惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

WordPress大学
WordPress大学
GbyAI
GbyAI
P
Proofpoint News Feed
B
Blog
MyScale Blog
MyScale Blog
V
V2EX
B
Blog RSS Feed
Microsoft Security Blog
Microsoft Security Blog
量子位
Jina AI
Jina AI
博客园 - 叶小钗
Recent Announcements
Recent Announcements
有赞技术团队
有赞技术团队
罗磊的独立博客
L
LangChain Blog
I
InfoQ
云风的 BLOG
云风的 BLOG
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
人人都是产品经理
人人都是产品经理
小众软件
小众软件
V
Visual Studio Blog
月光博客
月光博客
The Cloudflare Blog
雷峰网
雷峰网

IGN All

The AMD Radeon 9070 XT Graphics Card Creeps Ever Closer to MSRP, Now Down to $650 on Amazon Grab an Alienware Aurora RTX 5080 Gaming PC for $2,248 Before It Goes Out of Stock at Dell Outlet This $1,800 Power Lift Recliner and Massage Chair Is Just $385 Shipped at Wayfair After an 80% Off Discount Save $350 Off the Sonos Arc Ultra Soundbar During the Sonos Recertified Sale. Order It Soon and Get It Delivered in Time for Father's Day. Get a Like New Pair of Apple AirPods Pro 3 Noise Canceling Earbuds for Just $147 (41% Off) on Amazon The 2026 MacBook Air With New Apple M5 Chip Drops to the Lowest Price Ever for Memorial Day Save $2,400 Off the Alienware 16X Aurora RTX 5070 Gaming Laptop Loaded With 64GB of RAM and 4TB SSD The UGREEN Maxidok Is a Behemoth of a Thunderbolt 5 Dock With 17 Total Ports and Triple Monitor Support Weird Shrek Merch Is Becoming Popular Again Thanks to the Upcoming Movie and Toasters The Baseus 20,000mAh 45W Power Bank With Dual USB-C Cables Drops to $21 After Coupon 007 First Light Review - IGN The 77" LG G5 Gallery Series 4K OLED TV Drops to $2,199 During the Amazon Memorial Day Sale Ditch the Bubble Level, The Fanttik D2 Pocket 2-Axis Osram Green Laser Level Is Priced Under $30 The TSA-Approved AsperX 20,000mAh 165W Power Bank Drops to Just $39.99 After a $50 Off Coupon The Recertified Sonos Memorial Day Sale Has Huge Savings on Subs, Speakers, and Soundbars 'We Can't Wait to See How This Plays Out' — No Man's Sky Dev Says Players Are Going to Need to Work Together to Unravel the Mystery of Its New Death Star Like Construct Marathon Season 2 Cinematic Drops, Reveals Nightfall Is On The Way PlayStation’s Days of Play 2026 Sale Ends June 10: Here Are the Best Discounts on PS5 Games, DualSense Controllers, and More You Cannot Afford to Miss CD Projekt Just Updated The Witcher 3 Minimum Requirements Ahead of the Songs of the Past DLC Expansion — Here's What Changed With the Backrooms Movie, a 20-Year-Old YouTube Creator Expands Into Hollywood Directing 'I Was Disgusted Into Action': The Simpsons Writer Who Predicted President Trump Launches His Own 2028 Campaign 'There's a Reason I Do a S*** Ton of Movies': Fantastic Four Star Paul Walter Hauser Reveals His Marvel Paycheck — And How Much He Never Sees The Witcher 3: Wild Hunt - Songs of the Past Expansion DLC Announced, First Details Confirmed 'Deeply Immersive' and a 'Living World' — Kingdom Come: Deliverance Developer Teases Its Open World Lord of the Rings RPG Take-Two Forces GTA 5 Multiplayer Platform Rage:MP to Shut Down and Migrate to FiveM 72 Hours to Save D-Day: Brendan Fraser and Andrew Scott’s New War Movie Pressure Is Compelling, Quality Dad Content The New Dungeon Crawler Carl Book Has a LEGO Reference Fellow Adult Brick Builders Will Appreciate 007 First Light PC Settings Guide PlayStation Delists and Shuts Down Servers for Destruction AllStars “Infra-Cells Up! Mega-Thrusters Are Go!” Henry Cavill and Amazon’s Live-Action Voltron Movie Will Release Straight to Streaming
Warhammer 40,000: Chaos Gate - Deathwatch Interview Revea...
Wesley Yin-Poole · 2026-05-26 · via IGN All

Warhammer 40,000: Chaos Gate - Deathwatch was perhaps the biggest surprise coming out of the Warhammer Skulls 2026 showcase. It’s the sequel to the well received strategy adventure Warhammer 40,000: Chaos Gate - Daemonhunters, a game I thoroughly enjoyed for its solid depiction of two of my favorite factions in the setting: the Grey Knights and the Death Guard.

Deathwatch, though, goes bigger and harder in almost every way. As the name of the game reveals, the focus this time around is on the Deathwatch, Warhammer 40,000’s Space Marines mashup faction, which incorporates units from all the various Space Marine chapters into one Xenox-killing machine. Speaking of Xenos, there are now six enemy factions to face, including the Orks and the T'au. But with a bigger enemy threat comes bigger guns to destroy them with. Deathwatch has completely new units, including the famous Leman Russ tank as well as Astra Militarum and Inquisition units, with which players can push back against the Xenos.

So, armed with a lore book full of questions, I spoke with lead game designer Peter Schnabl and producer Iain Stenhouse of Complex Games to find out as much as I could about how Warhammer 40,000: Chaos Gate - Deathwatch will actually play. And while I failed to uncover evidence of heresy, I did discover much to whet the appetite.

IGN: Why go with Deathwatch for this game? Why switch things up?

Peter Schnabl: One thing that the Deathwatch really lets us do, it's one of the only places in the Warhammer 40,000 universe where you can have different chapters of Space Marines that all get brought together. And it lets us include that variety of units both on a tactical level, but also representing their different perspectives, their different approaches to combat. And it lets us reflect all of that within the units of the game, which we thought was a really special opportunity that we wanted to take advantage of.

IGN: In terms of the story, does this continue on from the first game in any way or is it a completely separate story that is happening somewhere else in another time?

Peter Schnabl: I can't go into too many details about the story, but I'll say it's not a direct continuation taking up where the previous game left off. But there is some connection between the two.

IGN: I've seen there are many new units that weren't in the first game. Can you talk a little bit about those and what we can expect to see that's significantly different this time around?

Iain Stenhouse: Sure. We actually don't have any of the same units that we had in the first game. They're new Deathwatch with new chapters. Off the top of my head I don't know the number of playable units, but there are three factions to play from: the Deathwatch, the Astra Militarum, and Inquisition units.

Peter Schnabl: It's more than 20 playable classes.

Iain Stenhouse: And it's a whole large retinue of units that you can customize your squad with and go into battle.

IGN: That’s a huge step up, obviously, from the first game. Can you talk about what those classes are?

Iain Stenhouse: We can take a long time to go through the classes, but there's a large variety. We have troops with their Lasguns. We have many Deathwatch with their either melee focus or range focus. And we have tanks. The Leman Russ is a fun one to play around with. There's just a lot of variety there for the player to play around with and defeat the Xenos.

IGN: In the first game there were moments when you could control the Inquisition character, but it sounds like it's much more involved this time around. How will it work with those three factions? Can you mingle them at any point?

Peter Schnabl: You can absolutely mingle them! We have a lot of variety within the Deathwatch, but we wanted to take it even a step farther. And the linchpin that lets us do that is that in this game you play as an Inquisitor, a kind of newly minted Inquisitor. And that Inquisitor is allied with the Deathwatch, but also can bring other units into the mix. And that explains why they all can be working together. And you can mix essentially as you like with a new squad deployment system that gives a lot more flexibility than we had in Chaos Gate - Daemonhunters. We think it'll be really exciting. You have a lot of control to customize your play experience with it.

IGN: Are you expanding the scope of the gameplay in terms of the number of units you have in your squad? Are you keeping it the same as before? It was quite tight in the first game, but now you've got so many different options, I wonder if that's something you looked at.

Peter Schnabl: I wouldn't exactly say it's expanded, but it's more flexible. So one of the challenges, but an interesting one with this unit variety, is they're very much not all equal to each other. We didn't want to try to hammer everybody to be equivalent because that didn't really feel true to the lore. So you have a choice between taking a smaller number of more powerful units or a larger number of weaker units. And it can also vary mission by mission, like how much scope you have. So there will be cases where if you want to, you will be able to field eight units at a time. But conversely, there are missions where you'll probably be taking far fewer.

IGN: So how have the gameplay mechanics been switched up to accommodate all of this in a way that wasn't possible before? If you're bringing a Leman Russ to the battlefield, you need some space to do so, I imagine?

Peter Schnabl: We need to make sure that all of our maps are a good experience with the Leman Russ, but the system basically just accommodates whatever mix you bring into it, and it works essentially the same way. You fight the same mission, you could just take radically different tactical approaches to it.

IGN: So the tank will fit!

Iain Stenhouse: The Leman Russ will make sure it fits!

IGN: Let's talk about the enemy factions, the Xenos. There are a lot of enemy factions this time around.

Peter Schnabl: Six or seven, depending how you count them.

IGN: That again is a big change from the first game. What was the thinking there behind adding so many different enemy factions, where in the first game you had a focus on the Death Guard.

Peter Schnabl: It really comes down to making the game feel bigger and having a variety of tactical experiences. The different factions play very differently from each other. One of our goals is to keep the game fresh over an entire campaign run and we think this is a great way to do it.

IGN: Are they all in the mix as you're playing?

Iain Stenhouse: Throughout the campaign, you'll be coming across all of the factions and you'll be able to experience all of their interesting details.

IGN: Are you expanding with multiplayer in any way?

Peter Schnabl: It's a single-player experience. We wanted to keep our focus on that and make it as good an experience as we could.

IGN: Can you talk about some of the lessons you might have learned from the experience of the first game, which was pretty well received?

Peter Schnabl: Some of the core pillars that we wanted to maintain from Daemonhunters are the low luck combat. So like in Daemonhunters, in this game you don't really miss your shots. When you take a shot, you'll know how much damage you're going to do. If anything, the role of luck is even less, probably, than it was in Daemonhunters.

We also wanted to retain the somewhat puzzly experience where enemies set up on their turn and then you need to unravel the knot that they've placed for you, which we felt was a really satisfying part of the tactical gameplay of Daemonhunters, and it was important to us to retain. In this game, it shows up in different ways across different enemy factions because they play differently from each other. So that was a new challenge, but we wanted to keep that core part of the experience.

And the environment destruction was another thing that we felt was important to retain. It lends a feeling of chaos on the battlefield that feels very Warhammer 40,000. When you have walls getting smashed down and part of the map on fire, it's very satisfying. We think we've maintained the legacy of Daemonhunters, and hopefully improved on it even.

IGN: Can you talk a bit about the new Skirmish mode?

Peter Schnabl: That's a new play mode that wasn't part of Chaos Gate - Daemonhunters. Skirmish mode provides a bite-sized experience, if you want to play a single combat. It's something that you can use to dip your toe in, or if you want to try out a new strategy without risking your units in the main campaign to see how it goes, it's kind of an option for that. We think it'll be a fun addition that lets players mess around.

Warhammer 40,000: Chaos Gate - Deathwatch is due out on PC, PlayStation 5, and Xbox Series X|S.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.