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PurrrrrFocus: Pomodoro Timer App - App Store Workflow Engine — Multi-Step Orchestration for Bun RapidPhoto: Pro Photo Editor App - App Store GitHub - DheerG/swarms: Achieve extraordinary results with claude code across a variety of tasks SPICE simulation → oscilloscope → verification with Claude Code — Lucas Gerads Show HN: VCoding – A 5 MB native Windows IDE with no dynamic dependencies Show HN: LLMs don't hallucinate because they're bad at math, it's the format GitHub - Agent-FM/agentfm-core: AgentFM is a peer-to-peer network that turns everyday computers into a decentralized AI supercomputer. AgentFM lets you run massive AI workloads directly across a global mesh of idle CPUs and GPUs. Show HN: Tracking Top US Science Olympiad Alumni over Last 25 Years GitHub - Potarix/agent-hub: One place to talk to all your agents Show HN: Runtime security for AI agents(injection,tool abuse, data exfiltration) GitHub - dubeyKartikay/lazyspotify: Terminal Spotify client for macOS and Linux GitHub - the-banana-tool/king-louie: Easy to use GUI Personal AI Assistant. Win/Linux/Mac. Show HN I made my vacation rental bookable by AI agents–no Airbnb, 0% commission GitHub - basteez/jsf-autoreload: maven plugin to enable hot reload on jsf projects uvm32/hosts/host-gdbstub at main · ringtailsoftware/uvm32 GitHub - labsai/EDDI: Config-driven engine that turns JSON into production-grade AI agents. Multi-agent orchestration, 12+ LLM providers, MCP/A2A protocols, RAG, persistent memory, and enterprise compliance (EU AI Act, GDPR, HIPAA). Built on Quarkus. GitHub - glitchnsec/fortyone-oss: AI Executive Assistant Platform Quickstart | Alien GitHub - muxshed/shed: One stream in, or many. Every destination, simultaneously. No cloud middleman, no per-channel fees, no limits. GitHub - ocrbase-hq/ocrbase: 📄 PDF/IMG ->.MD/JSON Document OCR API for PaddleOCR and GLMOCR. Self-hostable. GitHub - impactjo/home-memory: MCP server that lets your AI assistant remember everything about your home. GitHub - Sets88/dbcls: DbCls is a powerful terminal database client that supports various databases GitHub - neptun2000/heor-agent-mcp GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh RollQuation: Math Puzzles - Apps on Google Play GitHub - dropbox/witchcraft Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis GitHub - opentalon/opentalon: OpenTalon is an open-source platform built from the ground up in Go as a robust alternative to OpenClaw LinkedIn™ 职位抓取工具 - Chrome 应用商店
Hammermind — Game-ready art & audio for games, from a prompt
cryptohammer · 2026-06-15 · via Hacker News: Show HN

Pixel-art characters, enemy packs, sprite sheets, icons, HUD kits, tilesets, and parallax backgrounds — plus voice lines, sound effects, ambience, and music. Generate them from your editor via an MCP server or a clean REST API, exported engine-ready for Unity, Godot, and GameMaker.

Pay as you go — no subscription. Top up from $10, then pay per asset — art from $0.20, audio from $0.08.

Generate from your editor

Add Hammermind as an MCP server and ask for art and audio in plain language — or hit the REST API directly in your build pipeline.

# MCP (Claude Code & other clients)
claude mcp add hammermind --transport http https://api.hammermind.com/mcp

# …or the REST API
curl -X POST https://api.hammermind.com/v1/sprites \
  -H "Authorization: Bearer $HAMMERMIND_API_KEY" \
  -d '{"prompt":"a chubby ginger cat sitting","style":"pixel-16"}'

Works with Claude Code, Cursor, VS Code, Claude Desktop, and any MCP client — see Integrations.

Audio, too

Not just pixels. Generate announcer callouts and NPC voice lines, sound effects, looping ambience beds, and victory/defeat music stingers — all from a prompt. Audio runs on self-hosted open-weight models and is commercially licensable, so it ships in your game alongside the art.

Explore audio use cases →

Pay per asset

No subscriptions. One flat price per asset type — from $0.08 — no matter which model runs under the hood. Failed generations are refunded automatically.

Consistent & transparent

Twelve style presets, seed-locked consistency across a cast, and clean transparent PNGs — background removal runs on every generation.

Consistent sheets

One call draws a whole action set or a 4/8-way turnaround as a single consistent sheet — same character throughout, ready to slice for Unity, Godot, or GameMaker.