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Recent Commits to openclaw:main

test: merge chat side-result checks · openclaw/openclaw@ddd2c2a test: merge cron history checks · openclaw/openclaw@f7eb746 test: merge responsive navigation shell checks · openclaw/openclaw@c2e4b47 docs(changelog): add codex oauth fixes · openclaw/openclaw@628e6cd test: merge navigation routing cases · openclaw/openclaw@5d8cecb Tests: mock channel registry bundled fallback · openclaw/openclaw@2b08233 Secrets: avoid broad web search discovery for single plugin config · openclaw/openclaw@a464f59 test: merge config view browser checks · openclaw/openclaw@20cf511 fix(status): align oauth health with runtime · openclaw/openclaw@eed7116 feat: add macOS screen snapshots for monitor preview (#67954) thanks … · openclaw/openclaw@f377db1 fix: report shared auth scopes in hello-ok (#67810) thanks @BunsDev · openclaw/openclaw@0b6c39b Auto-reply: avoid eager bundled route fallback · openclaw/openclaw@3ea1bf4 Tests: narrow session binding contract setup · openclaw/openclaw@54e4e16 fix(macOS): enable undo/redo in webchat composer text input (#34962) · openclaw/openclaw@00951dc Tests: speed up channel setup promotion · openclaw/openclaw@82b529a Docs: refresh agent instructions · openclaw/openclaw@5775fe2 fix(auth): serialize OAuth refresh across agents to fix #26322 (#67876) · openclaw/openclaw@8e79080 test: allow ollama public surface boundary test · openclaw/openclaw@7d4f1a6 Docs: add test performance guardrails · openclaw/openclaw@89706d3 Tests: restore context-engine usage proof · openclaw/openclaw@e4c4f95 Tests: slim context engine runtime coverage · openclaw/openclaw@74c198f ci: retry failed custom checkouts · openclaw/openclaw@0ee5baf test: trim duplicate provider auth onboarding cases · openclaw/openclaw@1ffc02e matrix: fix sessions_spawn --thread subagent session spawning (#67643) · openclaw/openclaw@1ce2596 test: reduce auth choice fixture churn · openclaw/openclaw@857b9cd test: mock health status config boundaries · openclaw/openclaw@9d5ab4a test: mock onboard config io boundary · openclaw/openclaw@299694d test: mock legacy state plugin boundaries · openclaw/openclaw@2713089 test: mock channel install boundaries · openclaw/openclaw@b945248 test: mock doctor preview channel boundaries · openclaw/openclaw@b1a3ad4
perf: speed up chat hydration and add 3d workboard · open...
steipete · 2026-05-31 · via Recent Commits to openclaw:main

@@ -132,7 +132,7 @@

132132

.workboard-game {

133133

display: grid;

134134

gap: 14px;

135-

width: min(420px, calc(100vw - 44px));

135+

width: min(620px, calc(100vw - 44px));

136136

padding: 16px;

137137

border: 1px solid color-mix(in srgb, var(--border) 86%, transparent);

138138

border-radius: 10px;

258258

line-height: 1;

259259

}

260260261-

.workboard-game__grid {

261+

.workboard-game__scene {

262+

position: relative;

263+

display: block;

264+

width: 100%;

265+

min-height: min(58vh, 430px);

266+

overflow: hidden;

267+

border-radius: 8px;

268+

background:

269+

radial-gradient(

270+

circle at 24% 20%,

271+

color-mix(in srgb, var(--accent) 24%, transparent),

272+

transparent 30%

273+

),

274+

linear-gradient(180deg, color-mix(in srgb, var(--bg-elevated) 92%, #10171d), var(--bg));

275+

box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--border) 72%, transparent);

276+

}

277+278+

.workboard-game__canvas {

279+

position: absolute;

280+

inset: 0;

281+

width: 100%;

282+

height: 100%;

283+

display: block;

284+

}

285+286+

.workboard-game__fallback {

287+

position: absolute;

288+

inset: 12%;

262289

display: grid;

263290

grid-template-columns: repeat(5, minmax(0, 1fr));

264-

gap: 6px;

265-

aspect-ratio: 1;

266-

min-width: 0;

291+

gap: 8px;

292+

transform: perspective(720px) rotateX(58deg) rotateZ(-35deg);

293+

transform-origin: center;

267294

}

268295269-

.workboard-game__cell {

270-

display: grid;

271-

place-items: center;

296+

.workboard-game__scene--ready .workboard-game__fallback {

297+

opacity: 0;

298+

}

299+300+

.workboard-game__accessible-grid {

301+

position: absolute;

302+

width: 1px;

303+

height: 1px;

304+

margin: -1px;

305+

overflow: hidden;

306+

clip: rect(0 0 0 0);

307+

clip-path: inset(50%);

308+

white-space: nowrap;

309+

}

310+311+

.workboard-game__fallback-tile {

272312

min-width: 0;

273313

border: 1px solid color-mix(in srgb, var(--border) 82%, transparent);

274314

border-radius: 7px;

275315

background: color-mix(in srgb, var(--bg) 84%, var(--panel) 16%);

276-

color: var(--muted);

277-

font-size: 0.84rem;

278-

font-weight: 750;

279-

line-height: 1;

316+

box-shadow:

317+

0 10px 0 color-mix(in srgb, #000 28%, transparent),

318+

inset 0 1px 0 color-mix(in srgb, white 8%, transparent);

280319

}

281320282-

.workboard-game__cell--player {

321+

.workboard-game__fallback-tile--player {

283322

border-color: color-mix(in srgb, var(--accent) 54%, var(--border));

284-

background: color-mix(in srgb, var(--accent) 18%, var(--bg));

285-

color: var(--accent);

323+

background: color-mix(in srgb, var(--accent) 30%, var(--bg));

286324

}

287325288-

.workboard-game__cell--goal {

326+

.workboard-game__fallback-tile--goal {

289327

border-color: color-mix(in srgb, var(--ok) 48%, var(--border));

290-

background: color-mix(in srgb, var(--ok) 14%, var(--bg));

291-

color: var(--ok);

328+

background: color-mix(in srgb, var(--ok) 24%, var(--bg));

292329

}

293330294-

.workboard-game__cell--blocker {

295-

background:

296-

linear-gradient(

297-

135deg,

298-

transparent 0 45%,

299-

color-mix(in srgb, var(--danger) 46%, transparent) 45% 55%,

300-

transparent 55% 100%

301-

),

302-

color-mix(in srgb, var(--danger) 10%, var(--bg));

331+

.workboard-game__fallback-tile--blocker {

332+

background: color-mix(in srgb, var(--danger) 32%, var(--bg));

303333

}

304334305335

.workboard-game__controls {