惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

L
LINUX DO - 最新话题
MyScale Blog
MyScale Blog
月光博客
月光博客
S
SegmentFault 最新的问题
C
CERT Recently Published Vulnerability Notes
P
Proofpoint News Feed
Threat Intelligence Blog | Flashpoint
Threat Intelligence Blog | Flashpoint
人人都是产品经理
人人都是产品经理
K
Kaspersky official blog
Forbes - Security
Forbes - Security
宝玉的分享
宝玉的分享
爱范儿
爱范儿
V
Visual Studio Blog
博客园 - 聂微东
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
N
News and Events Feed by Topic
阮一峰的网络日志
阮一峰的网络日志
V
V2EX
The Cloudflare Blog
Attack and Defense Labs
Attack and Defense Labs
美团技术团队
L
LangChain Blog
NISL@THU
NISL@THU
IT之家
IT之家
T
Tor Project blog
云风的 BLOG
云风的 BLOG
Security Latest
Security Latest
Apple Machine Learning Research
Apple Machine Learning Research
Cisco Talos Blog
Cisco Talos Blog
I
InfoQ
Help Net Security
Help Net Security
Engineering at Meta
Engineering at Meta
Know Your Adversary
Know Your Adversary
I
Intezer
Recent Commits to openclaw:main
Recent Commits to openclaw:main
TaoSecurity Blog
TaoSecurity Blog
P
Palo Alto Networks Blog
GbyAI
GbyAI
Last Week in AI
Last Week in AI
T
Threat Research - Cisco Blogs
T
The Exploit Database - CXSecurity.com
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
博客园 - Franky
L
Lohrmann on Cybersecurity
The Register - Security
The Register - Security
W
WeLiveSecurity
Recorded Future
Recorded Future
大猫的无限游戏
大猫的无限游戏
AWS News Blog
AWS News Blog
G
GRAHAM CLULEY

Rust Blog

Security Advisory for Cargo (CVE-2026-5223) | Rust Blog Security Advisory for Cargo (CVE-2026-5222) | Rust Blog Project goals update — April 2026 (end of 2025H2) | Rust Blog Rust is participating in Outreachy | Rust Blog Raising the baseline for the `nvptx64-nvidia-cuda` target | Rust Blog Announcing Google Summer of Code 2026 selected projects | Rust Blog Announcing Rust 1.95.0 | Rust Blog docs.rs: building fewer targets by default | Rust Blog Changes to WebAssembly targets and handling undefined symbols | Rust Blog Announcing Rust 1.94.1 | Rust Blog Security advisory for Cargo | Rust Blog What we heard about Rust's challenges | Rust Blog Call for Testing: Build Dir Layout v2 | Rust Blog Announcing rustup 1.29.0 | Rust Blog Announcing Rust 1.94.0 | Rust Blog 2025 State of Rust Survey Results | Rust Blog Rust debugging survey 2026 | Rust Blog Update on the October 15, 2018 incident on crates.io Announcing Rust 1.29.2 Announcing Rust 1.29 Launching the 2018 State of Rust Survey What is Rust 2018? Announcing Rust 1.27.2 Announcing Rust 1.27.1 Security Advisory for rustdoc Announcing Rust 1.27 Announcing Rust 1.26.2 Announcing Rust 1.26.1 Rust turns three Announcing Rust 1.26 The Rust Team All Hands in Berlin: a Recap Increasing Rust’s Reach 2018 Announcing Rust 1.25 Rust's 2018 roadmap Announcing Rust 1.24.1 Announcing Rust 1.24 The 2018 Rust Event Lineup Announcing Rust 1.23 New Year's Rust: A Call for Community Blogposts Rust in 2017: what we achieved Announcing Rust 1.22 (and 1.22.1) Fearless Concurrency in Firefox Quantum Announcing Rust 1.21 impl Future for Rust Rust 2017 Survey Results Announcing Rust 1.20 Announcing Rust 1.19 The 2017 Rust Conference Lineup Rust's 2017 roadmap, six months in Increasing Rust’s Reach Announcing Rust 1.18 Two years of Rust The Rust Libz Blitz Launching the 2017 State of Rust Survey Announcing Rust 1.17 Announcing Rust 1.16 Rust's language ergonomics initiative Announcing Rust 1.15.1 Rust's 2017 roadmap Announcing Rust 1.15 Announcing Rust 1.14 Announcing the First Underhanded Rust Contest Announcing Rust 1.13 Announcing Rust 1.12.1 Announcing Rust 1.12 Incremental Compilation Announcing Rust 1.11 Shape of errors to come The 2016 Rust Conference Lineup Announcing Rust 1.10 State of Rust Survey 2016 Announcing Rust 1.9 One year of Rust Taking Rust everywhere with rustup Launching the 2016 State of Rust Survey Cargo: predictable dependency management Introducing MIR Announcing Rust 1.8 Announcing Rust 1.7 Announcing Rust 1.6 Announcing Rust 1.5 Announcing Rust 1.4 Announcing Rust 1.3 Rust in 2016 Announcing Rust 1.2 Rust 1.1 stable, the Community Subteam, and RustCamp Announcing Rust 1.0 Abstraction without overhead: traits in Rust Rust Once, Run Everywhere Mixing matching, mutation, and moves in Rust Fearless Concurrency with Rust Announcing Rust 1.0 Beta Announcing Rust 1.0.0.alpha.2 Rust 1.0: status report and final timeline Announcing Rust 1.0 Alpha Rust 1.0: Scheduling the trains Yehuda Katz and Steve Klabnik are joining the Rust Core Team Cargo: Rust's community crate host Stability as a Deliverable Road to Rust 1.0
Announcing Rust 1.28
The Rust Core Team · 2018-08-02 · via Rust Blog

The Rust team is happy to announce a new version of Rust, 1.28.0. Rust is a systems programming language focused on safety, speed, and concurrency.

If you have a previous version of Rust installed via rustup, getting Rust 1.28.0 is as easy as:

$ rustup update stable

If you don't have it already, you can get rustup from the appropriate page on our website, and check out the detailed release notes for 1.28.0 on GitHub.

What's in 1.28.0 stable

Global Allocators

Allocators are the way that programs in Rust obtain memory from the system at runtime. Previously, Rust did not allow changing the way memory is obtained, which prevented some use cases. On some platforms, this meant using jemalloc, on others, the system allocator, but there was no way for users to control this key component. With 1.28.0, the #[global_allocator] attribute is now stable, which allows Rust programs to set their allocator to the system allocator, as well as define new allocators by implementing the GlobalAlloc trait.

The default allocator for Rust programs on some platforms is jemalloc. The standard library now provides a handle to the system allocator, which can be used to switch to the system allocator when desired, by declaring a static and marking it with the #[global_allocator] attribute.

use std::alloc::System;

#[global_allocator]
static GLOBAL: System = System;

fn main() {
    let mut v = Vec::new();
    // This will allocate memory using the system allocator.
    v.push(1);
}

However, sometimes you want to define a custom allocator for a given application domain. This is also relatively easy to do by implementing the GlobalAlloc trait. You can read more about how to do this in the documentation.

Improved error message for formatting

Work on diagnostics continues, this time with an emphasis on formatting:

format!("{_foo}", _foo = 6usize);

Previously, the error message emitted here was relatively poor:

error: invalid format string: expected `'}'`, found `'_'`
  |
2 |     format!("{_foo}", _foo = 6usize);
  |             ^^^^^^^^

Now, we emit a diagnostic that tells you the specific reason the format string is invalid:

error: invalid format string: invalid argument name `_foo`
  |
2 |     let _ = format!("{_foo}", _foo = 6usize);
  |                       ^^^^ invalid argument name in format string
  |
  = note: argument names cannot start with an underscore

See the detailed release notes for more.

Library stabilizations

We've already mentioned the stabilization of the GlobalAlloc trait, but another important stabilization is the NonZero number types. These are wrappers around the standard unsigned integer types: NonZeroU8, NonZeroU16, NonZeroU32, NonZeroU64, NonZeroU128, and NonZeroUsize.

This allows for size optimization, for example, Option<u8> is two bytes large, but Option<NonZeroU8> is just one byte large. Note that this optimization remains even when NonZeroU8 is wrapped inside another struct; the example below illustrates that Door is still 1 byte large despite being placed inside an Option. This optimization applies to user-defined enums as well: Option is not special.

use std::mem;
use std::num::NonZeroU8;

struct Key(NonZeroU8);

struct Door {
    key: Key,
}

fn main() {
    assert_eq!(mem::size_of::<Door>(), 1);
    assert_eq!(mem::size_of::<Option<Door>>(), 1);
}

A number of other libraries have also been stabilized: you can see the more detailed release notes for full details.

Cargo features

Cargo will now no longer allow you to publish crates with build scripts that modify the src directory. The src directory in a crate should be considered to be immutable.

Contributors to 1.28.0

Many people came together to create Rust 1.28. We couldn't have done it without all of you. Thanks!