惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

J
Java Code Geeks
GbyAI
GbyAI
Google DeepMind News
Google DeepMind News
Jina AI
Jina AI
B
Blog
aimingoo的专栏
aimingoo的专栏
酷 壳 – CoolShell
酷 壳 – CoolShell
T
The Blog of Author Tim Ferriss
Last Week in AI
Last Week in AI
月光博客
月光博客
H
Help Net Security
V
Visual Studio Blog
量子位
A
About on SuperTechFans
博客园 - Franky
人人都是产品经理
人人都是产品经理
N
Netflix TechBlog - Medium
云风的 BLOG
云风的 BLOG
雷峰网
雷峰网
Martin Fowler
Martin Fowler
Microsoft Security Blog
Microsoft Security Blog
博客园 - 叶小钗
P
Proofpoint News Feed
MongoDB | Blog
MongoDB | Blog

Blog – Hackaday

Bavarian Court Tells Gemini It Can’t Be A Real Boy Until It Tells The Truth Why Not Yserver? It’s Xserver, But Rust-y. OpenCAL: Computed Axial Lithographic 3D Printing For Everyone Is A CS Degree DOA Thanks To LLMs? IEEE Says TBD. Double The VRAM Of An RTX 3070 The Pacemaker Patch Robot Chess But Each Piece Is A Small Robot Bambuddy Says Bye To Bambu Lab Cloud Services Converting A Scanning Electron Microscope Into A TEM Is Surprisingly Easy Custom Watch Is On The Case Patterns Everywhere Behold A 60 Hz Refresh Rate E-ink Monitor GentleOS, A Simple OS For Your Old PC Deeply Optimized MSX Emulation On ESP32-S3 With VGA Output Homebrew Macropad Looks Good The Air Position Indicator For The B-29 Building A 1:150 Scale Toyota ProBox Micro Remote Control Car Adding Weight To A 3D Print With Plaster Of Paris, Cleanly Hackaday Podcast Ep 373: GPS, Danger In Space, And Robby The Robot A Peek Inside The Secret Lagercrantz Suitcase Radio This Week In Security: Microsoft On Microsoft, Register Your Domains, Linux On ARM, And FreeBSD Joins The File Cache Club Glue-in Hinge Design Tries Something Different The Hackaday Communicator Badge, Re-Imagined With New Firmware Amiga 1232 Storm CD Packs Every Upgrade Into One Wedge So Many Analog To Digital Converters Repairing A Pair Of Voodoo 2 GPUs For Some SLI Action AI The Truly Environmentally Friendly Way Evidence For Water Vapor Plumes On Europa Vanishes In Re-Analysis Mechanical Stability For Your Coils 3D Printed Hose Sprayer Sets Phasers To Suds
Investigating The S3 Virge’s Reputation As A 3D Decelerat...
2026-06-06 · via Blog – Hackaday

Skip to content

The special 512x384 mode with S3 card installed. (Credit: Bits und Bolts, YouTube)
The special 512×384 mode with S3 card installed. (Credit: Bits und Bolts, YouTube)

Back in 1996 the 3D gaming market on PC was beginning to heat up, with hot new titles like Tomb Raider coming out that year and requiring much more graphics power than what was needed for old titles like Doom and Duke Nukem 3D to experience good graphics. Thus you had to pick some kind of 3D accelerator card to buy. Here a common joke was that of the available options, the S3 Virge GPU was so bad that it was actually worse than running in software rendering, but was this true? Cue [Bits und Bolts]’s investigation to finally put this myth to rest.

On software rendering mode a zippy Pentium 166 would struggle to render at 640×480 resolution, so if you wanted more than 320×240, or really knock down graphical fidelity, you had to get that 3D accelerator card. After combining a P166 with an S3 Virge/DX – a minor update to the original Virge – the Tomb Raider game was first compared while running in 512×384 resolution, which the game offers you with an S3 card installed along with bilinear filtering.

After hitting a capped 30 FPS on that first test, 640×480 was tried and hit a solid 15 FPS with bilinear filtering enabled, but the conclusion is basically that the special 512×384 resolution mode is pretty good. Perhaps the main causes of the myth was the wide variability in quality of the various GPUs using the S3 Virge chip, as well as trying to run at anything other than this special resolution which appears to target the card’s strengths.