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007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two Remedy's new CEO doesn't want to "change the DNA" of the Control studio, but he does still think their games "could give a lot more" At long last, Dead by Daylight welcomes Friday the 13th's Jason Voorhees, and he's now available for some beta slashing Life Below sees you restoring a dying sea floor, yet it makes for a surprisingly cosy city builder filled with touches of vibrant life Skyblivion's gorgeously revamped Ayleid ruins are all done and dusted, the folks behind the Oblivion Remake mod have announced "It felt like we had needed couples therapy": Dishonored devs Arkane making Thief or Blade Runner games sounds ace, but might have sparked a creative director scrap My memories of classic GTA have been gloriously smothered by this reasonably SFW giantess erotica game After seven years of development, Paralives is out in early access Most of Bungie's staff were reportedly unaware of the decision to end active development on Destiny 2 until it went public Hop aboard Running Train, a lush Japanese train sim that's out in early access now The opening mission of 007 First Light leaked online, so IO have fought fire with fire by offering up the game's first 13 minutes Your first look at Unreal Engine 6 comes courtesy of a much shinier looking Rocket League teaser The Sunday Papers In Crimson Desert's latest update, you can pick up baby wyverns as pets, throw your fish in a pond, and shut those pesky outlaws up "God is dead, and Heaven has gone corporate" in Grindset T.V., an overstimulating speedrunning game by way of Cruelty Squad Paralives continues to sound promising with a roadmap outlining free updates The Sims would normally charge for Say goodbye to birds and hello to dragons in Wyrmspan, a scalier take on beloved strategy card game Wingspan Warhammer 40,000: Chaos Gate - Deathwatch picks up where Daemonhunters' XCOM-ish gorefest left off What are we all playing this weekend? Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least the new patch gives us battle tanks Dang, I can't hang with the Wang in Zero Parades, so ZA/UM's thought violation gun won't stop going bang "You build a little squad of allied characters": Warhammer Survivors spin on bullet heaven brings a lovely touch of chaos to the battlefield Destiny 2 is getting its final update in June, and the team reportedly face "significant" layoffs as soon as it's out the door "If they turn off, they might not be able to turn them on again": The charming reason behind Dawn of War 4's excitable, dancing mech Baldur's Gate 3's Wyll gets "the autonomy he deserves" in deciding whether to break his pact with Mizora, thanks to a chunky companion quest overhaul mod After months of leaks and building expectations, Assassin's Creed Black Flag Resynced is a surprisingly clumsy remake, with bugs and parkour missteps marring my three-hour preview Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe" Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something" Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God New York's case that Steam lootboxes are "gambling" is a free speech violation that "will have an impermissible chilling effect on protected videogame design", argue Valve New Assassin’s Creed, Far Cry and Ghost Recon games will release by early 2029 say Ubisoft, who're also dumping cash into a "first playable generative AI experience" Roguelike FPS offshoot Deep Rock Galactic: Rogue Core launches into early access with its own dangers, its own dwarves, and at last, its own identity It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds Deus Ex, Saints Row and TimeSplitters might be lent out to external partners, Embracer say, possibly paving the way for new entries "Roguelike can be anything": Krafton exec is very tired of being pitched "Balatro with different cards" The rumours were true, Warhorse are making an open-world Lord of the Rings RPG alongside a new Kingdom Come game Hasbro cancel Dungeons and Dragons action game helmed by Star Wars Jedi: Fallen Order director, leaving studio hunting for new publishing deal "Seven or eight years is not that unusual": Diablo 4 lead says AAA games are taking longer to make, which is bad news for junior applicants The long awaited Civilization 7 Test of Time update is here, bringing a huge suite of changes with it Johan is like if Sekiro were about a medieval manuscript of a rabbit came to life that's on a quest for revenge
10년간의 노력 끝에, 모드 제작자들은 3D 모델, 새로운 사운드 효과, 컨트롤러 지원을 추가하여 클래스릭 RPG Ultima Underworld를 Unity로 재작성했습니다.
Edwin Evans- · 2026-05-27 · via Rock Paper Shotgun Latest Articles Feed

이를 실행하려면 OG 파일이 필요합니다

A big green lizard thingy standing in front of a prison door with a mage inside, from the Unity remake of Ultima Underworld.
이미지 크레딧: Kweepa

눈을 올려라, 던전 도둑들! 아니, 오히려 아래로. 누군가는 Looking Glass의 클래식한 Ultima Underworld: The Stygian Abyss를 Unity 엔진으로 새로운 3D 모델과 사운드 효과를 추가하고 컨트롤러 지원을 하여 다시 만들었습니다. Ultima Underworld는 종종 원형으로 언급됩니다 첫인칭 3D RPG! Ultima Underworld, 또한 몰입형 시뮬레이션의 원시 표본으로 간주됩니다! Ultima Underworld, BioShock에서 토마 클라이어까지 모든 것에 영향을 미쳤습니다! Ultima Underworld, ... 적절한 흥분을 불러일으키는 네 번째 것입니다!

Unity 복원은 비공식 프로젝트로, Unity Underground이라는 제목을 가졌습니다. EA라는 라이선스 소유자의 잠재적 분노에 대비해야겠지만, 작동하려면 오래된 게임 파일 소유가 필요하므로 분명 합법적일 겁니다? 그래도, 여기 첫 십 분 동영상이 있습니다.

YouTube에서 시청하세요

이제 트레일러 임베드를 넘어와 당신을 유인했다면, 충격적인 고백 시간이다: 저는 결코 Ultima Underworld를 플레이한 적이 없다. 이 게임은 원래 DOS용으로 출시되었고, 90년대에는 끔찍한 매킨토시 게이머였다 - 가장 가까웠던 것은 Ultima에 큰 영감을 받은 Exile: Escape from the Pit를 플레이하는 것이었다. 당연히, 새로운 부드럽고 반짝이는 캐릭터 모델에 대해 자세히 이야기할 수 있는 돌아온 Ultima 플레이어들의 생각을 읽고 싶다. 저는 그들이 환경 텍스처와 약간 충돌한다고 생각하지만, 다시 말해, 저는 실제로 판단할 위치에 있지 않다.

이 프로젝트는 잠시 동안 진행되어 왔습니다. "나는 2015년부터 이 일을 하고 있었고, 이게 가능했던 것은 이전 해커들의 결과물을 공유하는 자선으로 인해였습니다," 개발자 Kweepa가 Itch.io 페이지에 쓰고 있습니다. 댓글에서 개발자는 또한 3D 모델이 AI로 생성되었다는 우려에 대해 답변합니다(이 게임은 "AI 지원"으로 태그가 붙었습니다).

"아니요, 그들은 모두 손으로 만들어지며, 스프라이트 시트를 참조로 사용합니다," Kweepa가 설명합니다. "아티스트들은 아이템에 대해 Spherical Horse(스퍼헤시얼 호스)와 생물체에 대해 Lil Pupinduy(릴 풀핀두이)입니다. I 알고 있지만 그들은 AI를 사용하지 않았습니다 왜냐하면 여러 라운드의 수정이 있었고 I 아트를 미세한 세부 사항까지 지휘할 수 있었기 때문입니다. 게다가, 이 모델들은 AI가 생산할 수 있는 어떤 것보다 훨씬 깨끗하고, 정돈되고, 효율적입니다. 나 AI로 생성된 UI 텍스처가 있었어요 개발 중에 오디오도 포함했지만, 제가 앞서 모두 제거되거나 대체되었어요. 게임을 출시했습니다."

이것이 프로젝트의 생성형 AI 사용의 전부로 보입니다. 저 자신도 생성형 AI에 대해 매우 반대하지만 - 다른 우려 사항들 중에서도 - 수십억 달러 규모의 기업들이 이를 사용했습니다나를 Microsoft 클립리로 변환해줘 - 저는 플레이스홀더 자료를 위해 채팅봇 기술을 채널링하는 모드러는 것은 전혀 악마적이지 않다고 생각해. 그래도 저는 그들이 Slay the Spire 2했으면 좋겠어.

언리얼 엔지니어는 한두 달 전에 출시되었으니, 이 포스팅에서 우르바안더월드와 함께 존니 컴 라이트리를 플레이하고 있다고 인정하면서도 존니 컴 라이트리를 플레이하고 있습니다. 존니 컴 라이트리, 제가 가장 좋아하는 게임입니다! 누군가는 그것도 재제작해야 합니다. 우리의 늦음의 이점은 많은 버그 수정 후에 언리얼 엔지니어에 대해 들을 수 있다는 것입니다. 독자 Nah 덕분에 저희가 Contacts 이메일이라고 부르는 저주받은 바람의 우물에 이것을 던져주셨습니다.