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cs.CV updates on arXiv.org

ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents On the Robustness of Watermarking for Autoregressive Image Generation Revisiting Compositionality in Dual-Encoder Vision-Language Models: The Role of Inference Anthropogenic Regional Adaptation in Multimodal Vision-Language Model From Redaction to Restoration: Deep Learning for Medical Image Anonymization and Reconstruction The Salami Slicing Threat: Exploiting Cumulative Risks in LLM Systems BoxTuning: Directly Injecting the Object Box for Multimodal Model Fine-Tuning Semantic-Geometric Dual Compression: Training-Free Visual Token Reduction for Ultra-High-Resolution Remote Sensing Understanding Lightweight Low-Light Image Enhancement via Distribution-Normalizing Preprocessing and Depthwise U-Net Back to the Barn with LLAMAs: Evolving Pretrained LLM Backbones in Finetuning Vision Language Models Pseudo-Unification: Entropy Probing Reveals Divergent Information Patterns in Unified Multimodal Models QShield: Securing Neural Networks Against Adversarial Attacks using Quantum Circuits Evaluating the Impact of Medical Image Reconstruction on Downstream AI Fairness and Performance Retinal Cyst Detection from Optical Coherence Tomography Images LoViF 2026 The First Challenge on Weather Removal in Videos STORM: End-to-End Referring Multi-Object Tracking in Videos Data-Efficient Surgical Phase Segmentation in Small-Incision Cataract Surgery: A Controlled Study of Vision Foundation Models Rethinking the Diffusion Model from a Langevin Perspective Zero-shot World Models Are Developmentally Efficient Learners Edu-MMBias: A Three-Tier Multimodal Benchmark for Auditing Social Bias in Vision-Language Models under Educational Contexts VGA-Bench: A Unified Benchmark and Multi-Model Framework for Video Aesthetics and Generation Quality Evaluation Degradation-Consistent Paired Training for Robust AI-Generated Image Detection FREE-Switch: Frequency-based Dynamic LoRA Switch for Style Transfer Demographic and Linguistic Bias Evaluation in Omnimodal Language Models FlowPalm: Optical Flow Driven Non-Rigid Deformation for Geometrically Diverse Palmprint Generation Cross-Cultural Value Awareness in Large Vision-Language Models I Walk the Line: Examining the Role of Gestalt Continuity in Object Binding for Vision Transformers GLEaN: A Text-to-image Bias Detection Approach for Public Comprehension From UAV Imagery to Agronomic Reasoning: A Multimodal LLM Benchmark for Plant Phenotyping Not Your Stereo-Typical Estimator: Combining Vision and Language for Volume Perception
GenHSI: Controllable Generation of Human-Scene Interactio...
Zekun Li, Rui Zhou, Rahul Sajnani, Xiaoyan Cong, Daniel Ritchie, · 2025-06-25 · via cs.CV updates on arXiv.org

Large-scale pre-trained video diffusion models have exhibited remarkable capabilities in diverse video generation. However, existing solutions face several challenges in generating long videos with rich human-scene interactions (HSI), including unrealistic dynamics and affordance, lack of subject identity preservation, and the need for expensive training. To this end, we propose GenHSI, a training-free method for controllable generation of long HSI videos with 3D awareness. Taking inspiration from movie animation, we subdivide the video synthesis into three stages: (1) script writing, (2) pre-visualization, and (3) animation. Given an image of a scene and a character with a user description, we use these three stages to generate long videos that preserve human identity and provide rich and plausible HSI. Script writing converts a complex text prompt involving a chain of HSI into simple atomic actions that are used in the pre-visualization stage to generate 3D keyframes. To synthesize plausible human interaction poses in 3D keyframes, we utilize pre-trained 2D inpainting diffusion models to generate plausible 2D human interactions based on view canonicalization, which eliminates the need for multi-view fitting in previous works. We then extend these interactions to 3D using robust iterative optimization, informed by contact cues and reasoning from VLMs. Prompted by these 3D keyframes, the pretrained video diffusion models can better generate consistent long videos with plausible dynamics and affordance in a 3D-aware manner. We are the first to synthesize a long video sequence with a chain of HSI actions without training based on the image references of the scene and character. Experiments demonstrate that our method can generate HSI videos that effectively preserve scene content and character identity with plausible human-scene interaction from a single image scene.