惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

云风的 BLOG
云风的 BLOG
M
MIT News - Artificial intelligence
Recent Announcements
Recent Announcements
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Stack Overflow Blog
Stack Overflow Blog
J
Java Code Geeks
Microsoft Azure Blog
Microsoft Azure Blog
罗磊的独立博客
博客园 - 【当耐特】
H
Help Net Security
腾讯CDC
大猫的无限游戏
大猫的无限游戏
GbyAI
GbyAI
Last Week in AI
Last Week in AI
Jina AI
Jina AI
博客园 - 聂微东
Blog — PlanetScale
Blog — PlanetScale
A
About on SuperTechFans
Apple Machine Learning Research
Apple Machine Learning Research
P
Proofpoint News Feed
Y
Y Combinator Blog
C
Check Point Blog
博客园 - 司徒正美
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知

Hacker News

GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Bonsai 1-bit WebGPU - a Hugging Face Space by webml-community Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Retrofitting JIT Compilers into C Interpreters IPv6 – Google The Accursèd Alphabetical Clock Cybersecurity Looks Like Proof of Work Now Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent When moving fast, talking is the first thing to break Too much Discussion of the XOR swap trick – Heather Cafe Introduction to Spherical Harmonics for Graphics Programmers The Grand Line
An interview with Ollie Wagner, Apple emoji designer
2026-06-14 · via Hacker News

It was impossible, I found, when writing Face with Tears of Joy, to get a response to questions or interview requests out of Google, Apple, Meta and the other big emoji vendors. (A lone author writing a book on a twenty-year-old technology probably doesn’t move the PR needle a great deal for companies like these. In hindsight, I probably should have begun my email subject lines with the word “AI”. That might have caught someone’s attention.) Fortunately, I was able to work around their reticence, because many people outside those companies were willing to talk. Mark Davis at Unicode, for example, who steered the emoji ship for its first years in the spotlight. Jeremy Burge, who documented emoji’s rise. Keith Broni, who took over from Jeremy at Emojipedia.

Now, I’m happy to add to that list Ollie Wagner, one of Apple’s first emoji designers, who got in touch after reading Face with Tears of Joy. Ollie is an designer and engineer who, as an intern on Apple’s Human Interface team in 2008, was one of three designers of the original Apple emoji set alongside Angela Guzman and Raymond Sepulveda. I talked to Ollie over email to get his story.

Keith Houston
How did you get involved with Apple’s emoji project?
Ollie Wagner
I was an intern on the Human Interface team at Apple in the fall of 2008. The emoji project had been started earlier that year by another intern, Angela Guzman, and I continued it.
KH
What did you have to work with in terms of art direction? Were you following any previous examples of emoji, emoticons or other symbols?
OW
We worked from a spreadsheet provided by SoftBank: each row a glyph, a column with their latest design, and some sparse comments. Because the emoji set ships as a font, we had to keep the characters internally consistent while still feeling like Apple. We were extending the visual language of the small set of “Smileys” that already shipped in iChat (the messaging app at the time — nobody called these things emoji yet) across hundreds of much more varied symbols.
KH
What was your design process?
OW

We had a lot of emoji to render, and quality of course couldn’t suffer, so I gave myself more time each day. I’d get to Apple’s studio earlier than anyone else and would stay there late — drawing these little emoji all day.

Zooming in to the process: my indie Mac software days had already drilled the Apple icon style into me, and I applied that sensibility to each one. I’d look up the object, get photo references from Google, and get to work in Photoshop. Each one was hand drawn with a combination of vectors, styles, and manual shading. From there, they would be submitted to SoftBank for initial review and then through to Steve Jobs for final approval.

KH
Were you given a fixed “menu” of symbols to design?
OW
Yes. The set was effectively standardized within each country where emoji had been launched, and carriers competed on whose designs looked best. We mapped almost 1:1 to SoftBank’s set, though Apple chose to omit a few of the more risqué ones.
KH
Did the Unicode Consortium’s work on emoji influence or affect your part in the project?
OW
No, their involvement didn’t come across my desk while designing them. I was just working against SoftBank’s spec at the time.
KH
Did you get a sense of how the iOS team, or the company as a whole, viewed emoji?
OW
Apple needed emoji on iPhone to compete in Japan. It was an essential feature and Apple didn’t have it. The HI [Human Interface] group took it seriously, but no one seemed to have the slightest sense of the cultural impact it would have.
KH
Have you had any involvement with emoji since your work on Apple’s first emoji set?
OW
My involvement with emoji ended with my internship and finishing the set. Future emoji were done by others on the team.

By the end of his internship, Ollie had designed more than 300 of Apple’s emoji, which were released a short time later. Ollie then joined Apple full time, where he worked on the original iPad. (He’s a named inventor on the iPad’s design patent, alongside Steve Jobs.) Today Ollie is a partner and founder at YAP Studios, a design and engineering studio, and lives in Albuquerque, New Mexico, with his family.

I was happy to get Ollie’s insights into emoji’s earliest days at Apple. It’s particularly interesting to see the company lavish so much care on a feature that was, arguably, little more than a box that had to be ticked for Apple to compete in the Japanese market – although of course, their thoroughness paid off, and Apple’s (and Ollie’s) emoji designs are perhaps the most recognisable in the world today.