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Jiajun的技术笔记

你好,2026! TiDB 源码阅读(六):TiDB Coprocessor 源码解析 性能优化的核心思想 TiDB 源码阅读(五):索引 TiDB 源码阅读(四):AST、逻辑计划、物理计划 CockroachDB Serverless Architecture podman 无故退出 Cursor Control-L (CTRL-L) Keyboard Shortcuts in Terminal Replace docker with podman Using xmonad with xfce4 A RC script for freebsd frpc 自己动手写一个k8s controller AI 会取代你的(编程)岗位吗? 自建DERP服务器提升Tailscale连接速度(使用Nginx转发) 自动升级Docker容器 再读《程序员修炼之道-从小工到专家》 让浏览器下载文件 再读《软件随想录》/《黑客与画家》/《软技能》 HTTP 压力测试中的 Coordinated Omission 2的补码 编程语言中的 context 是什么? flutter macOS 构建出错 Flatpak 使用小记 Golang CAS 操作是怎么实现的 PostgreSQL 当MQ来使用 Clash 结合 工作VPN 的网络设计 使用 PostgreSQL 搭建 JuiceFS PostgreSQL 配置优化和日志分析 有GitHub Copilot?那就可以搭建你的ChatGPT4服务 窗口函数的使用(以PG为例)
Go DiskQueue源码阅读
Jiajun Huang · 2020-08-22 · via Jiajun的技术笔记

如何使用Go来实现一个简单的基于磁盘的FIFO队列呢?我们来看看 go-diskqueue 的实现, 它是NSQ中用来持久化的一个库,我们借助它来了解一下,如何实现一个基于磁盘的队列。

这个库很简单,只有一个文件,我们来看看 diskqueue.go

// diskQueue implements a filesystem backed FIFO queue
type diskQueue struct {
	// 64bit atomic vars need to be first for proper alignment on 32bit platforms

	// run-time state (also persisted to disk)
	readPos      int64
	writePos     int64
	readFileNum  int64
	writeFileNum int64
	depth        int64

	sync.RWMutex

	// instantiation time metadata
	name            string
	dataPath        string
	maxBytesPerFile int64 // currently this cannot change once created
	minMsgSize      int32
	maxMsgSize      int32
	syncEvery       int64         // number of writes per fsync
	syncTimeout     time.Duration // duration of time per fsync
	exitFlag        int32
	needSync        bool

	// keeps track of the position where we have read
	// (but not yet sent over readChan)
	nextReadPos     int64
	nextReadFileNum int64

	readFile  *os.File
	writeFile *os.File
	reader    *bufio.Reader
	writeBuf  bytes.Buffer

	// exposed via ReadChan()
	readChan chan []byte

	// internal channels
	depthChan         chan int64
	writeChan         chan []byte
	writeResponseChan chan error
	emptyChan         chan int
	emptyResponseChan chan error
	exitChan          chan int
	exitSyncChan      chan int

	logf AppLogFunc
}

可以看到,这就是主要的结构体,上面记录了当前读取文件的编号、写入文件的编号、读取的位置(偏移量),写入的位置等。

那么,NSQ的消息是乱序来的,我们无法预知什么时候会有消息来到,它是怎么做到处理成FIFO的呢?很简单,其实就是通过Go 的channel来实现的,可以看到 // internal channels 下面这一堆的channel。

接下来我们来看看读取和写入是如何做到的:

// Put writes a []byte to the queue
func (d *diskQueue) Put(data []byte) error {
	d.RLock()
	defer d.RUnlock()

	if d.exitFlag == 1 {
		return errors.New("exiting")
	}

	d.writeChan <- data
	return <-d.writeResponseChan
}

来看看 writeChan 在哪里被消费:

// ioLoop provides the backend for exposing a go channel (via ReadChan())
// in support of multiple concurrent queue consumers
//
// it works by looping and branching based on whether or not the queue has data
// to read and blocking until data is either read or written over the appropriate
// go channels
//
// conveniently this also means that we're asynchronously reading from the filesystem
func (d *diskQueue) ioLoop() {
	var dataRead []byte
	var err error
	var count int64
	var r chan []byte

	syncTicker := time.NewTicker(d.syncTimeout)

	for {
		// dont sync all the time :)
		if count == d.syncEvery {
			d.needSync = true
		}

		if d.needSync {
			err = d.sync()
			if err != nil {
				d.logf(ERROR, "DISKQUEUE(%s) failed to sync - %s", d.name, err)
			}
			count = 0
		}

		if (d.readFileNum < d.writeFileNum) || (d.readPos < d.writePos) {
			if d.nextReadPos == d.readPos {
				dataRead, err = d.readOne()
				if err != nil {
					d.logf(ERROR, "DISKQUEUE(%s) reading at %d of %s - %s",
						d.name, d.readPos, d.fileName(d.readFileNum), err)
					d.handleReadError()
					continue
				}
			}
			r = d.readChan
		} else {
			r = nil
		}

		select {
		// the Go channel spec dictates that nil channel operations (read or write)
		// in a select are skipped, we set r to d.readChan only when there is data to read
		case r <- dataRead:
			count++
			// moveForward sets needSync flag if a file is removed
			d.moveForward()
		case d.depthChan <- d.depth:
		case <-d.emptyChan:
			d.emptyResponseChan <- d.deleteAllFiles()
			count = 0
		case dataWrite := <-d.writeChan:
			count++
			d.writeResponseChan <- d.writeOne(dataWrite)
		case <-syncTicker.C:
			if count == 0 {
				// avoid sync when there's no activity
				continue
			}
			d.needSync = true
		case <-d.exitChan:
			goto exit
		}
	}

exit:
	d.logf(INFO, "DISKQUEUE(%s): closing ... ioLoop", d.name)
	syncTicker.Stop()
	d.exitSyncChan <- 1
}

ioLoop 是在 New 函数被调用时发起的。我们来看 case dataWrite := <-d.writeChan 分支,调用 d.writeOne,将其返回 结果放到 d.writeResponseChan 里:

// writeOne performs a low level filesystem write for a single []byte
// while advancing write positions and rolling files, if necessary
func (d *diskQueue) writeOne(data []byte) error {
	var err error

	if d.writeFile == nil {
		curFileName := d.fileName(d.writeFileNum)
		d.writeFile, err = os.OpenFile(curFileName, os.O_RDWR|os.O_CREATE, 0600)
		if err != nil {
			return err
		}

		d.logf(INFO, "DISKQUEUE(%s): writeOne() opened %s", d.name, curFileName)

		if d.writePos > 0 {
			_, err = d.writeFile.Seek(d.writePos, 0)
			if err != nil {
				d.writeFile.Close()
				d.writeFile = nil
				return err
			}
		}
	}

	dataLen := int32(len(data))

	if dataLen < d.minMsgSize || dataLen > d.maxMsgSize {
		return fmt.Errorf("invalid message write size (%d) maxMsgSize=%d", dataLen, d.maxMsgSize)
	}

	d.writeBuf.Reset()
	err = binary.Write(&d.writeBuf, binary.BigEndian, dataLen)
	if err != nil {
		return err
	}

	_, err = d.writeBuf.Write(data)
	if err != nil {
		return err
	}

	// only write to the file once
	_, err = d.writeFile.Write(d.writeBuf.Bytes())
	if err != nil {
		d.writeFile.Close()
		d.writeFile = nil
		return err
	}

	totalBytes := int64(4 + dataLen)
	d.writePos += totalBytes
	d.depth += 1

	if d.writePos >= d.maxBytesPerFile {
		d.writeFileNum++
		d.writePos = 0

		// sync every time we start writing to a new file
		err = d.sync()
		if err != nil {
			d.logf(ERROR, "DISKQUEUE(%s) failed to sync - %s", d.name, err)
		}

		if d.writeFile != nil {
			d.writeFile.Close()
			d.writeFile = nil
		}
	}

	return err
}

可以看到写入的细节,就是使用Go的 binary 库,用大端的方式,把数据写入,最后来一个判断,如果文件超长了,新开一个文件。 其中有一个细节,调用了 d.sync(),我们来看看:

// sync fsyncs the current writeFile and persists metadata
func (d *diskQueue) sync() error {
	if d.writeFile != nil {
		err := d.writeFile.Sync()
		if err != nil {
			d.writeFile.Close()
			d.writeFile = nil
			return err
		}
	}

	err := d.persistMetaData()
	if err != nil {
		return err
	}

	d.needSync = false
	return nil
}

// persistMetaData atomically writes state to the filesystem
func (d *diskQueue) persistMetaData() error {
	var f *os.File
	var err error

	fileName := d.metaDataFileName()
	tmpFileName := fmt.Sprintf("%s.%d.tmp", fileName, rand.Int())

	// write to tmp file
	f, err = os.OpenFile(tmpFileName, os.O_RDWR|os.O_CREATE, 0600)
	if err != nil {
		return err
	}

	_, err = fmt.Fprintf(f, "%d\n%d,%d\n%d,%d\n",
		d.depth,
		d.readFileNum, d.readPos,
		d.writeFileNum, d.writePos)
	if err != nil {
		f.Close()
		return err
	}
	f.Sync()
	f.Close()

	// atomically rename
	return os.Rename(tmpFileName, fileName)
}

可以看到调用了 persistMetaData,什么是metadata呢?就是我们最开始说的,读取的位置、写入的位置、读取的文件号, 写入的文件号等等。可以看到它的实现,就是先打开一个临时文件,把数据写入,并且sync之后,替换原来的metadata文件。

这样就达到了持久化metadata的作用。这就是写入文件和metadata的逻辑。至于读取,则是在ioLoop的for循环里:

		if (d.readFileNum < d.writeFileNum) || (d.readPos < d.writePos) {
			if d.nextReadPos == d.readPos {
				dataRead, err = d.readOne()

然后

		select {
		// the Go channel spec dictates that nil channel operations (read or write)
		// in a select are skipped, we set r to d.readChan only when there is data to read
		case r <- dataRead:
			count++
			// moveForward sets needSync flag if a file is removed
			d.moveForward()

放到 d.readChan 里,消费端则从这个channel里读取。

这就是 go-diskqueue 的实现。


Ref: