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cs.CL updates on arXiv.org

Playing Along: Learning a Double-Agent Defender for Belief Steering via Theory of Mind RPA-Check: A Multi-Stage Automated Framework for Evaluating Dynamic LLM-based Role-Playing Agents A Triadic Suffix Tokenization Scheme for Numerical Reasoning Hidden Measurement Error in LLM Pipelines Distorts Annotation, Evaluation, and Benchmarking Synthius-Mem: Brain-Inspired Hallucination-Resistant Persona Memory Achieving 94.4% Memory Accuracy and 99.6% Adversarial Robustness on LoCoMo Time is Not a Label: Continuous Phase Rotation for Temporal Knowledge Graphs and Agentic Memory NovBench: Evaluating Large Language Models on Academic Paper Novelty Assessment Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Polyglot Teachers: Evaluating Language Models for Multilingual Synthetic Data Generation Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Evaluating Memory Capability in Continuous Lifelog Scenario How Robust Are Large Language Models for Clinical Numeracy? An Empirical Study on Numerical Reasoning Abilities in Clinical Contexts Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language Environment Simulation Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series
General Scene Adaptation for Vision-and-Language Navigation
Haodong Hong, Yanyuan Qiao, Sen Wang, Jiajun Liu, Qi Wu · 2025-01-29 · via cs.CL updates on arXiv.org

Vision-and-Language Navigation (VLN) tasks mainly evaluate agents based on one-time execution of individual instructions across multiple environments, aiming to develop agents capable of functioning in any environment in a zero-shot manner. However, real-world navigation robots often operate in persistent environments with relatively consistent physical layouts, visual observations, and language styles from instructors. Such a gap in the task setting presents an opportunity to improve VLN agents by incorporating continuous adaptation to specific environments. To better reflect these real-world conditions, we introduce GSA-VLN, a novel task requiring agents to execute navigation instructions within a specific scene and simultaneously adapt to it for improved performance over time. To evaluate the proposed task, one has to address two challenges in existing VLN datasets: the lack of OOD data, and the limited number and style diversity of instructions for each scene. Therefore, we propose a new dataset, GSA-R2R, which significantly expands the diversity and quantity of environments and instructions for the R2R dataset to evaluate agent adaptability in both ID and OOD contexts. Furthermore, we design a three-stage instruction orchestration pipeline that leverages LLMs to refine speaker-generated instructions and apply role-playing techniques to rephrase instructions into different speaking styles. This is motivated by the observation that each individual user often has consistent signatures or preferences in their instructions. We conducted extensive experiments on GSA-R2R to thoroughly evaluate our dataset and benchmark various methods. Based on our findings, we propose a novel method, GR-DUET, which incorporates memory-based navigation graphs with an environment-specific training strategy, achieving state-of-the-art results on all GSA-R2R splits.