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BOSfM: A View Planning Framework for Optimal 3D Reconstru...
Athanasios Bacharis, Konstantinos D. Polyzos, Georgios B. Gianna · 2025-09-29 · via cs.AI updates on arXiv.org

Active vision (AV) has been in the spotlight of robotics research due to its emergence in numerous applications including agricultural tasks such as precision crop monitoring and autonomous harvesting to list a few. A major AV problem that gained popularity is the 3D reconstruction of targeted environments using 2D images from diverse viewpoints. While collecting and processing a large number of arbitrarily captured 2D images can be arduous in many practical scenarios, a more efficient solution involves optimizing the placement of available cameras in 3D space to capture fewer, yet more informative, images that provide sufficient visual information for effective reconstruction of the environment of interest. This process termed as view planning (VP), can be markedly challenged (i) by noise emerging in the location of the cameras and/or in the extracted images, and (ii) by the need to generalize well in other unknown similar agricultural environments without need for re-optimizing or re-training. To cope with these challenges, the present work presents a novel VP framework that considers a reconstruction quality-based optimization formulation that relies on the notion of `structure-from-motion' to reconstruct the 3D structure of the sought environment from the selected 2D images. With no analytic expression of the optimization function and with costly function evaluations, a Bayesian optimization approach is proposed to efficiently carry out the VP process using only a few function evaluations, while accounting for different noise cases. Numerical tests on both simulated and real agricultural settings signify the benefits of the advocated VP approach in efficiently estimating the optimal camera placement to accurately reconstruct 3D environments of interest, and generalize well on similar unknown environments.