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Abstract:Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning remains unclear. To this end, we introduce EgoProx, a benchmark for egocentric 3D proximity reasoning. We organize our tasks along a cognitive chain, covering intention, exploration, exploitation, and chain-of-actions reasoning. We also design an agent based data engine that produces diverse and consistent QA pairs at scale. We benchmark prevailing MLLMs on EgoProx and conduct additional analyses with dataset specific and task specific instruction tuning. We observe large cross-domain gains, indicating that current MLLMs contain some spatial knowledge; however, they still struggle to effectively leverage it for spatial reasoning VQA.
| Comments: | Accepted to CVPR 2026 |
| Subjects: | Computer Vision and Pattern Recognition (cs.CV) |
| Cite as: | arXiv:2605.24456 [cs.CV] |
| (or arXiv:2605.24456v1 [cs.CV] for this version) | |
| https://doi.org/10.48550/arXiv.2605.24456 arXiv-issued DOI via DataCite (pending registration) |
From: Jinzhao Li [view email]
[v1]
Sat, 23 May 2026 08:07:45 UTC (8,669 KB)
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