惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

L
LangChain Blog
博客园 - 司徒正美
美团技术团队
Martin Fowler
Martin Fowler
雷峰网
雷峰网
aimingoo的专栏
aimingoo的专栏
博客园 - 三生石上(FineUI控件)
Vercel News
Vercel News
酷 壳 – CoolShell
酷 壳 – CoolShell
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
爱范儿
爱范儿
U
Unit 42
Y
Y Combinator Blog
月光博客
月光博客
Hugging Face - Blog
Hugging Face - Blog
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
有赞技术团队
有赞技术团队
GbyAI
GbyAI
H
Help Net Security
量子位
Last Week in AI
Last Week in AI
博客园_首页
腾讯CDC
小众软件
小众软件

Hacker News: Front Page

SPICE simulation → oscilloscope → verification with Claude Code — Lucas Gerads Introducing Claude Opus 4.7 Qwen Studio The Future of Everything is Lies, I Guess: Where Do We Go From Here? GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Ancient DNA reveals pervasive directional selection across West Eurasia [pdf] AI cybersecurity is not proof of work Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. A Better Ludum Dare; Or, How to Ruin a Legacy GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Unexpected €54k billing spike in 13 hours: Firebase browser key without API restrictions used for Gemini requests Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent Codex Hacked a Samsung TV
Harmonizing Single-View 3D Estimation for 4D Reconstructi...
2026-06-23 · via Hacker News: Front Page

Lift4D reconstructs the full geometry, appearance, and deformation of dynamic objects in a scene, including regions never observed by the camera, from a single monocular in-the-wild video.

Abstract

Reconstructing complete dynamic objects from monocular video requires integrating visual cues from direct observations with data-driven priors over geometry and appearance. Prior approaches either learn to directly predict per-frame 3D representations from visual input or initialize a 3D representation that is subsequently deformed and refined based on video evidence. However, the former are constrained by the scarcity of 4D training data, while the latter leverage priors only for the initial reconstruction and rely solely on video supervision thereafter; neither handles complex in-the-wild scenarios with large deformations and occlusions well.

We present Lift4D, a test-time optimization framework that addresses both limitations. First, we adapt an existing single-view 3D reconstruction model to yield temporally consistent per-frame predictions via causal latent conditioning, providing a coherent initialization for a deformable 3D Gaussian Splatting representation. We then “sculpt” this representation to match the input video through an occlusion-aware optimization that faithfully recovers visible surface details while completing unobserved regions using a view-conditioned diffusion prior. We demonstrate that Lift4D clearly improves over prior 4D reconstruction methods, particularly on challenging in-the-wild sequences with severe occlusions and non-rigid motion.

Reconstructing Complete 4D In-the-Wild

Pick a scene below to explore its complete 4D reconstruction in the interactive viewer. Click and drag to orbit; scroll to zoom.

Click a thumbnail to switch the scene. Please be patient as some scenes are large.

Methodology

Single-view Reconstruction Prior

Causal Latent Propagation

Gaussian SplatDecoder

Per-frame 3D Reconstruction

Complete 4D Reconstruction

Canonical Gaussians

+

Deformation Nodes

Fine App. Deformation Nodes

Occlusion-aware Appearance Loss

Scene Depth / Per-frame 3D

Occlusion-inpainted Frames

Noisy Deformed 3DGS Renders

Novel-view Diffusion Prior

Novel View Samples

+

()

Rendering Supervision

L_rec L_app

From a monocular input video, an image-to-3D DiT produces a temporally consistent per-frame 3D reconstruction through causal latent propagation, where each frame’s 3D latent is initialized by mixing fresh noise with the previous denoised latent, and the outputs are decoded into independent sets of Gaussian splats. We consolidate these per-frame predicted sets into a single 4D complete Gaussian Splat reconstruction, represented by canonical Gaussians animated by two sets of sparse deformation nodes. The first set is fit to the per-frame outputs through a reconstruction loss (ℒrec) on the per-frame reconstructed geometry, and the appearance is then refined by optimizing the color as well as a second set of fine appearance deformation nodes against occlusion-inpainted frames and rendering loss: the 4D reconstruction is rendered from random novel views and noised, and a novel-view diffusion prior denoises them, conditioned on the per-frame frames that have their occlusions inpainted using the per-frame 3D outputs. The resulting denoised novel-view sample distillation together with a rendering loss on the visible pixels supply an appearance supervision signal (ℒapp) that aggregates visible details across frames and hallucinates in occluded and unobserved regions.

Comparisons

Lift4D outperforms prior 4D reconstruction baselines on both synthetic and in-the-wild footage, delivering complete temporally coherent geometry, sharper appearance, and more accurate motion even under heavy occlusion.

BibTeX

@article{litman2026lift4d,
  author  = {Litman, Yehonathan and Ma, Xiaoxuan and Shah, Manan and Ugrinovic, Nicol\'{a}s and Kitani, Kris and De la Torre, Fernando and Tulsiani, Shubham},
  title   = {Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild},
  journal = {arXiv},
  year    = {2026},
}