惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

P
Proofpoint News Feed
Martin Fowler
Martin Fowler
The GitHub Blog
The GitHub Blog
B
Blog RSS Feed
U
Unit 42
阮一峰的网络日志
阮一峰的网络日志
量子位
GbyAI
GbyAI
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
云风的 BLOG
云风的 BLOG
小众软件
小众软件
博客园 - 三生石上(FineUI控件)
L
LangChain Blog
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
博客园_首页
IT之家
IT之家
V
Visual Studio Blog
Y
Y Combinator Blog
Blog — PlanetScale
Blog — PlanetScale
宝玉的分享
宝玉的分享
Apple Machine Learning Research
Apple Machine Learning Research
I
InfoQ
D
Docker
V
V2EX

The Verge

The Verge The Verge The Verge The Verge The Verge The Verge The Verge The Verge The Verge The Verge The Verge Govee’s multicolor ceiling light doubles as a low-res screen The plan to quietly kill Coyote v. Acme blew up in David Zaslav’s face AirPods, Touch Bars, and the rest of Tim Cook’s legacy I don’t think Gwyneth Paltrow knows what a peptide is Brendan Carr’s war on wokeness targets inclusive children’s television Anthropic’s Mythos breach was humiliating Ikea’s new inflatable chair doesn’t look like an inflatable chair Inside Microsoft’s wave of executive departures Netflix can’t seem to follow-up its biggest shows The Iranian women Trump ‘saved’ from execution are simultaneously real and AI-manipulated Elon Musk admits that millions of Tesla vehicles won’t get unsupervised FSD Tesla’s revenue rises again as it prepares for more AI and robotics Former MrBeast exec sues over ‘years’ of alleged harassment Watch Sony’s elite ping-pong robot beat top-ranked players Anthropic’s Mythos rollout has missed America’s cybersecurity agency Will a new CEO realize Apple’s smart home potential? It’s amazing how good Alienware’s $350 OLED monitor is Call of Duty never made much sense for Xbox Game Pass BMW’s flagship 7 Series gets its ‘Neue Klasse’ upgrade
Echo Isle is a pint-sized adventure inspired by classic Z...
Jay Peters · 2026-06-13 · via The Verge

Echo Isle is heavily inspired by The Legend of Zelda, and it’s not afraid to show it: The retro graphics bear a striking resemblance to Link’s Awakening, the main character wears a blue tunic and wields a sword, and he navigates dungeons to collect items and keys to fight bosses and gather magical MacGuffins. But where Echo Isle shines is how it takes the best parts of a Zelda adventure and shrinks them down to their essence — I finished the game in a little more than an hour.

The game starts with the main character falling from the sky onto Echo Isle, an island protected by a magical lighthouse that has mysteriously gone dark. While you don’t have any equipment to start, within a matter of minutes, you’ll find a sword, and from there, you’re off to the familiar Zelda loop: exploring the world, finding a dungeon, finishing the dungeon, and using whatever new items you have to get to the next one.

A screenshot from Echo Isle.

Image: Josh Koenig Games

To replicate the retro feeling, each screen in Echo Isle is a square, which isn’t just a charming tribute to the classics: It helps each screen feel focused and approachable as you traverse the island and delve into dungeons. It also means that text boxes are small, so text and dialogue have to be snappy to fit, something more games should emulate.

That dedication to smallness applies to just about everything in the game. The overworld map is just 25 tiles, meaning there’s only one village full of characters to see, and only four dungeons to explore (with a final tower that’s more of a good old-fashioned boss rush). There’s no fast travel, but you don’t really need it because you can walk from one side of the map to the other in just a few minutes.

There are four additional pieces of equipment, and they take obvious inspiration from Link’s Awakening, too. I was delighted to find the game’s equivalent of Roc’s Feather in the first dungeon, and for the rest of the game, I was hopping all over the place just like I used to while playing the Game Boy Zelda games as a kid. Yes, there are bombs, but because Echo Isle streamlines resource management, there’s no ammo or even money to worry about. The only thing you need to keep an eye on is your health bar, and thankfully, there are pots everywhere that you can smash for hearts.

In reducing everything down, Echo Isle pays homage to the best of a Zelda game instead of feeling like a poor imitation. With so many games nowadays focused on sprawling worlds that are often clogged with boring filler, it was refreshing to dive into Echo Isle’s little, polished world. And perhaps best of all, I finished most of it over my morning coffee.

Echo Isle is now available on PC.

Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.

  • Jay Peters