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Whitebeard's Realm

Weeknotes 2760 Learning about myself through Elm What kind of machine-consciousness denier are you? Take our handy quiz Unequal, and hungry for it There's a STAR man, waiting in the sky Introducing Uruk, a language for tabletop games The diving watch I never knew I wanted Make your own interactive fiction client in Elm Introducing Planedrift > ASK THE VM WHERE IS THE PLAYER Building a Z-Machine in the worst possible language Playing Zork with a gen alpha AI Building a better crossword page for my daily cryptic hit What AI is doing for me, in a difficult situation It's Your Turn — a prompt deck for new roleplayers Seven reasons that Trump is a bad GM. Very bad You've Been Pawned — Now With a Snazzy New Look Six months on startplaying.games An online tool to make playable paper pawns Campaign report: Dragon of Icespire Peak: session #6 Campaign report: Rime of the Frostmaiden: session #4 Campaign Report: Dragon of Icespire Peak: Session #5 A few months on StartPlaying.Games Campaign report: Rime of the Frostmaiden: session #3 Character Quirks for easier roleplay How I use Avrae An Owlbear/Discord/DndBeyond checklist for new campaigns About me Projects Videos
Talks
whitebeard · 2001-01-01 · via Whitebeard's Realm

A couple of talks from my Ruby days, both given at Ruby Manor in London.

A Random Walk

Ruby Manor 3, October 2011

A wander through randomness: what it is, why it’s hard to reason about, and the surprising places it turns up in software. Along the way it visits entropy, Monte Carlo methods, simulated annealing, genetic algorithms, bloom filters, mutation testing, Netflix’s Chaos Monkey, ERNIE the premium bond computer, and the perils of generating random numbers with a method chosen at random. The slides were shuffled into a random order before the talk, naturally.

Watch the video · Slides (PDF)

Short Order Ruby

Ruby Manor 2: Manor Harder, 2009

A talk about Ruby as a well-behaved citizen of the Unix command line. It covers pipelines and pipemills, the magic of ARGF and the -n and -i flags, taming $stdout.sync, and driving other programs with backticks, IO.popen and Open3 — ending with a script that lets a chat room play interactive fiction together through a Frotz process. Short, sharp scripts cooked to order.

Watch the video · Slides (Keynote)