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Rock Paper Shotgun Latest Articles Feed

Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
"Madness and intrigue": Capcom announce Resident Evil: Ve...
Edwin Evans-Thirlwell · 2026-06-06 · via Rock Paper Shotgun Latest Articles Feed
A close-up of Claire Redfield's face being gripped by a gloved hand in key art for Resident Evil: Veronica.
Image credit: Capcom / Rock Paper Shotgun

The zombies are eating well this summer. Capcom have revealed the much-rumoured remake of Resident Evil: Code Veronica, originally released on Dreamcast a billion centuries ago in 2000.

Titled Resident Evil: Veronica, the new version "preserves the essence of the original game, while introducing modernized gameplay, a reimagined storyline, and vividly detailed graphics". It once again stars Claire Redfield, a Raccoon City survivor transported to zombie-ridden Rockfort Island, and is slated to launch on PC and console in 2027. Here's a trailer, fresh from the bloody banquet tables of Summer Game Fest 2026.

Watch on YouTube

A quick recap of that trailer, for those of you too bone idle to push a play button. The trailer takes place in first person, which is very much Resident Evil's preferred viewpoint lately, though it's possible there's also a third-person view, as in Resident Evil Requiem. The scene is night time in Paris. Playing as Claire, we arrive at a dodgy apartment building and are escorted up the stairs by a sinister old lady. We're here to check out a property belonging to Claire's bulky bro Chris Redfield.

The old lady finds a nice box of biscuits and goes to make tea. Then there's an ominous knock on the door, and Claire is grabbed by some unseen assailant. At this point, the narrative portion of the trailer gives way to a montage of grim and creepy Rockford Island locations – cages in laboratories, ominous woodlands, you know the drill.

I wish I could bring some proper insight, but sadly, Code Veronica is one of the Resis I missed. All I can remember about the Dreamcast original is Claire doing a cool move in a cutscene, where she drops a gun in slow motion and then picks it up while falling on her bum. Absolute cinema. You can read a little more about Resident Evil: Veronica on Steam.