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Build the internet, brick by brick.
A free Transport Tycoon mod where DATA is cargo and BANDWIDTH is gold. Mine the dirt, bake the chips, lay the fiber, wire the power, deliver compute to the towns — and watch the money pour in.
SECTION I · The game in 60 seconds
The whole game is one big production chain. You move stuff from where it's made to where it's needed. Each link in the chain is a hauling contract waiting for someone to win it.
1 ⛏ MINE outputs RARE · SILC
▸
2
🧪
FAB
consumes RARE, SILC
outputs WAFR
▸
3
📦
CHIP
consumes WAFR
outputs CHIP
▸
4
▦
DATACENTER
CHIP + ELEC + BAND
outputs COMPUTE
▸
5
💰
BILL
COMPUTE over fiber to towns & offices
$$$
01
A datacenter starved of chips, power OR bandwidth makes no compute. The bottleneck is the game.
02
Longer hauls pay more — but tie up rolling stock, eat fuel, and demand schedule discipline.
03
Compute and bandwidth ride fiber only — no rail, no road. Lay a FIBR line into every datacenter, office park and town ISP, or the cash never lands.
SECTION II · The map
Every dot on the map has appetites and outputs. Your job: route between them faster, cheaper, and smarter than the AI competitors trying to do the same.
EXTRACTION
Strip-mines tucked into hillsides. The starting point of every chip on the planet.
OUT RARE
EXTRACTION
The other half of the wafer recipe. Cheap to haul, heavy to move.
OUT SILC
FABRICATION
Massive clean-room complex. Eats two raw inputs, outputs the substrate every chip plant needs.
IN RARE SILC
OUT WAFR
FABRICATION
Finishes the silicon. The finished chip is the gold standard of high-margin freight.
IN WAFR
OUT CHIP
UTILITY
Megawatts on demand. Run truck or wagon tankers to the datacenters. They get thirsty.
OUT ELEC
UTILITY
Spool after spool of cable. Bandwidth is the cargo. Lay it dense to feed cities and DCs alike.
OUT BAND
SUPPORT
Spare parts, cooling fluid, gear. Datacenters slow down without a steady drip.
OUT SUPP
★ HUB INFRASTRUCTURE
The crown jewel. Eats chips, power and bandwidth all at once and exhales compute.
IN CHIP ELEC BAND
OUT COMPUTE
$ MARGIN DEMAND
The white-collar gravy. Pays well for fresh compute. Buys steadily, complains constantly.
IN COMPUTE
$ MARGIN DEMAND
Residential bandwidth, packaged and resold. The friendly neighborhood monopoly.
IN BAND
SECTION III · The freight
Each cargo wants a different vehicle, different speed, different schedule. Master all eight and the map is yours.
RARE
Hauled in hoppers from the mine to the wafer fab.
tonnes
SILC
Dusty and heavy. Pairs with rare earths to make wafers.
tonnes
WAFR
Fragile high-value freight. Boxcars only.
tonnes · careful
CHIP
The fast lane. High margin, low volume, schedule-sensitive.
tonnes · express
ELEC
Power-line packets along the new PWRL infra.
MWh
BAND
Data packets along your FIBR fiber network.
Gbps-days
COMPUTE
Compute packets along the FIBR network. Fiber-only — no road, no rail.
PFLOPS-days
SUPP
Spares & consumables. Keep them flowing or DCs throttle.
tonnes
SECTION IV · The whole game in four moves
The whole game in four moves. Repeat with bigger numbers until you own everything.
1
Wire your first mines & quarries into a hub. Get rare earths and silica moving — quietly.
2
Stand up a wafer fab and a chip plant. You've just created the most valuable cargo on the map.
3
Lay fiber from a backbone, snake power from a plant, ferry supplies. Three feeds, one datacenter.
4
Run fiber into every office park and town ISP, fire off compute & bandwidth packets. Cash arrives. Reinvest. Repeat at scale.
FREE · BROWSER-NATIVE · YOUR SAVE LIVES IN THIS TAB
first launch downloads 10 MB of base graphics · auto-loads the DC Tycoon NewGRF + Game Script · starts Jan 1, 2020 with high industry density
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