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Revisiting Shape from Polarization in the Era of Vision F...
Chenhao Li, Taishi Ono, Takeshi Uemori, Yusuke Moriuchi · 2026-03-05 · via cs.CV updates on arXiv.org

We show that, with polarization cues, a lightweight model trained on a small dataset can outperform RGB-only vision foundation models (VFMs) in single-shot object-level surface normal estimation. Shape from polarization (SfP) has long been studied due to the strong physical relationship between polarization and surface geometry. Meanwhile, driven by scaling laws, RGB-only VFMs trained on large datasets have recently achieved impressive performance and surpassed existing SfP methods. This situation raises questions about the necessity of polarization cues, which require specialized hardware and have limited training data. We argue that the weaker performance of prior SfP methods does not come from the polarization modality itself, but from domain gaps. These domain gaps mainly arise from two sources. First, existing synthetic datasets use limited and unrealistic 3D objects, with simple geometry and random texture maps that do not match the underlying shapes. Second, real-world polarization signals are often affected by sensor noise, which is not well modeled during training. To address the first issue, we render a high-quality polarization dataset using 1,954 3D-scanned real-world objects. We further incorporate pretrained DINOv3 priors to improve generalization to unseen objects. To address the second issue, we introduce polarization sensor-aware data augmentation that better reflects real-world conditions. With only 40K training scenes, our method significantly outperforms both state-of-the-art SfP approaches and RGB-only VFMs. Extensive experiments show that polarization cues enable a 33x reduction in training data or an 8x reduction in model parameters, while still achieving better performance than RGB-only counterparts.