惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Blog — PlanetScale
Blog — PlanetScale
Vercel News
Vercel News
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
量子位
Y
Y Combinator Blog
IT之家
IT之家
博客园 - 聂微东
L
LangChain Blog
爱范儿
爱范儿
H
Help Net Security
GbyAI
GbyAI
F
Fortinet All Blogs
B
Blog
Microsoft Security Blog
Microsoft Security Blog
罗磊的独立博客
C
Check Point Blog
博客园 - 三生石上(FineUI控件)
小众软件
小众软件
D
DataBreaches.Net
Last Week in AI
Last Week in AI
WordPress大学
WordPress大学
B
Blog RSS Feed
酷 壳 – CoolShell
酷 壳 – CoolShell
宝玉的分享
宝玉的分享

cs.LG updates on arXiv.org

Memory-Guided Trust-Region Bayesian Optimization (MG-TuRBO) for High Dimensions EngageTriBoost: Predictive Modeling of User Engagement in Digital Mental Health Intervention Using Explainable Machine Learning Reservoir observer enhanced with residual calibration and attention mechanism Efficient RL Training for LLMs with Experience Replay Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning Adversarial Sensor Errors for Safe and Robust Wind Turbine Fleet Control IKKA: Inversion Classification via Critical Anomalies for Robust Visual Servoing Adaptive Simulation Experiment for LLM Policy Optimization EvoLen: Evolution-Guided Tokenization for DNA Language Model Smartwatch-Based Sitting Time Estimation in Real-World Office Settings Structural Evaluation Metrics for SVG Generation via Leave-One-Out Analysis Loom: A Scalable Analytical Neural Computer Architecture Spectral Geometry of LoRA Adapters Encodes Training Objective and Predicts Harmful Compliance Finite-Sample Analysis of Nonlinear Independent Component Analysis:Sample Complexity and Identifiability Bounds How does Chain of Thought decompose complex tasks? Uncertainty-Aware Transformers: Conformal Prediction for Language Models Adaptive Candidate Point Thompson Sampling for High-Dimensional Bayesian Optimization Using Synthetic Data for Machine Learning-based Childhood Vaccination Prediction in Narok, Kenya Delve into the Applicability of Advanced Optimizers for Multi-Task Learning Bridging SFT and RL: Dynamic Policy Optimization for Robust Reasoning Multi-Agent Decision-Focused Learning via Value-Aware Sequential Communication Predictive Entropy Links Calibration and Paraphrase Sensitivity in Medical Vision-Language Models Efficient Hierarchical Implicit Flow Q-learning for Offline Goal-conditioned Reinforcement Learning Modality-Aware Zero-Shot Pruning and Sparse Attention for Efficient Multimodal Edge Inference The nextAI Solution to the NeurIPS 2023 LLM Efficiency Challenge Feature-Label Modal Alignment for Robust Partial Multi-Label Learning Integrated electro-optic attention nonlinearities for transformers Toward World Models for Epidemiology Tracing the Chain: Deep Learning for Stepping-Stone Intrusion Detection Batch Distillation Data for Developing Machine Learning Anomaly Detection Methods
Probabilistic Modeling of Human Teams to Infer False Beliefs
Paulo Soares, Adarsh Pyarelal, Kobus Barnard · 2023-10-20 · via cs.LG updates on arXiv.org

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players. The PGM approach makes observable states and actions explicit, as well as beliefs and intentions grounded by evidence about what players see and do over time. This approach also supports inferring the effect of interventions, which are vital if AI agents are to assist human teams. The experiment incorporates manipulations of players' knowledge, and the virtual Minecraft-based testbed provides access to several streams of information, including the objects in the players' field of view. The participants are equipped with a set of marker blocks that can be placed near room entrances to signal the presence or absence of victims in the rooms to their teammates. In each team, one of the members is given a different legend for the markers than the other two, which may mislead them about the state of the rooms; that is, they will hold a false belief. We extend previous works in this field by introducing ToMCAT, an AI agent that can reason about individual and shared mental states. We find that the players' behaviors are affected by what they see in their in-game field of view, their beliefs about the meaning of the markers, and their beliefs about which meaning the team decided to adopt. In addition, we show that ToMCAT's beliefs are consistent with the players' actions and that it can infer false beliefs with accuracy significantly better than chance and comparable to inferences made by human observers.