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Whitebeard's Realm

Weeknotes 2760 Learning about myself through Elm What kind of machine-consciousness denier are you? Take our handy quiz Unequal, and hungry for it There's a STAR man, waiting in the sky Introducing Uruk, a language for tabletop games The diving watch I never knew I wanted Make your own interactive fiction client in Elm Introducing Planedrift > ASK THE VM WHERE IS THE PLAYER Building a Z-Machine in the worst possible language Playing Zork with a gen alpha AI Building a better crossword page for my daily cryptic hit What AI is doing for me, in a difficult situation It's Your Turn — a prompt deck for new roleplayers Seven reasons that Trump is a bad GM. Very bad Six months on startplaying.games An online tool to make playable paper pawns Campaign report: Dragon of Icespire Peak: session #6 Campaign report: Rime of the Frostmaiden: session #4 Campaign Report: Dragon of Icespire Peak: Session #5 A few months on StartPlaying.Games Campaign report: Rime of the Frostmaiden: session #3 Character Quirks for easier roleplay How I use Avrae An Owlbear/Discord/DndBeyond checklist for new campaigns About me Projects Talks Videos
You've Been Pawned — Now With a Snazzy New Look
whitebeard · 2026-02-23 · via Whitebeard's Realm

I like standees a lot. Enough to build a tool to make printing them easier. Apparently enough to spend a chunk of my spare time rebuilding that tool from scratch. Here’s version two.

What’s new

The biggest visible change is the carousel. In v1 you’d upload an image, see a flat preview, and squint at it trying to imagine the finished standee. Now each pawn is displayed as a rendered standee card – coloured plastic base included – in a coverflow-style carousel. You can flick between pawns, see side stacks peering in from the edges, and actually get a sense of what you’re making before you commit to printing it.

The You’ve Been Pawned interface showing a coverflow carousel with three fantasy character standees, each mounted on a coloured plastic base. A print preview and controls for page size, pawn height, and pawn width are visible on the right.

The second change is PDF export. The old version relied on overly clever print stylesheet monkeying to hide the UI when you printed the page, which was confusing. V2 generates a proper downloadable PDF with dashed cut guides laid out and ready to go. It’s an extra step, but it’s the step you’d expect.

There are a handful of smaller additions too: a Pawn Width control (Narrow / Normal / Wide) alongside the existing size options, and you can now drop images anywhere on the page rather than hunting for a specific drop zone.

A generated PDF open in macOS Preview, showing a full page of standees laid out in a grid with dashed cut guides between them.

I hope you enjoy using it and it saves you some precious GM time.

A note on how it was built

V2 was put together almost entirely with Claude Code. I went into it optimistic but genuinely unsure – AI-assisted coding has had a lot of hype and I’ve learned to be sceptical of hype. But it was a remarkably smooth process. The chat window kept me oriented through what was a fairly large update, and I ended up changing almost no code by hand. Make of that what you will. I’m choosing to take it as good news, while quietly accepting that roughly 95% of my accumulated skills may now be worthless.


Give it a try. It’s free – there’s a Ko-fi link in the footer if you want to say thanks. And if you find it useful, pass it on to your GM or share it on your socials.

If you use it, I’d love to know how the PDF output holds up – particularly whether it prints correctly on A4 and US Letter. And if something’s broken on mobile, that’s on the list for v3, along with an AI image generation feature that I’m excited about. More on that when it exists.