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Linux 7.1-rc6 Released Following Another "Larger-Than-I'd-Wish-For Size" Week KDE Linux Prunes Its Insecure & Unused Software Linux 7.1-rc6 To Support The ASUS ROG RAIKIRI II & Nova 2 Lite Controllers Linux Might Finally Disable The Microsoft RNDIS Protocol Drivers In 2026 Wine-Staging 11.10 Fixes 14 Year Old Bug, Also Fixes Issue Of Some Games Being Too Dark Servo 0.2 Released With Revamped Android Browser UI Zrythm 2.0 Alpha Released For Rewriting The Digital Audio Workstation In C++ & Qt/QML Linux 7.1-rc6 To Hide The Documentation On "clearcpuid" Feature AV2 v1.0 Specification Released For Next-Gen Video Coding Various USB Quirks Merged Ahead Of Linux 7.1-rc6 Rust Coreutils 0.9 Released With Additional Security Hardening, Zero-Copy I/O NixOS 26.05 Released With 20,442 New Packages, Stage 1 Now Based On systemd By Default AMD Submits More Graphics Driver Changes For Linux 7.2 AMD Expands The Range Of Zen 6 CPUs Detected By The Linux Kernel G7 Agrees On Shared Language Around Open-Source AI, Open Weights AI GNOME Circle Takes Stand Against AI Slop, Resources App Makes It Into GNOME Incubator Plasma 6.6, 6.7 & 6.8 See Plenty Of Bug Fixing This Week Genode OS 26.05 Released, Finishes Moving From GitHub To Codeberg SteamOS 3.8.6 Beta Released With Initial Native Support For AMD HDMI VRR Ubuntu 26.10 Snapshot 1 Released For Testing Wine 11.10 Released With VKD3D 2.0, Improved VBScript Compatibility Fwupd 2.1.4 Brings Many Fixes For Bugs Spotted By Anthrophic's Mythos, Firmware Update Support For Intel Arc Pro B65/B70 AMD ROCm 7.2.4 Released With Performance & Stability Fixes CachyOS Delivers Lead Over Arch Linux, Pop!_OS & Ubuntu On System76 Thelio Major Linux Networking Still Seeing "Significantly Bigger" Pull Requests Due To AI Btrfs Change Coming For Linux 7.2 Yields Very Healthy Performance Gain Intel To Support DRM Background Color Property With Linux 7.2 Fedora 45 Considering Use Of PURL Metadata For Uniquely Identifying Software Packages Linux 7.2 To Bring Graphics Driver Fix For Old Integrated Graphics On Intel Sandy Bridge Radeon Software For Linux 26.12 Brings Ubuntu 26.04 Support Intel Sends Out Revised Linux Patches For Directed Package Thermal Interrupts Linux 7.2's Open-Source Nouveau Driver To Finally Support The NVIDIA GA100 Intel Arc Pro B70 BMG-G31 Linux Gaming Performance Arm Announces Metis: Agentic AI Security Framework QEMU Shifting On AI Policy To Allow Some AI/LLM-Generated Contributions Qualcomm Snapdragon C Announced For $300+ Laptops Intel Arc G-Series Processors Announced For Handheld Gaming Devices KDE Plasma 6.7 Beta 2 Released With More Bug Fixes 24 Years After The ATI R300 Launched, Open-Source R300 Driver Continues With Big Rework KRAID Being Developed As New Compiler For Modern Arm Mali Graphics O3DE 26.05 Released With New Open Particle System, Other Engine Improvements GTK Introduces Snapping Feature For Better Fractional Scaling Experience Mesa 26.0.8 Released To End Out The Series NVIDIA CUDA 13.3 Rolls Out CUDA Python 1.0, CUDA Tile For C++ Ubuntu 26.10 Planning To Ship With The Linux 7.2 Kernel Cache Aware Scheduling Shows Nice Wins For AMD Zen 5 On PostgreSQL, Valkey, Network Performance Linux Developers Looking At Retiring The x32 ABI Linux Driver To Expose Voltage Inputs For Raspberry Pi SBCs Intel TDX Runtime Updates Looks Like It Will Land For Linux 7.2 Canonical Releases Workshop As New Way Of Launching Development Environments ReactOS Now Running On ARM64 In Experimental Form Google's ANGLE Merges Wayland Support, Unblocking Chromium Embedded Framework On Wayland NVIDIA Vera CPU Benchmarks: Olympus Cores Delivering The Best Performance Ever Seen On ARM AlmaLinux 10.2 Released For Latest Community-Driven RHEL 10.2 Experience Pavona Aims To Provide A Certification-Ready, Open-Source Silicon Ecosystem NVIDIA 610.43.02 Linux Driver Released With Vulkan Improvements, DRM Color Pipeline API Intel Working On pmtctl Tool For Linux In Dealing With Platform Telemetry Data ML-KEM + X-Wing Patches Posted For Linux To Help With Post-Quantum Security Meta's CacheLib Sees New Release After Two Year Hiatus For Helping With High DRAM Prices Labwc 0.20 Wayland Compositor Released With Numerous New Features Sway 1.12 Released With HDR Support On Vulkan Renderer, New Protocols RADV Driver Lands Support For VK_KHR_shader_fma Intel Introducing USB4STREAM Protocol For Linux - 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VKD3D-Proton Merges Vulkan Descriptor Heap Support
Written by Michael Larabel in Valve on 27 May 2026 at 12:58 PM E · 2026-05-28 · via Phoronix

VALVE

Valve's VKD3D-Proton component to Steam Play (Proton) for Direct3D 12 implemented over the Vulkan API has landed its descriptor heap (VK_EXT_descriptor_heap) support as a big step forward.

VK_EXT_descriptor_heap was introduced back in January with Vulkan 1.4.340. The descriptor heap extension allows for explicit management of descriptors and memory used to store descriptors (descriptor heaps). VK_EXT_descriptor_heap addresses issues uncovered with VK_EXT_descriptor_buffer and should provide more portable guarantees and more predictable performance characteristics. VK_EXT_descriptor_heap should be of big help to Steam Play (VKD3D-Proton usage) and also for addressing issues in different Vulkan drivers like from NVIDIA around their Proton gaming performance.

Since then NVIDIA began shipping descriptor heap support and RADV also merged descriptor heaps in Mesa 26.1. Earlier this month the Intel ANV driver landed experimental heap support.

Back in April was this VKD3D-Proton pull request for implementing descriptor heap support. Hans-Kristian Arntzen explained there:

"Massive behemoth rewrite that is shippable. The full PR is here for testing purposes, but the actual landing will happen in half a million stages.

Hidden behind VKD3D_CONFIG=descriptor_heap since there are still several NVIDIA bugs left to resolve before this can be considered shippable as a default.

Compared to the previous PoC, this PR does not remove legacy code paths (hnnnnnnng), but the idea is that those old paths will eventually be removed once heap is solid everywhere and we can sunset support for ancient GPUs."

As of today the code has been merged with Arntzen commenting:

All merged on master. It's over ...

The next major Steam Play (Proton) update in turn should be quite exciting.