惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

H
Help Net Security
The GitHub Blog
The GitHub Blog
F
Fortinet All Blogs
cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
Simon Willison's Weblog
Simon Willison's Weblog
D
Darknet – Hacking Tools, Hacker News & Cyber Security
Cisco Talos Blog
Cisco Talos Blog
P
Privacy & Cybersecurity Law Blog
I
Intezer
Y
Y Combinator Blog
Threat Intelligence Blog | Flashpoint
Threat Intelligence Blog | Flashpoint
CTFtime.org: upcoming CTF events
CTFtime.org: upcoming CTF events
N
Netflix TechBlog - Medium
The Hacker News
The Hacker News
AWS News Blog
AWS News Blog
aimingoo的专栏
aimingoo的专栏
A
About on SuperTechFans
Exploit-DB.com RSS Feed
Exploit-DB.com RSS Feed
Stack Overflow Blog
Stack Overflow Blog
Hacker News: Ask HN
Hacker News: Ask HN
酷 壳 – CoolShell
酷 壳 – CoolShell
量子位
K
KPMG report finds enterprise disconnect between AI and its ROI | CIO
B
Blog
T
Tor Project blog
C
Cybersecurity and Infrastructure Security Agency CISA
云风的 BLOG
云风的 BLOG
博客园_首页
V2EX - 技术
V2EX - 技术
T
Threat Research - Cisco Blogs
腾讯CDC
宝玉的分享
宝玉的分享
博客园 - 叶小钗
罗磊的独立博客
S
Securelist
The Last Watchdog
The Last Watchdog
Google Online Security Blog
Google Online Security Blog
Scott Helme
Scott Helme
博客园 - 司徒正美
W
WeLiveSecurity
有赞技术团队
有赞技术团队
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
S
Secure Thoughts
NISL@THU
NISL@THU
N
News and Events Feed by Topic
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
雷峰网
雷峰网
大猫的无限游戏
大猫的无限游戏
K
Kaspersky official blog
IT之家
IT之家

Whitebeard's Realm

There's a STAR man, waiting in the sky Introducing Uruk, a language for tabletop games The diving watch I never knew I wanted Make your own interactive fiction client in Elm Introducing Planedrift > ASK THE VM WHERE IS THE PLAYER Building a Z-Machine in the worst possible language Playing Zork with a gen alpha AI Building a better crossword page for my daily cryptic hit What AI is doing for me, in a difficult situation It's Your Turn — a prompt deck for new roleplayers Seven reasons that Trump is a bad GM. Very bad You've Been Pawned — Now With a Snazzy New Look Six months on startplaying.games Campaign report: Dragon of Icespire Peak: session #6 Campaign report: Rime of the Frostmaiden: session #4 Campaign Report: Dragon of Icespire Peak: Session #5 A few months on StartPlaying.Games Campaign report: Rime of the Frostmaiden: session #3 Character Quirks for easier roleplay How I use Avrae An Owlbear/Discord/DndBeyond checklist for new campaigns About me Projects Talks Videos
An online tool to make playable paper pawns
whitebeard · 2024-04-07 · via Whitebeard's Realm

I’m always in a rush before my in-person D&D games. Draw the maps on the whiteboard, refresh myself on the adventure, sharpen my pencils, pack the bag, set off on the bike. One of the most time-consuming bits has been finding miniatures or making standees for the players and enemies. All the worse because it involves casting strange incantations over the printer to get it to work.

Too often, I’ve resorted to using blank plastic standees that I can write on with a whiteboard marker - usually with the initials of the monster or bad guy. But the players just don’t gasp in the same way when you plonk down a white bit of plastic with an O on it. Much better to surprise them with something that looks the part.

That’s why I’ve made You’ve been Pawned - a simple tool that you can throw a bunch of images at and will reliably produce a page of standees to print. It should work in most Desktop browsers - if not let me know and I’ll try to fix. I find it really easy to get Bing Images (or other friendly AI) to make a few fun characters and to drop them into this tool. With a bit of help from the laminator and some scissors, I can make a whole session’s worth of characters in one go.

I use some of these whiteboard friendly blank game board markers from Amazon to hold up my standees. I think they work pretty well, and I particularly like that there are plenty of colours so I can throw a bunch of Orcs on the table and not get confused between them.

It’s also the first real bit of programming I’ve done for a while. Elm is my go-to language for making this kind of browser tool - something built primarily to work for me, but that other people might find useful. I find something playful about the language/architecture - it lets me get experimenting on the important bit of the problem right away, knowing that in the future I can lean on the type system to help me reorganise the code safely. And I find reactor-type code much easier to deal with than async/await code in javascript. In this case, the tricky bit for me was getting the CSS transforms for the offset and scaling of the images correct.

Let me know if you find You’ve been Pawned useful. If you have a particular feature you’d like that will make your life easier without making the tool too complex, drop me a line and I’ll see what I can do.