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The Guardian

New Zealand’s North Island braces for Cyclone Vaianu with thousands ordered to evacuate Artemis II splashdown – in pictures Swalwell denies allegations of sexual assault as calls grow for him to withdraw from California governor race Trump news at a glance: Epstein survivors have words for Melania Trump after surprise statement Multiple people face charges, including murder, in California fireworks blast Rory McIlroy surges into six-shot Masters lead with stunning second-round flourish Roberto De Zerbi targets ‘Ange-ball’ revival to save Spurs from relegation Bath hit back to reach semi-final after stunning Northampton in 11-try epic Australia crash out of BJK Cup after Britain secure upset with doubles win Zebras, wealth and power: Hungary’s election tests Orbán’s grip on power ‘TikTok effect’ brings sellout crowds and younger fans to Grand National meeting King signs up David Beckham to his Chelsea flower show team The war over Omagh’s gold: the £21bn mine plan tearing a community apart Britain’s shadow workforce is paid as little as 65p an hour. Who cares for the carers? Tim Dowling: my wife is on a quest to restore my thinning hair SUVs are making Britain’s potholes worse, say scientists Blind date: ‘She claimed she was usually shy. I wouldn’t have guessed’ I’m a sauna person now: the Becky Barnicoat cartoon ‘I got everything I dreamed of – when I had no ability to handle it’: Lena Dunham on toxic fame, broken friendships and her ‘lost decade’ Six great reads: the man who let snakes bite him, masked heavy metal and the brutal reality for foreign students in the UK Meera Sodha’s recipe for noodles with rose beancurd, spring greens and egg Cuba’s doctors were a lifeline for the world. Now the Caribbean is shamefully complicit in the US drive to expel them An environmental disaster in Moldova has Russia’s fingerprints all over it ‘This is as important as your teeth’: are you skipping this key part of mouth hygiene? Man arrested after four die trying to cross Channel in small boat Ukraine war briefing: doubts linger in Kyiv over Moscow’s promise to uphold Orthodox Easter ceasefire Ichiro Suzuki statue unveiling goes awry as bronze bat snaps during ceremony Arrest of national war hero Ben Roberts-Smith cuts deeply to core of Australian psyche European football: Real Madrid held at home by Girona to extend winless run ‘You come back different’: how rugby players change after motherhood Human rights groups decry US plan for Guantánamo camp for Cuban migrants Potential US host cities for 2031 Women’s World Cup games mull withdrawal over Fifa concerns Arne Slot insists he is ‘aligned’ with Liverpool board and fans as squad is rebuilt Kamala Harris ‘thinking about’ running for president again in 2028 JD Vance warns Iran against trying to ‘play’ the US in peace talks West Ham double up twice to thrash Wolves and put Spurs in relegation zone Trump administration releases new renderings of so-called ‘Arc de Trump’ Bafta apologises for events surrounding John Davidson’s Tourette’s outburst Cocktail of the week: Bar Shrimp’s la rosita – recipe New drug may extend survival in aggressive ovarian cancer, trial shows One dead and 27 injured after bus with British passengers crashes in Canary Islands OpenAI CEO Sam Altman’s home targeted with molotov cocktail Alarm as acting CDC director delays report showing Covid vaccine benefits Argentina just ripped up its pioneering glacier law. 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Could force be the secret to supercharging your fitness? ‘Irresponsible failure’: Google, Meta, Snap and Microsoft slam EU over child sexual abuse law lapse Blank canvas: what to wear with white trousers Critics assemble! Here’s my list of the greatest superhero movies of all time Amazon to finally launch Leo satellite internet in ‘mid-2026’, says CEO Pete Hegseth’s holy war: the militant Christian theology animating the US attack on Iran Toxic putdowns, brutal zingers ... and an unexpected love story – inside the joyful climax to brilliant sitcom Hacks Add to playlist: the beautifully dazed, countrified indie-rock of Tracey Nelson and the week’s best new tracks ‘I’m worried there’s too much of me,’ says a birch: inside the interspecies council giving nature a voice Dolce & Gabbana says co-founder Stefano Gabbana has quit as chair Why is anyone surprised by the US and Israel’s latest war? It’s only what the world allowed them to do in Gaza Super Mario what?! The seven best obscure Mario games Holly Humberstone: Cruel World review – Taylor Swift fave trades gothic melancholy for pop glow-up Thrash review – cursed shark thriller sinks like a stone on Netflix ‘The biggest, baddest, saltiest chick you would ever see’: why no one sang the blues like Big Mama Thornton Go Gentle by Maria Semple review – a joyfully clever New York romcom ‘Tranquil, natural and barely a tourist in sight’: readers’ favourite hidden gems in Spain Benjamina Ebuehi’s sweet and salty chocolate chip cookies recipe ‘I’m not a commercial director – I’m not even a professional film-maker’: Jim Jarmusch on the seven-year journey to make his new film Malcolm in the Middle: Life’s Still Unfair review – the TV magic they’ve created here is absolutely miraculous The Miniature Wife review – Matthew Macfadyen is wasted in this pointless comedy From soups and greens to roots, how to survive the ‘hungry gap’ From fat transplants to LED mittens: how the fear of ‘old lady hands’ mobilised the beauty industry Anna Wintour’s Vogue cover is more than a cameo – it’s a power play ‘They’re gonna make me cry’: I competed at a speed puzzling championship You be the judge: should my girlfriend stop mixing gold and silver jewellery? Maritime and port workers: how is the Middle East conflict affecting you? How games capture the awe and terror of cosmic isolation Why does alcohol make us both happy and miserable – and what else does it do to our minds and bodies? I never text back – and it’s ruining my relationships The pet I’ll never forget: Beau, the labrador who saved my life Life Is Strange: Reunion review – a decade-long story comes to an impassioned close Why is gaming becoming so expensive? The answer is found in AI Sign up for the First Edition newsletter: our free daily news email Sign up for the Feast newsletter: our free Guardian food email
‘You can be any Bond you want’: the inside story of 007 First Light
Matthew Cast · 2026-04-30 · via The Guardian

If you want to tell the tale of a young James Bond, you first need to pick which James Bond he’s going to grow into. This was the task handed to Hitman developer IO Interactive, the studio taking digital custody of the spy in 007 First Light, Bond’s first video game in almost 15 years. So what’s it to be? Will their agent take baby steps towards Sean Connery’s gruff masculinity, or is he practising Roger Moore’s arched eyebrow in the bathroom mirror? That’s if he’s a “movie” Bond at all. For a generation of gamers, the character exists most vividly as a hand at the bottom of the screen in GoldenEye 007.

As it turns out, 007 First Light’s Bond, depicted by Patrick Gibson (cornering a specific market, having played the serial killer-to-be in the Dexter origins show) is an amalgam: the facial scar is an Ian Fleming detail, but the sweet-talking charm is straight from the Pierce Brosnan playbook, and the second you barge a goon into a bookcase you know someone’s been studying Casino Royale on a loop. Trying to devise a Bond for all fandoms could risk satisfying none, but in the demo we played, the performance works. Crucially, Gibson brings an outsider’s unease that’s all his own, anchored by the arrogance that’ll one day be weaponised by MI6.

007 First Light game, screenshot
Multifaceted appeal … a screenshot from 007 First Light. Photograph: IO Interactive A/S

A multifaceted hero allows 007 First Light to convincingly move between playstyles. Step into a swanky Kensington press conference and you’re playing a bite-size Hitman stage. Eavesdropping on guests hints at routes to a target. Do you pose as a photographer? Or sniff out a staff roster to send a yawning security guard on his break? The difference is that, unlike Agent 47, Bond won’t break anyone’s neck, and is more social animal than predator: get caught where you shouldn’t be and you can deploy “Instinct” to placate an accuser with a smug one-liner.

Slip beyond the red carpet and the game shifts into gadget-infused stealth – a hacking device to trigger electronic distractions; chemical darts to send guards retching to a bin – and bursts of hand-to-hand combat. Getting detected in a Hitman game often means reloading a save as 100 bodyguards swarm you; here you can deescalate, which is a polite term for punching one man in the face and braining his friend with a nearby ergonomic keyboard.

Senior combat designer, Tom Marcham, welcomes any Bond who walks through the door. “We’re truly happy for you to pick whatever [style] you want,” he says. “We trust you to pick the one you’ll have the most fun with. We’ve designed for all of them.” Desks that just seconds ago provided cover for a stealth game can become handy surfaces to bang heads against. When I enter a room with a billiard table – and its oh-so-lobbable cue ball – it takes real restraint not to go loud and chuck it at someone, just for the fun of some crunchy combat.

007 First Light game, screenshot
The action you want, when you want it … 007 First Light. Photograph: IO Interactive A/S

Did Marcham picture a particular Bond when stitching his together? Daniel Craig’s the obvious influence he says, “just because he has, arguably, the best action sequences. He uses krav maga, so we take a lot from that.” But he also has an affection for the “craziness” of the Brosnan era, which suits the pitch of a younger, wilder spy. “We’re very keen for him not to be 100% competent from the start. We need a little more mess in there and we get that from Pierce Brosnan, where there are lots of bullets flying – a very high-drama combat.”

Certainly, when Bond flees his captors in a bin lorry, shoving aside jeeps and ramraiding a fashion boutique, you can’t help but think of Brosnan flattening St Petersburg in a tank in GoldenEye. It also brings to mind Uncharted, and the kind of blockbuster choreography that few studios outside Naughty Dog have the appetite or budgets to attempt.

Here, you maybe sense IO feeling out new territory. As Bond dodges sniper fire across rooftops or sprints along a collapsing crane, there’s a little clumsiness to the transitions and animations; the very fine details that remind you this is a departure from the clockwork precision of Hitman. That’s not to say 007 First Light’s set pieces don’t get the pulse racing. One scene sees Bond strapped to an interrogator’s chair, and has you trying to time your goading quips to hold your captor’s attention without succumbing to his torture. It’s Goldfinger’s laser table, only you’re in the room, living the moment.

It’s with that sensation, according to art director Rasmus Poulsen, that IO is trying to separate its new game from Hitman. “Rather than having grand, open sandboxes, it’s important for us that you feel certain things at certain times, to bring that story through and have the player feel the forward momentum.”

The price you pay is a little less agency on a grand scale. But you wouldn’t call 007 First Light “IO Interactive Lite”. Putting aside the complexity of the stealth simulation, the Venn diagram of Bond and Hitman is almost an eclipse. They’re both globetrotting adventures showcasing international villainy as its most aesthetically aspirational. Call it Blofeld chic. Poulsen also says that Craig-era Bond was a huge influence on his work in those past games.

But that style now bears extra emotional and thematic weight. Poulsen sees IO’s Bond as a collision of timeless, romantic adventure and a crisp, modern edge. “These are the aesthetics that are fighting, just as they are themes that are fighting,” he says. “It’s longevity versus the promise of a tech utopia. How to belong, but also to challenge what came before.”

And so it is for a game studio in 2026: how to draw on reliable experience while finding new ways to challenge and excite? In Bond, there is no better avatar. “It’s really wonderful to be able to use all the aspects of my craft to try to build a world for you where you have a certain sensation – you feel like an outsider, [or] you feel like you belong – with a character who hopefully players can relate to,” says Poulsen. “To me, that has been a wonderful expansion on our capabilities.”