Requested feature from @CRogers,
Description
A new algorithm which finds nodes which are very close together and combines them. This is similar to weldNodes, but it does not pre-process objects into one path and treats curves very differently as the distance between the nodes is very slight so no great change in the bezier point is needed to maintain the shape.
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Testing
Testing file containing all the different corner cases:
⚠️ UX
This branch contains no UX at all, just the functionality and a toolbar button for testing. The UX, and any icons are left as an extercise for @CRogers to sort out.
⚠️ DEBUG
Debugging is switched on in this commit
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