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We formalize this setting using a learning-theoretic lens as generative active search: a cost-sensitive first-positive search problem in which a policy adaptively samples candidates from an unknown distribution, observes cheap scores, and pays for verifier labels until it finds a positive example. For a fixed prompt, the generator and reward model induce two unknown objects: a distribution over reward scores and a score-conditioned success function. When these quantities are known, we characterize the distribution-aware optimal policy using a dynamic programming approach. In the realistic and practical setting where both the score distribution and success function are unknown, we propose ADAP, a shellwise adaptive generate-rank-verify algorithm that progressively increases the number of sampled responses and top-ranked verifications. Under the monotonicity assumption that higher reward scores are no less likely to pass verification, we show that ADAP achieves expected cost within a constant factor of the distribution-aware optimum. We complement this result with learning-theoretic lower bounds, based on a centered star number, showing that structural assumptions on the score--label relationship are necessary. Experiments on mathematical reasoning and competitive programming validate the predicted advantage over both fixed non-adaptive policies and difficulty-adaptive baselines.
| Comments: | 33 Pages, 6 Figures, 4 Tables |
| Subjects: | Machine Learning (cs.LG) |
| Cite as: | arXiv:2605.17609 [cs.LG] |
| (or arXiv:2605.17609v1 [cs.LG] for this version) | |
| https://doi.org/10.48550/arXiv.2605.17609 arXiv-issued DOI via DataCite (pending registration) |
From: Mahdi Haghifam [view email]
[v1]
Sun, 17 May 2026 19:10:30 UTC (356 KB)
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