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According to the executive, the delay "strategically positions Lords of the Fallen II outside of a highly competitive holiday period," allowing the game to avoid a number of highly anticipated launches coming towards the end of 2026—not the least of which is Grand Theft Auto VI, whose launch has already resulted in countless game launches being moved in order to not be overshadowed by Rockstar's latest outing. Tyminski adds, however, that the development team will use the additional months before launch in order to "further refine and strengthen the overall experience." Supposedly, this will allow the studio to add more polish to the experience and deliver a "worthy successor to the Lords of the Fallen franchise."
Marek Tyminski on XLords of the Fallen II Development Update.Lords of the Fallen II is now set for a Q1 2027 release window.
As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team's vision, has identified meaningful opportunities to further refine and strengthen the overall experience.
These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.
This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.The team remains fully energized by the strong response to our recent reveals and is deeply focused on delivering a standout dark fantasy action RPG and a worthy successor to the Lords of the Fallen franchise. We are grateful for the continued passion, feedback, and support from our community, and we look forward to sharing more updates in the coming months.
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