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Rust Blog

Security Advisory for Cargo (CVE-2026-5223) | Rust Blog Security Advisory for Cargo (CVE-2026-5222) | Rust Blog Project goals update — April 2026 (end of 2025H2) | Rust Blog Rust is participating in Outreachy | Rust Blog Raising the baseline for the `nvptx64-nvidia-cuda` target | Rust Blog Announcing Google Summer of Code 2026 selected projects | Rust Blog Announcing Rust 1.95.0 | Rust Blog docs.rs: building fewer targets by default | Rust Blog Changes to WebAssembly targets and handling undefined symbols | Rust Blog Announcing Rust 1.94.1 | Rust Blog Security advisory for Cargo | Rust Blog What we heard about Rust's challenges | Rust Blog Call for Testing: Build Dir Layout v2 | Rust Blog Announcing rustup 1.29.0 | Rust Blog Announcing Rust 1.94.0 | Rust Blog 2025 State of Rust Survey Results | Rust Blog Rust debugging survey 2026 | Rust Blog Update on the October 15, 2018 incident on crates.io Announcing Rust 1.29.2 Announcing Rust 1.29 Announcing Rust 1.28 What is Rust 2018? Announcing Rust 1.27.2 Announcing Rust 1.27.1 Security Advisory for rustdoc Announcing Rust 1.27 Announcing Rust 1.26.2 Announcing Rust 1.26.1 Rust turns three Announcing Rust 1.26 The Rust Team All Hands in Berlin: a Recap Increasing Rust’s Reach 2018 Announcing Rust 1.25 Rust's 2018 roadmap Announcing Rust 1.24.1 Announcing Rust 1.24 The 2018 Rust Event Lineup Announcing Rust 1.23 New Year's Rust: A Call for Community Blogposts Rust in 2017: what we achieved Announcing Rust 1.22 (and 1.22.1) Fearless Concurrency in Firefox Quantum Announcing Rust 1.21 impl Future for Rust Rust 2017 Survey Results Announcing Rust 1.20 Announcing Rust 1.19 The 2017 Rust Conference Lineup Rust's 2017 roadmap, six months in Increasing Rust’s Reach Announcing Rust 1.18 Two years of Rust The Rust Libz Blitz Launching the 2017 State of Rust Survey Announcing Rust 1.17 Announcing Rust 1.16 Rust's language ergonomics initiative Announcing Rust 1.15.1 Rust's 2017 roadmap Announcing Rust 1.15 Announcing Rust 1.14 Announcing the First Underhanded Rust Contest Announcing Rust 1.13 Announcing Rust 1.12.1 Announcing Rust 1.12 Incremental Compilation Announcing Rust 1.11 Shape of errors to come The 2016 Rust Conference Lineup Announcing Rust 1.10 State of Rust Survey 2016 Announcing Rust 1.9 One year of Rust Taking Rust everywhere with rustup Launching the 2016 State of Rust Survey Cargo: predictable dependency management Introducing MIR Announcing Rust 1.8 Announcing Rust 1.7 Announcing Rust 1.6 Announcing Rust 1.5 Announcing Rust 1.4 Announcing Rust 1.3 Rust in 2016 Announcing Rust 1.2 Rust 1.1 stable, the Community Subteam, and RustCamp Announcing Rust 1.0 Abstraction without overhead: traits in Rust Rust Once, Run Everywhere Mixing matching, mutation, and moves in Rust Fearless Concurrency with Rust Announcing Rust 1.0 Beta Announcing Rust 1.0.0.alpha.2 Rust 1.0: status report and final timeline Announcing Rust 1.0 Alpha Rust 1.0: Scheduling the trains Yehuda Katz and Steve Klabnik are joining the Rust Core Team Cargo: Rust's community crate host Stability as a Deliverable Road to Rust 1.0
Want to propose a 2026 Rust project goal? We are here to help! | Inside Rust Blog
Niko Matsakis on behalf of the Goals team · 2025-12-04 · via Rust Blog

Are there changes to Rust that you, or your organization, would like to make happen? Do you need advice in getting started with that? The Rust Project Goals team is here to help!

We are currently beginning the "pre-planning" for the Rust 2026 goals. In this "pre-planning" phase, we are looking for people who have ideas for things they want to do but who are not sure how to interface with the Rust org to see it happen. We are particularly interested in supporting organizations and groups, which often have a harder time connecting to open source.

What is the Project Goals program?

A project goal is a kind of a contract between you and the Rust project teams. When you propose a project goal, you are promising to do the work you describe. When the Rust teams approve your goal, they are committing to support you (e.g., by doing reviews, giving feedback, etc). To make sure this happens, every approved Rust project goal has a champion, a Rust team member or affiliate that will meet regularly with you and help ensure you stay unblocked.

2026 goals will run annually

For 2026, we are shifting to annual project goals (though a goal doesn't have to take the whole year). In the past, goals covered six month periods like 2025H1 and 2025H2.

The goals timeline

Time periodActivity
Dec 2025 (now!)We are soliciting pre-proposals and assessing which 2025H2 goals will continue into 2026
Jan 2026We will publish the first draft of the 2026 goal slate and begin discussion with Rust teams in earnest
(Continuing goals just continue working)
Feb 2026Refinement of goals continues
Mar 2026Publish and merge the RFC with 2026 goals
Apr 2026Announce 2026 goals
July 2026Publish Q3 check-in on goal progress
Oct 2026Publish Q4 check-in and the whole thing begins again...

Want to open a goal pre-proposal?

Great! Reach out on Zulip in #project-goals/2026-workshop.