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PlayDoom is a self-hosted browser deathmatch setup based on a Doom-compatible engine and FreeDM/Freedoom assets. You deploy your own copy, get your own Worker URL, then share room links with friends.
This website does not host the games. It only explains the setup and points you to the deployable template repository.
Setup
Use your own GitHub account. Do not add a README, license, or gitignore.
Cloudflare opens the setup flow for the public playdoom-template source repo.
When GitHub asks what Cloudflare can access, choose only the empty repo you created.
Use the empty repo as the destination. Review the generated resources and
DOOM_KEY, then keep the defaults unless you want to rename the Worker.
Cloudflare deploys your copy and shows a workers.dev URL. Open it and start a room.
Players should join before the host starts the match. Scores are shown in-game, but there is no persistent scoreboard yet.
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