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ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents On the Robustness of Watermarking for Autoregressive Image Generation Revisiting Compositionality in Dual-Encoder Vision-Language Models: The Role of Inference Anthropogenic Regional Adaptation in Multimodal Vision-Language Model From Redaction to Restoration: Deep Learning for Medical Image Anonymization and Reconstruction The Salami Slicing Threat: Exploiting Cumulative Risks in LLM Systems BoxTuning: Directly Injecting the Object Box for Multimodal Model Fine-Tuning Semantic-Geometric Dual Compression: Training-Free Visual Token Reduction for Ultra-High-Resolution Remote Sensing Understanding Lightweight Low-Light Image Enhancement via Distribution-Normalizing Preprocessing and Depthwise U-Net Back to the Barn with LLAMAs: Evolving Pretrained LLM Backbones in Finetuning Vision Language Models Pseudo-Unification: Entropy Probing Reveals Divergent Information Patterns in Unified Multimodal Models QShield: Securing Neural Networks Against Adversarial Attacks using Quantum Circuits Evaluating the Impact of Medical Image Reconstruction on Downstream AI Fairness and Performance Retinal Cyst Detection from Optical Coherence Tomography Images LoViF 2026 The First Challenge on Weather Removal in Videos STORM: End-to-End Referring Multi-Object Tracking in Videos Data-Efficient Surgical Phase Segmentation in Small-Incision Cataract Surgery: A Controlled Study of Vision Foundation Models Rethinking the Diffusion Model from a Langevin Perspective Zero-shot World Models Are Developmentally Efficient Learners Edu-MMBias: A Three-Tier Multimodal Benchmark for Auditing Social Bias in Vision-Language Models under Educational Contexts VGA-Bench: A Unified Benchmark and Multi-Model Framework for Video Aesthetics and Generation Quality Evaluation Degradation-Consistent Paired Training for Robust AI-Generated Image Detection FREE-Switch: Frequency-based Dynamic LoRA Switch for Style Transfer Demographic and Linguistic Bias Evaluation in Omnimodal Language Models FlowPalm: Optical Flow Driven Non-Rigid Deformation for Geometrically Diverse Palmprint Generation Cross-Cultural Value Awareness in Large Vision-Language Models I Walk the Line: Examining the Role of Gestalt Continuity in Object Binding for Vision Transformers GLEaN: A Text-to-image Bias Detection Approach for Public Comprehension From UAV Imagery to Agronomic Reasoning: A Multimodal LLM Benchmark for Plant Phenotyping Not Your Stereo-Typical Estimator: Combining Vision and Language for Volume Perception
SpikePingpong: Spike Vision-based Fast-Slow Pingpong Robo...
Hao Wang, Chengkai Hou, Xianglong Li, Yankai Fu, Chenxuan Li, Ni · 2025-06-07 · via cs.CV updates on arXiv.org

Learning to control high-speed objects in dynamic environments represents a fundamental challenge in robotics. Table tennis serves as an ideal testbed for advancing robotic capabilities in dynamic environments. This task presents two fundamental challenges: it requires a high-precision vision system capable of accurately predicting ball trajectories under complex dynamics, and it necessitates intelligent control strategies to ensure precise ball striking to target regions. High-speed object manipulation typically demands advanced visual perception hardware capable of capturing rapid motion with exceptional temporal resolution. Drawing inspiration from Kahneman's dual-system theory, where fast intuitive processing complements slower deliberate reasoning, there exists an opportunity to develop more robust perception architectures that can handle high-speed dynamics while maintaining accuracy. To this end, we present \textit{\textbf{SpikePingpong}}, a novel system that integrates spike-based vision with imitation learning for high-precision robotic table tennis. We develop a Fast-Slow system architecture where System 1 provides rapid ball detection and preliminary trajectory prediction with millisecond-level responses, while System 2 employs spike-oriented neural calibration for precise hittable position corrections. For strategic ball striking, we introduce Imitation-based Motion Planning And Control Technology, which learns optimal robotic arm striking policies through demonstration-based learning. Experimental results demonstrate that \textit{\textbf{SpikePingpong}} achieves a remarkable 92\% success rate for 30 cm accuracy zones and 70\% in the more challenging 20 cm precision targeting. This work demonstrates the potential of Fast-Slow architectures for advancing robotic capabilities in time-critical manipulation tasks.