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Security Advisory for Cargo (CVE-2026-5223) | Rust Blog Security Advisory for Cargo (CVE-2026-5222) | Rust Blog Project goals update — April 2026 (end of 2025H2) | Rust Blog Rust is participating in Outreachy | Rust Blog Raising the baseline for the `nvptx64-nvidia-cuda` target | Rust Blog Announcing Google Summer of Code 2026 selected projects | Rust Blog Announcing Rust 1.95.0 | Rust Blog docs.rs: building fewer targets by default | Rust Blog Changes to WebAssembly targets and handling undefined symbols | Rust Blog Announcing Rust 1.94.1 | Rust Blog Security advisory for Cargo | Rust Blog What we heard about Rust's challenges | Rust Blog Call for Testing: Build Dir Layout v2 | Rust Blog Announcing rustup 1.29.0 | Rust Blog Announcing Rust 1.94.0 | Rust Blog 2025 State of Rust Survey Results | Rust Blog Rust debugging survey 2026 | Rust Blog Update on the October 15, 2018 incident on crates.io Announcing Rust 1.29.2 Announcing Rust 1.29 Announcing Rust 1.28 What is Rust 2018? Announcing Rust 1.27.2 Announcing Rust 1.27.1 Security Advisory for rustdoc Announcing Rust 1.27 Announcing Rust 1.26.2 Announcing Rust 1.26.1 Rust turns three Announcing Rust 1.26 The Rust Team All Hands in Berlin: a Recap Increasing Rust’s Reach 2018 Announcing Rust 1.25 Rust's 2018 roadmap Announcing Rust 1.24.1 Announcing Rust 1.24 The 2018 Rust Event Lineup Announcing Rust 1.23 New Year's Rust: A Call for Community Blogposts Rust in 2017: what we achieved Announcing Rust 1.22 (and 1.22.1) Fearless Concurrency in Firefox Quantum Announcing Rust 1.21 impl Future for Rust Rust 2017 Survey Results Announcing Rust 1.20 Announcing Rust 1.19 The 2017 Rust Conference Lineup Rust's 2017 roadmap, six months in Increasing Rust’s Reach Announcing Rust 1.18 Two years of Rust The Rust Libz Blitz Launching the 2017 State of Rust Survey Announcing Rust 1.17 Announcing Rust 1.16 Rust's language ergonomics initiative Announcing Rust 1.15.1 Rust's 2017 roadmap Announcing Rust 1.15 Announcing Rust 1.14 Announcing the First Underhanded Rust Contest Announcing Rust 1.13 Announcing Rust 1.12.1 Announcing Rust 1.12 Incremental Compilation Announcing Rust 1.11 Shape of errors to come The 2016 Rust Conference Lineup Announcing Rust 1.10 State of Rust Survey 2016 Announcing Rust 1.9 One year of Rust Taking Rust everywhere with rustup Launching the 2016 State of Rust Survey Cargo: predictable dependency management Introducing MIR Announcing Rust 1.8 Announcing Rust 1.7 Announcing Rust 1.6 Announcing Rust 1.5 Announcing Rust 1.4 Announcing Rust 1.3 Rust in 2016 Announcing Rust 1.2 Rust 1.1 stable, the Community Subteam, and RustCamp Announcing Rust 1.0 Abstraction without overhead: traits in Rust Rust Once, Run Everywhere Mixing matching, mutation, and moves in Rust Fearless Concurrency with Rust Announcing Rust 1.0 Beta Announcing Rust 1.0.0.alpha.2 Rust 1.0: status report and final timeline Announcing Rust 1.0 Alpha Rust 1.0: Scheduling the trains Yehuda Katz and Steve Klabnik are joining the Rust Core Team Cargo: Rust's community crate host Stability as a Deliverable Road to Rust 1.0
2019-10-10 Compiler Team Triage Meeting | Inside Rust Blog
Wesley Wiser on behalf of the compiler team · 2019-10-15 · via Rust Blog

The compiler team had our weekly triage meeting on 2019-10-10. You can find the minutes on the compiler-team repository. Each week, we have general announcements from the team followed by check-ins from two of the compiler team working groups.

Announcements

  • @centril is splitting libsyntax into data and logic parts which will decrease the amount of code librustc depends on.

  • @nagisa is working on a cross-platform version of stacker which will allow us to avoid stack overflows in rustc.

  • There is a compiler team design meeting scheduled for tomorrow (2019-10-11) to discuss some of @Zoxc's PRs.

  • @pnkfelix is revising the code that handles structural match checking.

  • @nikomatsakis has a PR (#65232) up which helps us get closer to lazy normalization.

  • wg-traits is going to start holding a weekly "office hours" video call to help answer questions and teach people about trait system internals.

Working group sync

wg-rustc-dev-guide

wg-rustc-dev-guide aims to make the compiler easier to learn by ensuring that rustc-dev-guide and api docs are “complete”.

  • wg-rustc-dev-guide has been working on transcribing videos from the compiler lecture series into rustc-dev-guide chapters.

  • Originally, individuals were assigned one or lectures to complete but that hasn't worked very well.

  • Recently, they're trying to work on one video at a time as a team with much better results.

  • There's a PR open for a new chapter based on the ty lecture.

Link to full discussion

wg-llvm

wg-llvm encompasses work in LLVM upstream fixing the issues and implementing features that matter to Rust.

  • rustc has upgraded to the LLVM 9 release;
    • Which allows us to replace some the emscripten stuff with LLVM’s toolchain.
    • As part of these upgrades we will likely end up dropping support for the super old LLVM 6, which in turn allows us to stop building the unnecessary Go & OCaml bindings to LLVM, which in turn helps rustc build times slightly.
  • People are also working on enabling use of the new pass manager, which might give us some tangible code quality improvements over the status quo.

Link to full discussion