A lightweight C++ client library for AWS S3 with zero deps (only libcurl and OpenSSL)
Note
This is a project I did in my spare time to learn and explore modern C++ :) Not production-ready
For a performance comparison against other AWS SDKs on a small set of sequential tasks, see benchmark/README.md
Architecture
Each S3 Client is organized onto modular components:
src/s3cpp/httpclientsrc/s3cpp/auth: AWS Signature V4 auth protocolsrc/s3cpp/xml: A custom FSM for parsing valid XML
Basic Usage
Create a bucket:
#include <s3cpp/s3.h> int main() { s3cpp::S3Client client("access_key", "secret_key"); auto result = client.CreateBucket("my-bucket", { .LocationConstraint = "us-east-1" }); if (!result) { std::println("Error: {}", result.error().Message); return 1; } return 0; }
List all buckets:
#include <s3cpp/s3.h> int main() { s3cpp::S3Client client("access_key", "secret_key"); auto result = client.ListBuckets(); if (!result) { std::println("Error: {}", result.error().Message); return 1; } for (const auto& bucket : result->Buckets) { std::println("Bucket: {}, Created: {}", bucket.Name, bucket.CreationDate); } return 0; }
List objects in a bucket:
#include <s3cpp/s3.h> int main() { s3cpp::S3Client client("access_key", "secret_key"); // List 100 objects with a prefix auto result = client.ListObjects("my-bucket", { .MaxKeys = 100, .Prefix = "path/to/" }); if (!result) { std::println("Error: {}", result.error().Message); return 1; } for (const auto& obj : result->Contents) { std::println("Key: {}, Size: {}", obj.Key, obj.Size); } return 0; }
For buckets with many objects, use the paginator to automatically handle continuation tokens:
#include <s3cpp/s3.h> int main() { s3cpp::S3Client client("access_key", "secret_key"); s3cpp::ListObjectsPaginator paginator(client, "my-bucket", "path/to/", 100); int totalObjects = 0; while (paginator.HasMorePages()) { std::expected<s3cpp::ListObjectsResult, s3cpp::Error> page = paginator.NextPage(); if (!page) { std::println("Error: {}", page.error().Message); return 1; } totalObjects += page->KeyCount; for (const auto& obj : page->Contents) { std::println("Key: {}", obj.Key); } } return 0; }
Checking if a bucket exists:
#include <s3cpp/s3.h> bool BucketExists(s3cpp::S3Client& client, const std::string& bucketName) { auto result = client.HeadBucket(bucketName); return result.has_value(); } int main() { s3cpp::S3Client client("access_key", "secret_key"); if (BucketExists(client, "my-bucket")) { std::println("Bucket exists"); } else { std::println("Bucket does not exist"); } return 0; }
Delete a non-empty bucket:
#include <s3cpp/s3.h> int main() { s3cpp::S3Client client("access_key", "secret_key"); // To delete a bucket we first need to delete all its contents s3cpp::ListObjectsPaginator paginator(client, "my-bucket", "", 1000); while (paginator.HasMorePages()) { auto page = paginator.NextPage(); if (!page) { std::println("Error listing objects: {}", page.error().Message); return 1; } for (const auto& obj : page->Contents) { auto result = client.DeleteObject("my-bucket", obj.Key); if (!result) { std::println("Error deleting {}: {}", obj.Key, result.error().Message); return 1; } } } auto result = client.DeleteBucket("my-bucket"); if (!result) { std::println("Error deleting bucket: {}", result.error().Message); return 1; } std::println("Bucket deleted successfully"); return 0; }
Build and Test
cmake -B build -DCMAKE_BUILD_TYPE=Debug cmake --build build ./build/tests
Some tests require a local MinIO container to be running:
$ docker build -t s3cpp-minio:latest . $ docker run -d -p 9000:9000 -p 9001:9001 \ -e "MINIO_ROOT_USER=minio_access" \ -e "MINIO_ROOT_PASSWORD=minio_secret" \ s3cpp-minio:latest \ server /data --console-address ":9001"
The full test suite contains 63 tests




















