惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

美团技术团队
W
WeLiveSecurity
Stack Overflow Blog
Stack Overflow Blog
L
LangChain Blog
S
SegmentFault 最新的问题
Apple Machine Learning Research
Apple Machine Learning Research
Google DeepMind News
Google DeepMind News
F
Full Disclosure
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
The Register - Security
The Register - Security
G
Google Developers Blog
C
Check Point Blog
GbyAI
GbyAI
A
About on SuperTechFans
V
Vulnerabilities – Threatpost
T
The Blog of Author Tim Ferriss
T
Tor Project blog
AWS News Blog
AWS News Blog
Cyberwarzone
Cyberwarzone
C
CERT Recently Published Vulnerability Notes
MongoDB | Blog
MongoDB | Blog
Latest news
Latest news
aimingoo的专栏
aimingoo的专栏
U
Unit 42
Y
Y Combinator Blog
P
Privacy International News Feed
Cisco Talos Blog
Cisco Talos Blog
S
Securelist
S
Schneier on Security
雷峰网
雷峰网
cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
Attack and Defense Labs
Attack and Defense Labs
P
Proofpoint News Feed
C
Cisco Blogs
Webroot Blog
Webroot Blog
T
Troy Hunt's Blog
Google Online Security Blog
Google Online Security Blog
月光博客
月光博客
P
Privacy & Cybersecurity Law Blog
Security Archives - TechRepublic
Security Archives - TechRepublic
罗磊的独立博客
Cloudbric
Cloudbric
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
Recent Commits to openclaw:main
Recent Commits to openclaw:main
Application and Cybersecurity Blog
Application and Cybersecurity Blog
Hacker News: Ask HN
Hacker News: Ask HN
H
Hackread – Cybersecurity News, Data Breaches, AI and More
博客园 - 司徒正美
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
Microsoft Security Blog
Microsoft Security Blog

Hacker News: Front Page

SPICE simulation → oscilloscope → verification with Claude Code — Lucas Gerads GitHub - GainSec/AutoProber: Hardware hacker’s flying probe automation stack for agent-driven target discovery, microscope mapping, safety-monitored CNC motion, probe review, and controlled pin probing. Introducing Claude Opus 4.7 Qwen Studio The Future of Everything is Lies, I Guess: Where Do We Go From Here? GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Virginia Bans Sale of Geolocation Data Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Ancient DNA reveals pervasive directional selection across West Eurasia [pdf] AI cybersecurity is not proof of work Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. A Better Ludum Dare; Or, How to Ruin a Legacy GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Unexpected €54k billing spike in 13 hours: Firebase browser key without API restrictions used for Gemini requests Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent Codex Hacked a Samsung TV Tech Valuations Back to Pre-AI Boom Levels A perfectable programming language — Soter GitHub - halfwhey/claudraband: Claude Code for the Power User Partnership through Play: Investigating How Long-Distance Couples Use Digital Games to Facilitate Intimacy Textbooks and Methods of Note-Taking in Early Modern Europe (2008) Eternity in six hours: Intergalactic spreading of intelligent life (2013) Seven countries now generate 100% of their electricity from renewable energy Tell HN: OpenAI silently removed Study Mode from ChatGPT Pro Max 5x Quota Exhausted in 1.5 Hours Despite Moderate Usage Show HN: Oberon System 3 runs natively on Raspberry Pi 3 (with ready SD card) Tell HN: docker pull fails in spain due to football cloudflare block Bring Back Idiomatic Design No one owes you supply-chain security GitHub - xsawyerx/curl-doom: DOOM, played over cURL Apple update turns Czech mate for locked-out iPhone user The Grand Line Cache TTL silently regressed from 1h to 5m around early March 2026, causing quota and cost inflation Building a Z-Machine in the worst possible language The peril of laziness lost Iran war: We spoke to the man making Lego-style AI videos that experts say are powerful propaganda AI Will Be Met With Violence, and Nothing Good Will Come of It GitHub - duguyue100/midnight-captain: Inspired by Midnight Commander, tailored to my taste. How to build a `git diff` driver · Jamie Tanna | Software Engineer Center for Responsible, Decentralized Intelligence at Berkeley The Local Universe’s Expansion Rate Is Clearer Than Ever, but Still Doesn’t Add Up - A new synthesis of astronomical measurements confirms a persistent mismatch that could point to physics beyond current models The disturbing white paper Red Hat is trying to erase from the internet – OSnews NetBlocks (@netblocks@mastodon.social) The Future of Everything is Lies, I Guess: Annoyances ‘Abhorrent’: the inside story of the Polymarket gamblers betting millions on war Productive procrastination — Max van IJsselmuiden maps, territory and LMs 447 Terabytes per Square Centimetre at Zero Retention Energy: Non-Volatile Memory at the Atomic Scale on Fluorographane Show HN: Pardonned.com – A searchable database of US Pardons 20 Years on AWS and Never Not My Job The Seasons are Wrong The FAA wants gamers to apply for air traffic control jobs Artemis II crew splashes down near San Diego after historic moon mission Why weekends are under threat We gave an AI a 3 year retail lease in SF and asked it to make a profit | Andon Labs How a dancer with ALS used brainwaves to perform live On filing the corners off my MacBooks Installing every* Firefox extension OpenClaw’s memory is unreliable, and you don’t know when it will break Steve Blank Nowhere Is Safe Chimpanzees in Uganda locked in vicious 'civil war', say researchers watgo - a WebAssembly Toolkit for Go linux/Documentation/process/coding-assistants.rst at master · torvalds/linux GitHub - callumlocke/json-formatter: Makes JSON easy to read. Founding Product Engineer at Bild AI | Y Combinator A compelling title that is cryptic enough to get you to take action on it GitHub - Keychron/Keychron-Keyboards-Hardware-Design: Industrial design files for Keychron keyboards and mice. 100+ models with CAD assets in STEP, DXF, DWG, and PDF. Source-available, with commercial use allowed for original compatible accessories within the license terms. [ANNOUNCE] WireGuardNT v0.11 and WireGuard for Windows v0.6 Released 1D-Chess Helium Is Hard to Replace Keeping a Postgres queue healthy — PlanetScale Serenity Forge (@serenityforge.com) Our response to the Axios developer tool compromise Do Americans read print books, e-books or audiobooks more? Uncharted island soon to appear on nautical charts The Problem That Built an Industry Fragments: April 2 Python Release Python install manager 26.1 Bitcoin miners are losing $19,000 on every BTC produced as difficulty drops 7.8% God sleeps in the minerals Harness engineering: leveraging Codex in an agent-first world Apple Silicon and Virtual Machines: Beating the 2 VM Limit What have been the greatest intellectual achievements? The APL Programming Language Source Code
Under the microscope: Pyramid (unreleased Saturn prototype)
bbayles · 2026-05-02 · via Hacker News: Front Page

As of early 2026, Sega Retro has more than 300 pages about Unreleased Saturn games. There’s one game that doesn’t have a page, however: Pyramid.

What’s Pyramid? That’s what we wondered when we came across this disc:

The disc’s owner wasn’t able to provide many details. Our best guess was that it was a version of Pyramid no Nazo: Ankh 2, an unreleased Saturn FMV game.

Thankfully, the CD-R managed to survive for 29 years perfectly intact – it booted right up and greeted us with this screen:

This didn’t match with our guess at all, but it was enough of a clue to ID the game.

Comparing the scene above to images associated with PC games that had “Pyramid” in the title revealed that it’s from Pyramid: Challenge of the Pharaoh’s Dream.

The PC version’s logo

Pyramid was developed by Knowledge Adventure and published by McGraw Hill Home Interactive. It was an edutainment title, the sort of thing you might have played in your elementary school’s computer lab in the mid-1990s. And indeed, YouTube videos and Reddit threads have comments from people who remember experiencing it that way.

The premise of the game is that you’re an archaeologist who gets transported back in time to ancient Egypt. You witness various scenes related to the building of a great pyramid. In the process, you hopefully learn something about the past – or are at least occupied long enough to let your teacher catch up on grading.

The Saturn version seems to be a tech demo. These controls are implemented:

  • Move the pointer around with the D-pad.

  • Pick up and put down objects with the Z button.

  • Scroll left with L and right with R.

  • Play a voice clip with A.

Picking up objects in the Saturn version

If you scroll over to the right, there are three guys standing around. They move around on their own, but you can’t really interact with them.

The three workers

According to the HINT_1.TXT file on the disc for the PC version, this scene is called Leveling the Foundation. You’re meant to show the objects to the workers. They’re supposed to tell you what each one is and whether it’s needed for this part of the pyramid’s construction.

This is the full walkthrough from that file:

1.  Click on the various tools and hand them to the workers for clues.
2.  You can also click on the journal at the top left of the screen 
    for details about the tools. 
3.  Click on the bucket.
4.  Then click on the Cistern to pour water into the bucket.
5.  Place the bucket full of water on the left side of the Tool Mat.
6.  Next pick up the scoring tool and place it next to the bucket.
7.  Then pick up the chisel and place it next to the scoring tool.
8.  Lastly, pick up the hammer and place it at the right side of the mat.

You can’t do all of that in the Saturn version, alas – the cistern doesn’t work, so you can’t fill the bucket with water. This video of the PC version (h/t Andrea Pannocchia) shows how things are supposed to go:

The Saturn disc has two files:

  • The first is called 0, and it’s the main game executable. It’s dated 1997-03-24.

  • The second is called TEST.MME, and it’s some type of custom archive. It’s dated 1997-03-23.

The primary game loop in the executable file is pretty easy to understand. Here’s some of the control code – labels have been added to Ghidra’s decompilation:

We made some progress in understanding the archive file. It’s got the background images, sprites, and probably the sound clip.

Part of the background image
The scarab sprite

Even after going through all of the game data, we still didn’t have any solid idea about who made it. There are no credits, no build strings, no hints.

Did you notice that the disc is signed?

We scoured MobyGames for names that resembled the signature and came upon Alexander Ehrath’s profile.

He turned out to have a YouTube channel with a series on his time as a game developer. And wouldn’t you know, one of the videos mentions porting “some educational Egyptian thing” to the Sega Saturn:

We got in touch, and Alexander kindly agreed to sit in for a podcast interview.

Regarding Pyramid, Alexander confirmed what we suspected: A publisher was exploring doing console ports of education games and hired him to work on a Saturn version. The project didn’t progress much further than the tech demo stage – alas.

Alexander mentioned that he saved the tools he developed while working on Pyramid and shopped them around to other publishers who were looking to do console ports of their games. None of those made it into released games, however.

The whole interview is well worth listening to. Alexander goes into detail on a number of topics, including:

  • How he came to be credited as The Man in the Nintendo 64 port of Resident Evil 2.

  • Several sports titles that he worked on that ultimately got canceled.

  • The technical challenge of rendering water realistically on GameCube.

Our mystery is solved. Here’s a video of Pyramid in action on the Saturn:

To experience the demo for yourself, check it out on Hidden Palace.

Thanks to Cerbero, Wesker, fafling, and Tongara for their help in preserving this historical artifact! Thanks also to Alexander Ehrath for sitting in for the podcast interview and regaling us with his development war stories.

Rings of Saturn will be back this weekend with more digital archaeology. Subscribe here on Substack to get the next edition as soon as it’s published.

No posts