4.0: a.jump(height=25, dur=0.5)
@4.5: a.bounce(intensity=12, count=3, dur=0.5)
ActionParametersWhat it does
waveside, durWave gesture — arm up, oscillate, return
noddurHead nod — down and up twice
posearm_left, arm_right, leg_left, leg_right, head, body, durSet multiple parts at once
jumpheight, durJump with squash/stretch
bounceintensity, count, durDiminishing vertical bounce

Load external images and vector icons as assets, then render them as sprite actors.

# Declare assets first
asset cat = image("https://example.com/cat.gif")
asset fire = icon("lucide:flame")

# Render them as actors
actor meme = sprite(cat) at (400, 200) scale 0.5
actor icon = sprite(fire) at (100, 100) scale 2.0
image("url")Loads images, GIFs, photos — any URL or local path.
icon("set:name")Loads SVG icons from Iconify. Never blurs when scaled.

Avoid repetition with var for values and def for reusable actor templates.

var accent_skin = #fad4c0

def char(skin, face) {
  figure($${skin}, f, $${face})
}

actor lily = char($${accent_skin}, 😊) at (100, 200)

var substitutes values (robust for #hex colors). def creates actor factory templates — build character systems without any JavaScript.

Package multi-step choreographies into reusable seq blocks. The ultimate power move.

seq wave(arm, angle) {
  @+0.0: $.rotate_part(part=$${arm}, to=$${angle}, dur=0.3)
  @+0.3: $.rotate_part(part=$${arm}, to=25, dur=0.3)
}

@2.0: lily.play(wave, arm=arm_left, angle=-80)

$ refers to the calling actor. Times with @+ are relative offsets from when .play() is triggered.

How it works

  1. Point your AI to the docs

    Share the AGENT.md — a single all-in-one reference with grammar, actions, patterns and examples.

  2. Describe your scene in plain English

    Tell the AI what you want to visualize — characters, actions, emotions, timing.

  3. Get valid MarkdyScript back

    The AI generates syntactically correct code. Paste it into the playground or your app.

Example prompt

Use https://github.com/HoangYell/markdy-com/blob/main/docs/AGENT.md as a complete reference (grammar, actions, patterns, examples), then write a Markdy scene:

"A guy holding a coffee cup walks in, trips on a rock, and loses his coffee cup. The cup flies and smashes. He looks sad."

The AI reads the docs, understands the grammar, and outputs a complete .markdy scene with actors, timeline events, and expressions — ready to render.