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seg6

concurrent device registration without redis — seg6 hijacking chrome's network tab to debug an electron app — seg6 cross-origin iframes without third-party cookies — seg6 gave my rgb fans a job: 38-pixel screen mirror — seg6 making macos bearable — seg6 hello, world! — seg6
building a software protection system from first principles — seg6
2026-03-05 · via seg6

Let’s walk through building a software protection system from first principles. I’m purposefully not elaborating any properties of such a system upfront. We’ll be iteratively exploring them as we build and break each attempt. In the end, we’ll end up with a practical solution.

Before implementing any licensing system, define what “good enough” means for your product. Who are you defending against? Casual sharing, hobbyist reverse engineering, organized cracking groups, or all of them? How much user friction can you tolerate? How much operational complexity can you afford?

Think of this post as a ladder, not a mandatory checklist. You can stop at any iteration if it meets your threat model, or keep going if your requirements demand stronger protection.

where things start: an application

We will start with putting together a simple application that does something useful. It’ll print the meaning of life.

#include <stdio.h>

#define ANSWER 42

int app_main(void) {
    printf("the meaning of life is %d\n", ANSWER);
    return 0;
}

int main(void) {
    return app_main();
}
$ cc -o app iter0.c
$ ./app
the meaning of life is 42

There we have it, an application that provides value. The ANSWER is our secret, the thing worth protecting. In a real application this might be a proprietary algorithm, decryption keys for premium content, or anything really.

The question we’re trying to answer: how do we make sure only paying customers can run this?

iteration 1: hardcoded serial

The most straightforward approach is to ask for a password before doing anything useful.

#include <stdio.h>
#include <string.h>

#define ANSWER 42
#define SERIAL "XXXX-YYYY-ZZZZ"

int app_main(void) {
    printf("the meaning of life is %d\n", ANSWER);
    return 0;
}

int check_license(const char *input) {
    return strcmp(input, SERIAL) == 0;
}

int main(int argc, char *argv[]) {
    if (argc != 2) {
        fprintf(stderr, "usage: %s <serial>\n", argv[0]);
        return 1;
    }

    if (!check_license(argv[1])) {
        fprintf(stderr, "invalid license\n");
        return 1;
    }

    return app_main();
}
$ cc -o app iter1.c
$ ./app wrong
invalid license
$ ./app XXXX-YYYY-ZZZZ
the meaning of life is 42

This works! We could ship this, but let’s see how it holds up.

cracking it

The problem with hardcoded strings is that they’re just sitting there in the binary, waiting to be found.

$ strings app | grep -E '^[A-Z]{4}-[A-Z]{4}-[A-Z]{4}$'
XXXX-YYYY-ZZZZ

That took about half a second. The attacker now has a valid serial.

iteration 2: obfuscated serial

Since plaintext strings are too easy to find, let’s hide the serial. We can XOR it, hash it, or use any number of obfuscation techniques.

#include <stdio.h>
#include <string.h>
#include <stddef.h>

#define ANSWER 42

int app_main(void) {
    printf("the meaning of life is %d\n", ANSWER);
    return 0;
}

// Serial "XXXX-YYYY-ZZZZ" XOR'd with 0x42
static const unsigned char obfuscated_serial[] = {
    0x1a, 0x1a, 0x1a, 0x1a, 0x6f, 0x1b, 0x1b, 0x1b,
    0x1b, 0x6f, 0x18, 0x18, 0x18, 0x18, 0x00
};

int check_license(const char *input) {
    size_t len = strlen(input);
    if (len != sizeof(obfuscated_serial) - 1) return 0;

    for (size_t i = 0; i < len; i++) {
        if ((input[i] ^ 0x42) != obfuscated_serial[i]) {
            return 0;
        }
    }
    return 1;
}

int main(int argc, char *argv[]) {
    if (argc != 2) {
        fprintf(stderr, "usage: %s <serial>\n", argv[0]);
        return 1;
    }

    if (!check_license(argv[1])) {
        fprintf(stderr, "invalid license\n");
        return 1;
    }

    return app_main();
}

Now strings comes up empty:

$ cc -o app iter2.c
$ strings app | grep -E '^[A-Z]{4}-'
$

The serial is no longer directly visible. But here’s the problem: the deobfuscation logic has to exist in the binary. We XOR with 0x42 to check the input, which means an attacker can find that code, understand the scheme, and reverse it. We could use stronger obfuscation, nested encryption, code virtualization, anti-disassembly tricks, but it’s fundamentally a hide-and-seek game. The algorithm to recover the secret is always right there, waiting to be found. We’re not making it impossible, just a tad bit tedious.

Here’s the first realization we should have: obfuscation is a security through obscurity measure. Given enough time and motivation, a reverse engineer will always win because the binary must contain everything needed to perform the check.

As a fun side note, modern reverse engineering tools often auto detect simple XOR encoded blobs, which makes this style of obfuscation even less effective in practice!

iteration 3: digital signatures

The real problem with iterations 1 and 2 is that the secret has to be shared. One person buys the software, posts the serial online, and now everyone can use it.

What we need is licenses that are:

  • verifiable by anyone (the application can check them)
  • unforgeable by some third party provider
  • unique to each customer

This is where asymmetric cryptography comes into play and helps us.

The idea is that instead of one shared secret, we use a key pair. A private key (which we keep) and a public key (which goes in the binary). The private key can sign data, producing a signature. The public key can verify that signature, but it can’t create new ones.

The math behind this is designed so that deriving the private key from the public key is computationally infeasible, mass-of-the-sun-converted-to-computing-power infeasible. This is the same foundation that secures HTTPS, SSH, and most of modern cryptography.

So we sign each customer’s license with our private key. The application verifies it with the embedded public key. An attacker can extract that public key from the binary, but it’s useless to them. They need the private key to forge licenses, and that never leaves our server. And if they tamper with anything in the license (change the user ID, extend the expiry, flip a single bit) verification fails.

#include <stdio.h>
#include <string.h>
#include "ed25519.h"

#define ANSWER 42

// our public key (the private key stays with us)
static const unsigned char vendor_pubkey[32] = { /* ... */ };

typedef struct {
    char user_id[64];
    uint64_t expires_at;
    unsigned char signature[64]; // signature is derived from the `user_id` and `expires_at`
} License;

int verify_license(const License *lic) {
    unsigned char message[72];
    memcpy(message, lic->user_id, 64);
    memcpy(message + 64, &lic->expires_at, 8);

    return ed25519_verify(lic->signature, message, 72, vendor_pubkey);
}

int main(int argc, char *argv[]) {
    License lic;
    // load license from file

    if (!verify_license(&lic)) {
        fprintf(stderr, "invalid license\n");
        return 1;
    }

    return app_main();
}

Now a potential attacker is in a tough spot. They can’t forge a license because they don’t have the private key we own. They can’t find the signing key in the binary because only the public key is embedded (and that’s useless for signing). And they can’t modify an existing license because any change breaks the signature.

This is a significant improvement, you’d need to break elliptic curve cryptography to forge a license.

iteration 4: hardware binding

Signatures solved the forgery problem, but they don’t prevent “casual” sharing. One customer buys a license, uploads the file somewhere, and everyone just copies it. The signature is valid no matter who runs the application.

The fix is to bind licenses to specific machines using a hardware ID. We derive a unique identifier from machine specific data and include it in what gets signed.

#include <openssl/sha.h>

void get_hwid(unsigned char hwid[32]) {
    char machine_uid[256];
    get_machine_uid(machine_uid);  // OS-specific call

    // add domain separation so the same machine ID
    // doesn't work across different applications
    SHA256_CTX ctx;
    SHA256_Init(&ctx);
    SHA256_Update(&ctx, machine_uid, strlen(machine_uid));
    SHA256_Update(&ctx, "life-hwid", 9);
    SHA256_Final(hwid, &ctx);
}

Now the license includes the HWID, and we check that it matches the current machine:

typedef struct {
    char user_id[64];
    unsigned char hwid[32];
    uint64_t expires_at;
    unsigned char signature[64]; // signs all of the above
} License;

int verify_license(const License *lic) {
    unsigned char local_hwid[32];
    get_hwid(local_hwid);

    if (memcmp(lic->hwid, local_hwid, 32) != 0) {
        return 0;  // wrong machine
    }

    // verify signature
}

Sharing a license file is now pointless, it only works on the machine it was issued for.

One thing to note: HWIDs are a bit “brittle”. If a user replaces their network card, upgrades their BIOS, or makes other hardware changes, the HWID might change and invalidate their license. Often, robust implementations use a fuzzy match (e.g., “at least 3 of 5 hardware attributes must match”) or multi factor HWIDs to avoid annoying legitimate customers. We use a single-factor HWID for simplicity.

binary patching

At this point we’ve built up a reasonable set of protections:

  • obfuscated secret: makes it difficult to find them with strings
  • cryptographic signatures: renders forging licenses impossible
  • hardware binding: makes it impossible to share licenses

But there’s an attack we haven’t considered yet. One that makes all of the above irrelevant.

The attacker doesn’t need to find the serial, forge a signature, or spoof the HWID. They can simply change the program’s behavior.

Let’s look at the compiled code from iteration 2:

$ objdump -d -M intel app | grep -A 30 '<main>:'
000000000000122a <main>:
    122a:    55                       push   rbp
    122b:    48 89 e5                 mov    rbp,rsp
    122e:    48 83 ec 10              sub    rsp,0x10
    1232:    89 7d fc                 mov    DWORD PTR [rbp-0x4],edi
    1235:    48 89 75 f0              mov    QWORD PTR [rbp-0x10],rsi
    1239:    83 7d fc 02              cmp    DWORD PTR [rbp-0x4],0x2
    123d:    74 2c                    je     126b <main+0x41>
    123f:    48 8b 45 f0              mov    rax,QWORD PTR [rbp-0x10]
    1243:    48 8b 10                 mov    rdx,QWORD PTR [rax]
    1246:    48 8b 05 f3 2d 00 00     mov    rax,QWORD PTR [rip+0x2df3]
    124d:    48 8d 0d e3 0d 00 00     lea    rcx,[rip+0xde3]
    1254:    48 89 ce                 mov    rsi,rcx
    1257:    48 89 c7                 mov    rdi,rax
    125a:    b8 00 00 00 00           mov    eax,0x0
    125f:    e8 ec fd ff ff           call   1050 <fprintf@plt>
    1264:    b8 01 00 00 00           mov    eax,0x1
    1269:    eb 43                    jmp    12ae <main+0x84>
    126b:    48 8b 45 f0              mov    rax,QWORD PTR [rbp-0x10]
    126f:    48 83 c0 08              add    rax,0x8
    1273:    48 8b 00                 mov    rax,QWORD PTR [rax]
    1276:    48 89 c7                 mov    rdi,rax
    1279:    e8 2f ff ff ff           call   11ad <check_license>
    127e:    85 c0                    test   eax,eax
    1280:    75 27                    jne    12a9 <main+0x7f>
    1282:    48 8b 05 b7 2d 00 00     mov    rax,QWORD PTR [rip+0x2db7]
    ...

The interesting part is at offset 0x1280:

1280:    75 27                    jne    12a9 <main+0x7f>

This is “jump if not equal”, if check_license returned non-zero (success), we jump over the error handling and continue to app_main. If it returned zero (failure), we fall through to print the error message.

The byte 75 is the opcode for jne. For reference:

opcodeinstructioneffect
75jnejump if ZF=0 (original behavior)
74jejump if ZF=1 (inverted logic)
ebjmpunconditional jump (always take it)

Let’s verify those bytes are where we expect them:

$ xxd app | grep "^00001280"
00001280: 7527 488b 05b7 2d00 0048 8d3d bb0d 0000  u'H...-..H.=....

There’s our 75 27. Now we patch it to eb to make the jump unconditional:

$ cp app app_cracked
$ printf '\xeb' | dd of=app_cracked bs=1 seek=$((0x1280)) conv=notrunc 2>/dev/null

Let’s verify the patch took:

$ xxd app_cracked | grep "^00001280"
00001280: eb27 488b 05b7 2d00 0048 8d3d bb0d 0000  .'H...-..H.=....

And looking at the disassembly now:

$ objdump -d -M intel app_cracked | grep -A 3 "1279:"
    1279:    e8 2f ff ff ff           call   11ad <check_license>
    127e:    85 c0                    test   eax,eax
    1280:    eb 27                    jmp    12a9 <main+0x7f>
    1282:    48 8b 05 b7 2d 00 00     mov    rax,QWORD PTR [rip+0x2db7]

Let’s test it:

$ ./app_cracked wrong
the meaning of life is 42
$ ./app_cracked
the meaning of life is 42

One byte changed, and the program now accepts any input! Including an empty string.

this defeats everything

The same attack works against all our protections:

protectionhow to patch it
obfuscated serialpatch the comparison jump
ed25519 signaturepatch the verify_signature return check
hwid bindingpatch the memcmp result check
all three combinedpatch all three jumps

The attacker doesn’t need to understand cryptography. They just need to find conditional jumps after security checks and flip them.

The fundamental problem is that we’ve been playing “gatekeeper”. The secret (ANSWER = 42) exists in plaintext in the binary. We’re putting locks on doors that lead to a room where the secret is sitting in plain sight. The attacker doesn’t need a key, they can just remove the door. No matter how complicated it is.

iteration 5: the secret box

An interesting solution is to stop being a gatekeeper, and instead of guarding access to the secret, lock the secret itself. The idea here is that we lock some bit of information (data structure, or can even be code) inside of a “secret box” that is only accessible with a valid license. Here’s how it’d look like:

flowchart LR
    subgraph before[GATEKEEPER - iterations 1-4]
        direction LR
        bin1[binary contains
SECRET in plaintext] gate{license
check} sec1[SECRET] bin1 --> gate gate -->|pass| sec1 gate -->|fail| deny1[access denied] patch1[patch the jump] -.->|bypass| sec1 end
flowchart LR
    subgraph after[SECRET BOX - iteration 5+]
        direction LR
        bin2[binary contains
ENCRYPTED blob] key{correct
key?} sec2[SECRET] bin2 --> key key -->|yes| sec2 key -->|no| garbage[garbage / crash] patch2[patch the jump] -.->|still no key| garbage end

Given this setup, patching the checks doesn’t help anymore. Without the correct key, the attacker gets garbage or a crash for the secret. There’s no door to remove because the secret doesn’t exist in accessible form until you have the right key. The big idea here is that, the application is structured in a way where it cannot function without the secret being decrypted.

Moving on, we’ll use Rust for the xamples. Here, we encrypt the secret at build time:

fn main() {
    let master_key = hex::decode(env::var("MASTER_KEY").unwrap()).unwrap();
    let secret = env::var("SECRET").unwrap();
    let sealed = seal(&master_key, secret.as_bytes()).unwrap();

    // write the encrypted blob to be embedded in the binary
    let out_dir = env::var("OUT_DIR").unwrap();
    fs::write(format!("{}/secrets.bin", out_dir), sealed).unwrap();
}

The binary now contains secrets.binas an encrypted blob. Without the master key, this is cryptographically indistinguishable from random noise.

so where’s the key?

The master key isn’t in the binary either. It’s delivered through the license file, but encrypted so that only the correct machine can decrypt it. When we issue a license, we encrypt the master key using a transport key. This transport key is derived from two things:

  • the license signature: proves the license is authentic
  • the customer’s HWID: ties it to their specific machine
pub fn derive_transport_key(signature: &[u8], hwid: &[u8; 32]) -> [u8; 32] {
    let mut hasher = Sha256::new();
    hasher.update(signature);
    hasher.update(hwid);
    hasher.finalize().into()
}

At runtime, the client derives the same transport key from its license and local HWID. If both match what was used during issuance, the transport key is correct and decryption succeeds. If either is wrong, invalid license or wrong machine, the derived key is garbage and decryption fails.

flowchart TB
    subgraph license[LICENSE FILE]
        payload[payload
user, expiry, etc] envelope[key_envelope
encrypted master key] end payload --> sig[signature] envelope --> decrypt1 sig --> sha[SHA-256] hwid[machine HWID
derived at runtime] --> sha sha --> transport[TRANSPORT KEY] transport -->|decrypts| decrypt1[AES-GCM] decrypt1 --> master[MASTER KEY] master -->|decrypts| decrypt2[AES-GCM] blob[secrets.bin
embedded in binary] --> decrypt2 decrypt2 --> secret[SECRET]

The key insight here is that neither the transport key nor the master key is stored anywhere. Both are derived at runtime. An attacker can’t extract what doesn’t exist.

what happens when you patch now?

Let’s say an attacker patches the signature verification to always return success:

// flow:
if (!verify_signature()) return error;
transport_key = derive_key(license.signature, local_hwid);
master_key = decrypt(transport_key, key_envelope);
secret = decrypt(master_key, secrets_blob);

// after patching verify_signature() to always succeed:
// the check passes, but license.signature is still garbage
// transport_key = SHA256(garbage || real_hwid), wrong key
// decrypt() fails or returns garbage

Patching the check doesn’t end up giving the attacker access to what we encrypted at build time, which is what the application needs to function at all. The signature isn’t just validated, it’s used as input to key derivation. A forged or missing signature produces the wrong transport key, and decryption fails cryptographically.

the full decryption flow

Here’s the complete unseal() function:

pub fn unseal(
    license_bin: &[u8],
    embedded_blob: &[u8],
    root_pub: &str,
) -> Result<Vec<u8>, Error> {
    // 1. get this machine's HWID
    let hwid = get_machine_uid()?;

    // 2. deserialize the license
    let license: LicenseFile = bincode::deserialize(license_bin)?;

    // 3. verify the delegation chain
    if license.delegation.signer_pub != root_pub {
        return Err(Error::DelegationSignerMismatch);
    }
    license.delegation.verify()?;

    // 4. verify the license signature
    license.verify_signature()?;

    // 5. derive the transport key
    let transport_key = derive_transport_key(&license.signature, &hwid);

    // 6. decrypt the master key from the key envelope
    let master_key_bytes = decrypt(&transport_key, &license.key_envelope)
        .map_err(|_| Error::HardwareMismatch)?;
    //  wrong HWID or wrong signature = wrong transport key, which means the app fails here

    // 7. decrypt the actual secret
    let secret = decrypt(&master_key_bytes, embedded_blob)?;

    Ok(secret)
}

There’s no code path to the decrypted secret without a valid license on the correct machine. The verification checks exist to provide good error messages, but the cryptography is what actually enforces the policy we wanted to enforce (more on this later).

iteration 6: delegation

We now have a cryptographically sound system, but there’s an operational problem to solve.

The root private key is extremely sensitive. It’s the master key to the entire software protection infrastructure. Ideally you want it:

  • stored offline (air-gapped)
  • used very rarely
  • never exposed to internet connected systems

But licenses need to be issued frequently, possibly automatically when someone makes a purchase. You can’t have an air-gapped ceremony every time someone buys your software.

The solution is delegation. The root key signs a delegation that authorizes a secondary signing key, and that secondary key handles day-to-day license issuance.

flowchart TB
    subgraph offline[OFFLINE - air-gapped / HSM]
        root[root key]
    end

    subgraph online[ONLINE - issuance server]
        signing[signing key]
    end

    subgraph customers[CUSTOMERS]
        lic1[license.bin]
        lic2[license.bin]
        lic3[license.bin]
    end

    root -->|signs delegation
once per rotation| signing signing -->|signs licenses
on each purchase| lic1 signing --> lic2 signing --> lic3

the delegation structure

Here’s the delegation struct:

pub struct Delegation {
    pub signer_pub: [u8; 32],     // root public key
    pub delegate_pub: [u8; 32],   // signing key public key
    pub signature: Vec<u8>,       // root's signature over (signer_pub || delegate_pub)
}

impl Delegation {
    pub fn message(&self) -> Vec<u8> {
        let mut msg = Vec::with_capacity(64);
        msg.extend_from_slice(&self.signer_pub);
        msg.extend_from_slice(&self.delegate_pub);
        msg
    }

    pub fn verify(&self) -> Result<(), Error> {
        let verifying_key = VerifyingKey::from_bytes(&self.signer_pub)
            .map_err(|_| Error::InvalidDelegation)?;
        let signature = Signature::from_slice(&self.signature)
            .map_err(|_| Error::InvalidDelegation)?;
        verifying_key
            .verify_strict(&self.message(), &signature)
            .map_err(|_| Error::InvalidDelegation)
    }
}

The license file includes this delegation, creating a verifiable chain:

pub struct LicenseFile {
    pub payload: LicensePayload,
    pub delegation: Delegation,      // proof that the signer was authorized
    pub signature: Vec<u8>,          // signer's signature over payload
    pub key_envelope: Vec<u8>,       // encrypted master key
}

When verifying, the client checks:

  1. delegation.signer_pub == root_pub (the root key embedded in the binary)
  2. the delegation signature is valid (root actually signed this delegation)
  3. the license signature is valid (the delegated key signed this license)

why this matters: key rotation

Imagine the signing key gets compromised: maybe an employee leaves, or there’s a server breach. Without delegation, you’d have to revoke the signing key, which would invalidate all existing licenses. Customers would be upset.

With delegation:

  • revoke the compromised signing key
  • create a new delegation with a new signing key
  • existing licenses (signed by the old key) continue to work
  • new licenses use the new key

You can also issue time limited delegations for automatic key rotation.

remaining attack vectors

No system is perfect. A sufficiently motivated attacker with enough resources could still dump the memory of the running process.

Consider this scenario: attach a debugger and dump the decrypted secret from RAM after unseal() succeeds. This is the fundamental limitation of any software only protection: at some point, the secret must exist in plaintext in memory for the program to use it. An attacker with ptrace access (or equivalent) can pause execution right after decryption and read the secret directly from the process’s address space. This is where the battle moves from cryptography to obfuscation and anti debugging techniques like detecting debugger attachment, encrypting values in memory between uses, or using hardware enclaves (SGX, TrustZone) to keep secrets out of main RAM entirely.

Or someone could reverse engineer and find where the decrypted master key is used after decryption. Even if the secret itself is protected, the key might be extractable.

There are mitigations for these (anti-debugging, obfuscation, code virtualization), but they’re outside the scope of this document. They also trade code clarity for security-through-obscurity, which is a tradeoff worth understanding before making.

conclusion

And here we are. We started with a easily crackable serial check and ended up with a cryptographically “sound” software protection system. Throughout the post we explored:

  1. hardcoded secrets get found instantly with strings
  2. obfuscation hides secrets but doesn’t truly protect them
  3. digital signatures prevent forgery
  4. hardware binding prevents casual sharing
  5. binary patching defeats all gatekeeper style protections
  6. encrypting the secret itself defeats binary patching
  7. delegation chains make key management possible

The important shift happens at iteration 5. Before that, we were just gatekeepers, checking credentials at the door while the secret sat in plain sight behind us. After, the secret itself is locked, and only the correct cryptographic key can reveal it.

Where you stop on this ladder depends on your goals. For some products, deterring casual sharing is enough. For others, especially where high value IP is at stake, the extra complexity of cryptographic dependency and key management is worth it.

But we have to face the reality of it: if the CPU can run it, a human can eventually crack it. At some point, the secret has to exist in plaintext in RAM for the program to do its job. This realization usually leaves a bitter taste in my mouth. If a dedicated person with a debugger can always eventually “win,” why even bother with all this?

It comes down to security through economics.

The goal isn’t to be mathematically “unbreakable” in an environment you don’t control. That’s a fantasy. The goal is to shift the cost of the attack. By the way of moving from simple gatekeeping to cryptographic dependency, the barrier has been moved from “anyone with a hex editor” to “a dedicated professional.”

The meaning of life is still 42. But now someone has to work for it.