惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

I
InfoQ
D
DataBreaches.Net
Engineering at Meta
Engineering at Meta
GbyAI
GbyAI
Martin Fowler
Martin Fowler
Security Latest
Security Latest
Cisco Talos Blog
Cisco Talos Blog
MongoDB | Blog
MongoDB | Blog
D
Darknet – Hacking Tools, Hacker News & Cyber Security
IT之家
IT之家
cs.AI updates on arXiv.org
cs.AI updates on arXiv.org
S
Security Affairs
www.infosecurity-magazine.com
www.infosecurity-magazine.com
博客园_首页
L
LINUX DO - 最新话题
Know Your Adversary
Know Your Adversary
S
Schneier on Security
The Last Watchdog
The Last Watchdog
Attack and Defense Labs
Attack and Defense Labs
T
Tenable Blog
G
GRAHAM CLULEY
Y
Y Combinator Blog
P
Palo Alto Networks Blog
L
LINUX DO - 热门话题
Hugging Face - Blog
Hugging Face - Blog
W
WeLiveSecurity
C
Cybersecurity and Infrastructure Security Agency CISA
aimingoo的专栏
aimingoo的专栏
博客园 - 司徒正美
The Register - Security
The Register - Security
T
The Exploit Database - CXSecurity.com
MyScale Blog
MyScale Blog
M
MIT News - Artificial intelligence
Cyberwarzone
Cyberwarzone
雷峰网
雷峰网
T
Tailwind CSS Blog
V2EX - 技术
V2EX - 技术
T
Threat Research - Cisco Blogs
S
Secure Thoughts
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
O
OpenAI News
C
Cyber Attacks, Cyber Crime and Cyber Security
The Cloudflare Blog
量子位
Apple Machine Learning Research
Apple Machine Learning Research
T
Threatpost
S
SegmentFault 最新的问题
小众软件
小众软件
Google DeepMind News
Google DeepMind News
Help Net Security
Help Net Security

IGN All

The AMD Radeon 9070 XT Graphics Card Creeps Ever Closer to MSRP, Now Down to $650 on Amazon Grab an Alienware Aurora RTX 5080 Gaming PC for $2,248 Before It Goes Out of Stock at Dell Outlet This $1,800 Power Lift Recliner and Massage Chair Is Just $385 Shipped at Wayfair After an 80% Off Discount Save $350 Off the Sonos Arc Ultra Soundbar During the Sonos Recertified Sale. Order It Soon and Get It Delivered in Time for Father's Day. Get a Like New Pair of Apple AirPods Pro 3 Noise Canceling Earbuds for Just $147 (41% Off) on Amazon The 2026 MacBook Air With New Apple M5 Chip Drops to the Lowest Price Ever for Memorial Day Save $2,400 Off the Alienware 16X Aurora RTX 5070 Gaming Laptop Loaded With 64GB of RAM and 4TB SSD The UGREEN Maxidok Is a Behemoth of a Thunderbolt 5 Dock With 17 Total Ports and Triple Monitor Support Weird Shrek Merch Is Becoming Popular Again Thanks to the Upcoming Movie and Toasters The Baseus 20,000mAh 45W Power Bank With Dual USB-C Cables Drops to $21 After Coupon 007 First Light Review - IGN The 77" LG G5 Gallery Series 4K OLED TV Drops to $2,199 During the Amazon Memorial Day Sale Ditch the Bubble Level, The Fanttik D2 Pocket 2-Axis Osram Green Laser Level Is Priced Under $30 The TSA-Approved AsperX 20,000mAh 165W Power Bank Drops to Just $39.99 After a $50 Off Coupon The Recertified Sonos Memorial Day Sale Has Huge Savings on Subs, Speakers, and Soundbars Marathon Season 2 Cinematic Drops, Reveals Nightfall Is On The Way PlayStation’s Days of Play 2026 Sale Ends June 10: Here Are the Best Discounts on PS5 Games, DualSense Controllers, and More You Cannot Afford to Miss CD Projekt Just Updated The Witcher 3 Minimum Requirements Ahead of the Songs of the Past DLC Expansion — Here's What Changed With the Backrooms Movie, a 20-Year-Old YouTube Creator Expands Into Hollywood Directing 'I Was Disgusted Into Action': The Simpsons Writer Who Predicted President Trump Launches His Own 2028 Campaign 'There's a Reason I Do a S*** Ton of Movies': Fantastic Four Star Paul Walter Hauser Reveals His Marvel Paycheck — And How Much He Never Sees The Witcher 3: Wild Hunt - Songs of the Past Expansion DLC Announced, First Details Confirmed 'Deeply Immersive' and a 'Living World' — Kingdom Come: Deliverance Developer Teases Its Open World Lord of the Rings RPG Take-Two Forces GTA 5 Multiplayer Platform Rage:MP to Shut Down and Migrate to FiveM 72 Hours to Save D-Day: Brendan Fraser and Andrew Scott’s New War Movie Pressure Is Compelling, Quality Dad Content The New Dungeon Crawler Carl Book Has a LEGO Reference Fellow Adult Brick Builders Will Appreciate 007 First Light PC Settings Guide PlayStation Delists and Shuts Down Servers for Destruction AllStars “Infra-Cells Up! Mega-Thrusters Are Go!” Henry Cavill and Amazon’s Live-Action Voltron Movie Will Release Straight to Streaming The Lenovo Idea Tab 11" 2.5K Android Tablet Is Less Than Half the Price of the Cheapest Apple iPad The iPod Survived! Metal Gear Solid 4's Long-Awaited Escape From the PS3 Kept Its Iconic Real-World Brands and Meta Humor Remedy's New CEO Says Alan Wake and Control 'Should Have Sold More,' as He Accepts Skepticism of His Former EA Background Today’s Best Deals From IGN: $6.99 Bethesda Game Bundle, MTG Secrets of Strixhaven, and Starfield for PS5 The $17 Iniu 20,000 Power Bank Deal Is Back, Quadruples Your Nintendo Switch 2 Play Time Doctor Who Christmas Special Could Be Delayed, Report Suggests, Amid Hunt for New Series Star Batman Is Getting a New Female Butler, But What Is Her Connection to the Late Alfred Pennyworth? Florida Man Accused of Using Chainsaw to Steal $12,000 of Pokémon Cards Every LEGO Game You Can Play on the Nintendo Switch 2 CD Projekt Announces Official The Witcher 3: Blood and Wine Special Anniversary Stream as DLC Rumors Swirl China Executes Man Who Poisoned Billionaire Boss Behind Game of Thrones Video Game, 3 Body Problem Netflix Series Marvel’s Wolverine, Intergalactic: The Heretic Prophet, and New God of War: What to Expect From PlayStation’s State of Play June 2026 Pope Leo Quotes Gandalf From The Lord of the Rings as He Issues Stark AI Warning Sony Puts Destiny 2 and The Final Shape Expansion in PlayStation Plus Extra and Premium on the Same Day It Gets Its Final Update "One Last Shopping Cart Ride": The Stars of Jackass: Best and Last Are Bringing Their Final Film's Stunts and Stupidity to IGN Live 2026 Sony Confirms PlayStation Plus Monthly Games for June 2026, First Lineup Announcement Since Price Rise 'Today Was Supposed to Be the Day for Us All to Rejoice' - GTA 6 Fans Mark May 26 — the Release Date Before It Was Delayed to November — With Memes, Jokes, and Plenty of Hope for a Fresh Update 'It's Sad More Than Anything': Marathon Voice Actor Hits Back at Online Trolls and Says 'People Just Want to Hate' Warhammer 40,000: Chaos Gate - Deathwatch Interview Reveals Fresh Details Forget Black Flag Resynced – I Want Netflix’s Upcoming Assassin’s Creed Show Set in Ancient Rome To Be a Video Game Instead LEGO Skylines Leak Reveals New Game from City Skylines Maker Paradox Interactive Harry Potter HBO Teaser Shows First Look at Game of Thrones Star Anton Lesser as Ollivander Destiny and Warframe Fans Spent a Decade Competing With Each Other — Now They’re United in Saying Goodbye Take-Two CEO Pushes Back Against Suggestion Red Dead Online Was a Missed Opportunity James Bond Will Meet Khaby Lame in 007 First Light For Some Reason Most of Bungie Was Reportedly Kept in the Dark Regarding the Decision to End Destiny 2 Support Until the Public Announcement Tekken Director Katsuhiro Harada Finally Takes a Trip to Waffle House LittleBigPlanet Developer Media Molecule's Next Game Reportedly Features 'Open-World Content' Save $950 Off the Massively Powerful Lenovo Legion Pro 7 RTX 5090 Gaming Laptop for Memorial Day Save 25% Off the Steelseries Arctis Nova 7 Gen 2 Wireless Gaming Headset for Memorial Day Forza Horizon 6 Has Its Own Boogeyman, and Players are Terrified The Secretlab Memorial Day Sale Has Great Deals on Limited Edition Themed Gaming Chairs The Lokithor J400 12V Cordless Lithium Car Jump Starter Drops to Under $35 This Might Be the Best Switch 2 Deal We're Going to See for a Long Time to Come The Powerful MSI Vector 16" RTX 5070 Ti Gaming Laptop Drops to $1399 for Memorial Day Today’s Best Deals: Split Fiction, Samsung Galaxy Buds 4 Pro, 77" LG G5 4K TV From Robin Williams to Brendan Fraser: These 4 A-List Stars Have All Inexplicably Played the Exact Same US President Rick and Morty's Season 9 Premiere Is a Lot of Fun, But There's One Major Hitch 'They Get Their Feelings Hurt' — Nicolas Cage Says Christopher Nolan and Paul Thomas Anderson 'Don't Call Me Back' After He Turned Down Their Movies "I’m Excited, I’m Nervous": Sebastian Stan Drops a Major Teaser on Playing "Many Roles" During Harvey Dent's Dark Transformation in The Batman Part II 'They're Going Younger' — Idris Elba Says He Was Never in the Race to Play James Bond for New 007 Movie Karmine Corp Crowned Champions of Rocket League Paris Major The Best Deals Today: RX 9070 XT, M5 MacBook Air, LEGO Back to the Future, and More Star Wars: The Mandalorian and Grogu Opened to an Estimated $165 Million at the Box Office Rocket League to Receive First Game Engine Tune Up in 11 Years as Psyonix Teases Unreal Engine 6 Update Star Citizen Officially Crosses the $1 Billion Funding Raised Barrier as $5,000 Spaceship You Can't Fly In-Game Goes on Sale Unreal Engine 6 Revealed as Rocket League Gets a New Coat of Paint 007 First Light Leaks Prompt IO Interactive to Publish Gameplay Early How to Read The Sun Eater Books and Novellas in Order Edward Kenway, the Pirate Lead of Black Flag and Its Resynced Remake, Is the Best Assassin Because He Doesn’t Care for the Creed Hands Over Is a Multiplayer Horror Party Game Where Childhood Games Turn Deadly How X-Men ’97 and Devil May Cry’s Studio Mir Became a Backbone of American Animation 'Let's Make Destiny 3 a Reality' — Over 120,000 Fans Sign Petition Calling on Sony to Greenlight Sequel, but There's a Reason Bungie Never Started Working on It Inside the Tech of Rocket League’s Paris Major: How Epic Games Is Using Unreal Engine to Mimic Live Sports and Eradicate Match Lag From The Phantom Menace to The Mandalorian and Grogu: We Ranked Every Live-Action Star Wars Movie to See Which One Truly Rules the Galaxy Ubisoft Calms Social Media Storm With Drunk Load Screen Reveal After Assassin's Creed Black Flag Resynced Fans Call Out 'Embarrassing' Post 'It's Been a Hell of a Ride' — The Boys Actor Antony Starr Says Goodbye to Homelander With Spoiler-Heavy Behind-the-Scenes Photos The Best Deals Today: M5 MacBook Air, AirPods Pro 3, Monster Hunter Stories 3, and More - IGN 'That's the Aim' — Kingdom Come Dev Confirms Next Installment Is an 'Open-World RPG' Set to Launch Next Fiscal Year 'I'm Being Ragebaited' — Dead by Daylight Players React After Brutal Cabin Livestream Delivers Jason Voorhees Killer 'I Don't Even Think They Would Enjoy It' — Resident Evil Movie Director Responds to Fans Who Wanted More of the Video Games in the Teaser Soledad Miranda's Stunning Screen Presence Lives on in Severin Films' 4K Blu-ray Release of Vampyros Lesbos and She Killed in Ecstasy Did the New Republic Just Commit War Crimes in The Mandalorian and Grogu? Warhammer 40,000 Is a Great Hobby, but as a Disabled Player, I’ve Had To Relearn Many Accessibility Lessons 5 RPG-Inspired Anime Series That Will Scratch That Gamer Itch Take-Two Boss Strauss Zelnick Acknowledges 'Economic Challenges' People Are Facing Amid the Rising Cost of Console Gaming, but Insists Fans Will Still Come Out for GTA 6 Rick and Morty Returns for Season 9 - Here's When You Can Watch New Episodes The iBuypower Gaming PC With AMD Ryzen 9 9950X3D CPU and 5090 GPU Drops Below $5,000 Spartacus: House of Ashur Reportedly Canceled at Starz After Just 1 Season as Lionsgate Shops for a New Home Destiny Players are Review Bombing Marathon, But Bungie Fans Have Already Launched a Countercampaign Final Fantasy 11 Team Explores Adding New Areas as Player Count Explodes
Toy Story 5 Is Killing It at the Box Office... Kinda Like How CG Killed Traditional Animation at Disney 30 Years Ago
Tim Brinkhof · 2026-06-20 · via IGN All

“I’ve been doing it all backwards,” animator Aaron Blaise says, chuckling.

It’s a joke, but also kind of true: He began his career at Disney, working on classics like Aladdin and The Lion King before serving as the director of 2003’s Brother Bear – one of the last hand-drawn films the company ever produced before switching over to computer-generated animation. Preferring pencil and paper to screens and software, Blaise left Disney not long after, becoming an instructor specializing in animal drawing. Garnering over a million subscribers on YouTube, he eventually decided to make another film – also about bears. He would produce it entirely by himself, in his home office, and he’d do it just like they used to back at Disney: without machines doing the job for him.

More than three years and 11,000 individual drawings later, "Snow Bear" – about a lonely polar bear in search of friends on the arctic expanse – is now available on YouTube. It’s a love letter to the craft, on par with Richard Williams’ Prologue or Glen Keane’s The Duet, as well as a tear-jerking swan song of an artist at the end of their career and the top of their game. It’s also incredibly nostalgic. Not just for those who grew up watching 2D animated films, but for the people that made them as well. Both technically and thematically, "Snow Bear" can’t help but make you reflect on how a timeless and beloved art form – the bedrock of Disney as a brand and company – all but disappeared in the wake of technological innovation.

Truly, it’s hard to overstate just how disrupting the emergence of CG was to traditionally-trained animators like Blaise. Many had dreamed of working at Disney ever since they were old enough to hold a crayon, and thought they’d stay with the studio until the day they retired. While some adapted to the new norm, others stayed behind, searching for hand-drawn work in TV or as freelancers, or leaving the industry altogether. Though many of them, like Blaise, loved watching CG films, they just didn’t enjoy working on them. For animators like Blaise, their heart was in 2D, not 3D – and 2D, sadly, was on the out.

While blockbuster CG-animated films like Toy Story 5 dominate the big screen today, let's take a look back at how hand-drawn animation succumbed to this new form.

Above: Former Disney animator Aaron Blaise is still drawing by hand. His short film "Snow Bear" is available on YouTube now.

End of an Era

The history of CG goes back further than you’d think. At Disney, the technology was being deployed in a noticeable way in its animated films as early as 1986, for the many rotating gears inside Big Ben during the climax of The Great Mouse Detective. Throughout the Disney Renaissance, CG helped render scenes too complex or cumbersome to draw by hand, from the wildebeest stampede in The Lion King to the moving camera of the ballroom sequence in Beauty and the Beast. Then in 1995 came Toy Story, the first feature-length film to be animated entirely using computers – no drawing involved.

Everyone in the industry who saw Woody and Buzz butt heads knew that a new era was about to begin, though what exactly that era would look like remained – for the time – unclear. “Disney had a distribution deal with Pixar, so us 2D guys actually got to see an early test screening,” Blaise tells IGN over Zoom, seated near the very desk where he drew "Snow Bear." “I still remember walking out of the room and someone going, ‘Well, that’s it. We’re done.’”

They weren’t alone. According to Tom Sito, an animator and animation historian who worked on The Prince of Egypt, Who Framed Roger Rabbit?, and many Disney Renaissance films, practical effects artists had felt the same way after seeing the groundbreaking CG in Star Trek II: The Wrath of Khan back in 1982. “There go our jobs,” they’d said, Sito tells IGN. “Some stuck their promotional posters in the garbage as soon as they left the theater.”

Above: The Project Genesis animation from Star Trek II: The Wrath of Khan.

Not everyone was in low spirits, though. A self-described “eternal optimist,” Blaise belonged to a camp of animators who believed that “there was enough room for both of us” – that, moving forward, Disney was going to produce both 2D and 3D animated films, working together side by side like The Lion King’s Timon and Pumbaa.

‘I Feel Like a F#@king Puppeteer’

To their credit, for a while it seemed like this would indeed be the case. While Disney’s animation studio in California switched over to CG during the 2000s, their other location in Orlando – near the Disney World Parks – continued work on 2D projects like Lilo & Stitch, The Emperor’s New Groove, and Brother Bear. But the more these films struggled to keep up with the critical and commercial success of Toy Story, Ice Age, and Shrek, the clearer it became that this division of labor would not last. “In hindsight,” Aaron admits, “the pessimists saw the writing on the wall a lot earlier than I did.”

Above: "Technological Threat," an Oscar-nominated short about 2D animators being replaced by computers, lost – poetically – to Pixar’s "Tin Toy."

Disney went through several rounds of layoffs during this time, each of them heartbreaking to those involved. “Around 1999, we were called onto the sound stage where they had filmed Mary Poppins,” an animator who spoke to IGN under condition of anonymity (and described themselves as “low on the totem pole”) recalls. “Hundreds of us were going to be let go in chunks. I was fortunate to be among the first to leave, because friends who stayed told me things got really ugly. It’s human nature, I suppose – desperation brings out the worst in people.”

Those who weren’t let go set to work learning CG. Though some adapted quicker than others, the transition was far from easy. For one, animators had to familiarize themselves with a variety of intimidating and constantly evolving programs, including Softimage and – later – Maya. Beyond that, CG animation is just fundamentally different from its 2D counterpart. In 2D, each pose is drawn from scratch, then filmed together with other drawings to create an illusion of movement. 3D, by contrast, is more like the virtual equivalent of Claymation: You set up your model in one pose, then move on to the next.

Different though it was, some welcomed the change. Sandro Cleuzo, a Brazilian animator who worked on Space Jam, The Iron Giant, and – more recently – Netflix’s Nimona, had a friend who was among the first to make the switch. “His hand-drawn work is amazing,” he tells IGN, “and yet he told me, ‘Sandro, I love CG because I no longer have to draw!’ I was so surprised by that. I always say 2D animation is a combination of drawing and acting. I love both, but some people just want to focus on the acting. And with CG, they could do that.”

'I was doing everything on paper, with watercolors, but the executives couldn’t see how my vision would translate to 3D. That’s when I realized I had to bite the bullet.'

Others, meanwhile, despised computer animation for this very reason. “I remember when Pres Romanillos, a great animator who died of cancer way too young, moved to DreamWorks to work in CG,” Sito says. “I asked him, ‘What’s it like?’ And he goes, ‘I feel like fucking puppeteer.’”

Cleuzo felt similarly about CG: “I did the training, and was a quick learner. Colleagues who went on to work at Pixar and DreamWorks looked over at my desk and went, ‘How are you doing that!?’ I didn’t find it difficult – just boring. I didn’t like the idea of animating with a mouse.”

Blaise also struggled with CG. “I was doing development for a computer-animated film,” he recalls. “And I was doing everything on paper, with watercolors, but the executives couldn’t see how my vision would translate to 3D. That’s when I realized I had to bite the bullet.” Like Cleuzo, though, he never finished his training: CG just wasn’t as rewarding. “Hand-drawn is more spontaneous. With CG, there are so many steps you have to go through before you actually start animating. But in 2D, I can have an idea, draw it, and – boom – it exists. It’s magic.”

While Blaise doesn’t regret sticking with 2D, others say they do. “They were teaching us to work with Maya,” the anonymous animator says, “but I never went further than learning how to bounce a ball. I don’t know why. But now pretty much all of the jobs are in CG, and I realize it doesn’t matter what tool you’re using. 2D or 3D, it’s about the performance – about bringing characters to life. I guess I was just stubborn.”

The 25 Best Disney Animated Movies

Eventually, Cleuzo also lost his job at Disney. He was asked to learn CG so he could work on Chicken Little, the company’s first CG feature, but declined. If he wouldn’t adapt, two options remained: draw storyboards for other CG films, or move to Florida to work on My Peoples, a film which – in that short-lived spirit of coexistence – would include both 2D and CG animation. Cleuzo chose the latter, but sadly the film never made it to cinemas: Several months into development, the project was cancelled, and the Florida studio – the would-be home of Disney’s 2D animation moving forward – closed its doors.

‘We Thought Nothing Could Stop Us’

“It’s hard to understand if you weren’t there, what it meant to people,” the anonymous animator continues. “It was our identity. I had wanted to work at Disney since I was eight. I applied three times and finally got hired to work on Pocahontas, and thought I was going to be there until I was old. People were depressed. I heard rumors there was a suicide. I don’t know if that’s true, but I wouldn’t be surprised if it was. You take away someone’s identity, they have nothing left. They feel like life’s not worth living.”

Above: "A Computer Animated Hand," one of the first bits of CG footage.

The industry changed quickly. “Back in 1994, when The Lion King came out, we were at the top of our game,” Blaise reminisces. “We thought nothing could stop us, that we’d never go away. And yet, several years later, we were gone.” In retrospect, though, he isn’t all that surprised at how things turned out. “CG was this cool, shiny new thing, while our 2D stuff was becoming… I wouldn’t say formulaic, but there was definitely a formula, and the Broadway musical thing was just getting old.”

“You could almost set your watch to them,” Sito adds. “First 10 minutes – the ‘I want this’ song. Twenty minutes in, the funny side-character song – ‘Friend Like Me’ and the like. Then the villain song, the love duet, the fight song, and then the credits. When they did Toy Story, they really had to fight. ‘No music,’ they insisted. The suits couldn’t believe it. ‘What do you mean, no music!?’”

Just about every person IGN spoke to for this article agrees: Pixar didn’t beat Disney at the box office because audiences preferred 3D over 2D, but because Toy Story was a damn good film – so good, Sito emphasizes, that you actually “forgot you were looking at a computer-generated image.” Pixar’s subsequent successes – on par with the Disney Renaissance – weren’t due to the fact that CG is somehow inherently superior to hand-drawn, but because the company gave its employees the creative freedom to deliver the very best films they possibly could.

Ironically, CG now appears to be facing many of the same challenges that 2D was all those years ago. “Everybody’s getting tired of the ‘Pixar look,’” Sito notes, “the dough-faced kids with the little bean mouths. I can’t tell one from the other, and don’t ask me what happened in Wish or Elio because I don’t remember, though I can still recite all the lyrics from The Little Mermaid. Once again, there’s all this sameness because executives don’t want to mess with the recipe. ‘Let’s do Toy Story 5!’ No. Toy Story ended with Toy Story 3. When they gave the toys to that little girl – that’s it. It’s over.”

“You’re going to be the victim of your own success every time,” Blaise concludes. “That’s just how the world works. Today, Disney has found a lot of success with their live-action remakes, and they’ll keep making them until they’re no longer successful. If you have a machine, you’re going to keep using it until it breaks.”

CG was, of course, hardly the first technology to upend the entertainment industry. In the 1920s, sound killed silent filmmaking. During the 1950s, color replaced black and white. Nothing lasts, and there are no happily ever afters. “During the Golden Age of Hollywood,” Sito says, “there was work everywhere. If Warner wasn’t hiring, Paramount was. Then, in the sixties, all the backlots were bulldozed and turned into shopping malls. A lot of them also felt like their world had died, and nobody had told them why.”

Ironically, CG now appears to be facing many of the same challenges that 2D was all those years ago.

Every innovation has its cost. Sito points to the team of assistant animators who tracked all of the spots on the dogs in 101 Dalmatians, making sure they followed along with the movement of the bodies. “With CG, you press a button. It’s called texture-mapping.”

CG not only made certain jobs obsolete, but it also phased out a unique, decades-old work environment that many employees saw as their second home and personal happy place. “Walt Disney wanted his artists to stay sharp, so he brought in teachers and effectively created a school within the company,” the anonymous animator says. “Somehow, even in this hyper-corporate environment, that culture of continuous learning persisted. I got to take painting classes, even though I didn’t work as a painter. To me, that was the most amazing part of working there.”

On the flipside, CG also opened doors. For decades, whether or not you were able to find work as an animator depended on whether or not you could draw. Thanks to CG, this skill – though still very valuable – isn’t the end-all-be-all it once was. “I studied to be an architect,” Dariush Derakhshani, a CG animator and animation teacher in California, tells IGN. “I like to draft, plan, blueprint, build. CG opened the field to different people, including those whose talents lie more on the engineering side.”

Above: A sequence from Richard Williams’ The Thief and the Cobbler, an example of what 2D animation can achieve.

Something Human

Now, the specter of another technology hangs over the animation industry: AI. Many animators fear for the future, and liken the anxiety they experience today to what they went through when CG arrived on the scene.

Whether or not AI will have a similarly seismic impact remains to be seen. But as then, there are optimists and pessimists. Some genuinely believe DreamWorks co-founder Jeffrey Katzenberg when he predicts that machine learning will slash 9 in 10 animation jobs, while others – including Derakhshani – think this is just puffery to boost stock prices. For all we know, he muses, AI could actually expand and “democratize” animation as CG did before, opening up the field to people who make up for in imagination what they lack in drawing or computing skills.

“Maybe AI will become a tool just like any other,” Blaise wonders. “Personally, though, I’m not interested in punching in some prompts and having it spit out a shot. That’s not why I got into animation. The journey is the destination, and I don’t want any kind of machine taking that away from me.”

If anything, he suspects that AI might just pave the way for hand-drawn animation’s comeback. “Five or 10 years from now, it’s possible that AI will be able to make a decently watchable film,” he says. “But when that happens, people more than ever are going to crave art made by other people. I’m already seeing that with "Snow Bear," actually. I’ve gotten so many comments saying how nice it is to see something so human. Animation made by computers is homogenized, pasteurized, perfect. Hand-drawn animation is full of little imperfections, and that’s what makes it perfect.”

Top illustration by Amanda Flagg