惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园 - Franky
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
有赞技术团队
有赞技术团队
aimingoo的专栏
aimingoo的专栏
WordPress大学
WordPress大学
人人都是产品经理
人人都是产品经理
酷 壳 – CoolShell
酷 壳 – CoolShell
L
LangChain Blog
Blog — PlanetScale
Blog — PlanetScale
阮一峰的网络日志
阮一峰的网络日志
Microsoft Azure Blog
Microsoft Azure Blog
云风的 BLOG
云风的 BLOG
Google DeepMind News
Google DeepMind News
T
The Blog of Author Tim Ferriss
G
Google Developers Blog
Hugging Face - Blog
Hugging Face - Blog
Y
Y Combinator Blog
D
DataBreaches.Net
Engineering at Meta
Engineering at Meta
MyScale Blog
MyScale Blog
大猫的无限游戏
大猫的无限游戏
S
SegmentFault 最新的问题
The GitHub Blog
The GitHub Blog
Recent Announcements
Recent Announcements

Comments for Hackaday

Repairing A Pair Of Voodoo 2 GPUs For Some SLI Action AI The Truly Environmentally Friendly Way News Sites Are Blocking Internet Archive Over AI Scraping Fears How The 2020s Chip Crisis Led To A Buggy Saleae Analyzer In 2026 Evidence For Water Vapor Plumes On Europa Vanishes In Re-Analysis Mechanical Stability For Your Coils 3D Printed Hose Sprayer Sets Phasers To Suds The Merits Of Comment-Driven Development As Counterweight To TDD Building A Desktop Catalytic Cracker Process 4 Billion Pixels Per Second From 16 DIY Cameras For The Best V-Tubing Rig Ever An Unlikely Host For An 8080 Emulator Using Brand New NiMH Cells After Sitting 12 Years Unused As It Turns Out, There’s More Than One Cassette Mechanism Being Made After All Using Windows 11 On An LGA 775 PC With AGP Videocard An Ethernet WiFi Router on a Pi Pico 2W This Week In Security: Messing With AI, 7Zip And Notepad++ Vulnerabilities, HTTP2 Bomb, And More Using Electrolysis For More Than Just Generating Hydrogen Vintage Turntable Gets Brain Transplant And Home Assistant Integration Connecting Your Car To Home Assistant Microsoft Claims 20 Second Qubits If You Want To Hack Me, Come In Through The Speaker Ways To Embed Magnets In 3D Prints And Not Ruin Printers An RGB Keyboard For Your Hackaday Communicator Badge Ask Hackaday: How Do You Feel About Electronic Shelf Labels? Make Your Ceiling Disappear With ADS-B And Short-Throw Projector Fixing A Nintendo Game Boy Clone That Runs Too Fast Web-Based Control For A CB Radio Distilling Stale Gasoline To Make It Usable Again DIY Ceramic Circuit Boards Surely Count As Solarpunk Texas Instruments Changes The NE5532 And Others Into Incompatible Versions
Investigating The S3 Virge’s Reputation As A 3D Decelerat...
2026-06-06 · via Comments for Hackaday

Skip to content

The special 512x384 mode with S3 card installed. (Credit: Bits und Bolts, YouTube)
The special 512×384 mode with S3 card installed. (Credit: Bits und Bolts, YouTube)

Back in 1996 the 3D gaming market on PC was beginning to heat up, with hot new titles like Tomb Raider coming out that year and requiring much more graphics power than what was needed for old titles like Doom and Duke Nukem 3D to experience good graphics. Thus you had to pick some kind of 3D accelerator card to buy. Here a common joke was that of the available options, the S3 Virge GPU was so bad that it was actually worse than running in software rendering, but was this true? Cue [Bits und Bolts]’s investigation to finally put this myth to rest.

On software rendering mode a zippy Pentium 166 would struggle to render at 640×480 resolution, so if you wanted more than 320×240, or really knock down graphical fidelity, you had to get that 3D accelerator card. After combining a P166 with an S3 Virge/DX – a minor update to the original Virge – the Tomb Raider game was first compared while running in 512×384 resolution, which the game offers you with an S3 card installed along with bilinear filtering.

After hitting a capped 30 FPS on that first test, 640×480 was tried and hit a solid 15 FPS with bilinear filtering enabled, but the conclusion is basically that the special 512×384 resolution mode is pretty good. Perhaps the main causes of the myth was the wide variability in quality of the various GPUs using the S3 Virge chip, as well as trying to run at anything other than this special resolution which appears to target the card’s strengths.